The Chronicles of Spellborn developer Matthew Florianz has penned this new developers journal on The Sound of Shorath Mesa, giving us a look at the way that ambient sound is offered in TCoS.
As you may know, in Spellborn, a map contains several different ambiences all linked to specific areas of the map. A forest for instance, will have a different ambience from the little road next to it, or the field that lies across the road. As the player moves, the sound changes accordingly.
In Shorath Mesa there are several unique locations that will receive their very own ambiences. One of those locations was shown by Environment Artist Frank Bakker here.
Check it out here.