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eGenesis | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 05/27/06)  | Pub:eGenesis
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Subscription
System Req: PC Mac Linux | Out of date info? Let us know!

Comments from other members who rated A Tale in the Desert

Showing comments 1 to 10 (172 total)

Lun-Lun writes: My review goes back to 2006 when I played it for maybe 4 months. I liked that there is no combat in the game. A bit too much repetitive task (like picking grass). I quit playing it mostly due to not enough time for it. Tue Jul 24 2012 3:05AM
igulous writes: Very fun and challenging. Lack of advertising hurts the overall census. Building your own place and developing skills to increase your tech level is amazing. Mon Jul 09 2012 1:44PM
elocke writes: Charging for this in any way shape or form is robbery. Interesting idea, but it's own limitations hold it back. Wed Jul 13 2011 11:41AM
glibdud writes: Good, if you're willing to put up with its quirks. Doesn't get much developer attention these days. Fri May 13 2011 9:20AM
Kazuhiro writes: A very interesting game that is sadly ruined largly by poor design decisions and being very very unfriendly to new players. Starting out you can only make the most basic things, and to move onto anything above banging two stones together. (Even that to a degree as well.) Requires you travel to schools to learn how. That may not sound bad, but those schools take nearly a week of real life time (Actively playing) traveling over the game world to find. So you will spend a week (I remind you of actual playing time.) running over a massive landscape before you can really even start to play the game. Great concept, terrible implementation, and S...L...O...W starting out. Sun May 01 2011 8:40PM
iZakaroN writes: Really great crafting MMO, as some name it World Builder MMO. Sun May 09 2010 3:14PM
silmaril writes: While the lack of combat makes this seem a lot different, you have all the basics of a good MMO: Character development, solo and group challenges, coop and competitive gameplay and a chance to actually influence the world Wed Mar 11 2009 4:25AM
kishe writes: great indy-mmo for crafters and community-players Sun Dec 07 2008 12:01PM
Eichenkatze writes: I used to play A Tale when it was free way back when it was just "A tale in the desert I" Since then it's improved big time with a lot more stuff to do and a lot more players. I had fun for a few weeks playing the game, upping my skills, and traveling around. As well, the community is pretty good from Day one and still through today. Nice people, at least the ones i met. Unfortunately, the game is all about skill-building and nothing else. There is no violence of much, which is a nice change.. but after a couple weeks of grinding it really gets boring and sometimes frustrating. If the game was free, I would HIGHLY suggest it, but unfortunately it isn't and in my opinion.. while a good game.. isn't worth the monthly. Sun Mar 23 2008 2:33AM
menowhite writes: bad endgame, and much grinding to get there. better don't start before tale 4! Tue Mar 04 2008 7:07AM