Trending Games | Guild Wars 2 | Gloria Victis | Skyforge | ARK: Survival Evolved

    Facebook Twitter YouTube Refresh Page Ads
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,037,391 Users Online:0
eGenesis | Official Site
MMORPG | Setting:Historical | Status:Final  (rel 05/27/06)  | Pub:eGenesis
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Subscription
System Req: PC Mac Linux | Out of date info? Let us know!

A Tale in the Desert Rating

  • Graphics
  • Fun
  • Sound
  • Community
  • Role-Playing
  • Performance/Lag
  • Value
  • Service

Based on 398 total votes. Login if you wish to review this game.

PLEASE NOTE: Manipulation of the ratings will result in the reset and disabling of this game's ratings. Examples of manipulation include (but are not limited to): creating multiple accounts in order to drive up the rating, developers encouraging fans to vote the rating to a specific number, and the offering of incentives for fans to vote up the rating (such as in-game rewards).


Login or Register to vote

Member Comments

Lun-Lun writes: My review goes back to 2006 when I played it for maybe 4 months. I liked that there is no combat in the game. A bit too much repetitive task (like picking grass). I quit playing it mostly due to not enough time for it. Tue Jul 24 2012 3:05AM
igulous writes: Very fun and challenging. Lack of advertising hurts the overall census. Building your own place and developing skills to increase your tech level is amazing. Mon Jul 09 2012 1:44PM
elocke writes: Charging for this in any way shape or form is robbery. Interesting idea, but it's own limitations hold it back. Wed Jul 13 2011 11:41AM
glibdud writes: Good, if you're willing to put up with its quirks. Doesn't get much developer attention these days. Fri May 13 2011 9:20AM
Kazuhiro writes: A very interesting game that is sadly ruined largly by poor design decisions and being very very unfriendly to new players. Starting out you can only make the most basic things, and to move onto anything above banging two stones together. (Even that to a degree as well.) Requires you travel to schools to learn how. That may not sound bad, but those schools take nearly a week of real life time (Actively playing) traveling over the game world to find. So you will spend a week (I remind you of actual playing time.) running over a massive landscape before you can really even start to play the game. Great concept, terrible implementation, and S...L...O...W starting out. Sun May 01 2011 8:40PM
Click here to view all comments