The Chronicles of Spellborn Preview from GDC '08
Ten Ton Hammer previews The Chronicles of Spellborn at GDC.

The Chronicles of Spellborn developer Matthew Florianz has penned this new developers journal on The Sound of Shorath Mesa, giving us a look at the way that ambient sound is offered in TCoS.
As you may know, in Spellborn, a map contains several different ambiences all linked to specific areas of the map. A forest for instance, will have a different ambience from the little road next to it, or the field that lies across the road. As the player moves, the sound changes accordingly.
In Shorath Mesa there are several unique locations that will receive their very own ambiences. One of those locations was shown by Environment Artist Frank Bakker here.
Check it out here.
Ten Ton Hammer previews The Chronicles of Spellborn at GDC.
IGN speaks to the folks at The Chronicles of Spellborn to get the latest updates on the status of the game.
Ten Ton Hammer previews the Chronicles of Spellborn at the Games Convention in Leipzig.
Marco Van Haren, Marketing and PR Manager for Chronicles of Spellborn answers questions on the games races and lore, and on music and more.