| 54 posts found | |
|---|---|
|
Mannish
Hard Core Member
Joined: 9/03/08
Playing Lineage 2 & Aion +1 to NC Soft for their Truly Free. |
6/22/09 6:39:50 AM#41
Tried the game when it first released and found it to be years behind whats currently available and whats comming. Spellborn just does not have anything that makes you want to play it. AMD FX-4100 Zambezi (OC at 4.3GHZ ATM) |
|
6/22/09 6:50:36 AM#42
i always think failing games should start to look at a different buisness model as ddo has done . theres really very little point in banging on with subscriptions if not enough people are willing to pay to play . cos like many other flagging games needs to at least consider micro transactions or maybe significantly lower monthly fees . |
|
|
6/22/09 7:17:24 AM#43
Originally posted by arthen999
I dont think that will be a solution here. The only way forward for Spellborn is to make the game complete and thereby enjoyable. The big question is whether they will survive long enough to pull that off. |
|
|
6/22/09 7:28:38 AM#44
Originally posted by arthen999
That is silly and RMT is no solution at all. It would chase me and many others even further away from the game. The problem with this game isn't the monthly fee, as I am happy to pay a monthly fee. The problem with this game is what I stated in my previous post! And RMT isn't going to be a solution to that. The game needs more content and more incentives. It's just not finished! Cheers |
|
|
6/22/09 10:16:49 AM#45
Spellborn will never be popular mmorpg. If it does good it could have maybe 50k subs someday. Its just too different. I dont think its gonna die anytime soon. If u like Spellborn u couldnt play any other mmorpg after that, because they are so different and if u dont like... well then u just dont like it and prolly never will do.. If (when) they got some good endgame content, there will be alot of more players. Then we will see what happens with this game. Alot of those qho quitted are waiting for that., but how long anyone can wait?
|
|
|
6/22/09 11:05:33 AM#46
Originally posted by Guillermo197
I don't think they are trying, if they were we'd be given a free month to really get into the game. Why doesn't anyone get any further than the free levels, because 10 free levels is a waste of time and shows us nothing. I've posted all over here on what they should have done, but as usual this is another game where the devs pay no attention to players or logic and will have a dead game on their hands in a few months. |
|
|
6/22/09 2:19:35 PM#47
Originally posted by Matt_UK
And in the present state of the game you will leave after one month. Nothing accomplished by that. No, they need to improve the game and they know it. The game is not in a bad state but it has not enough substance to keep people busy beyond the first couple of months. |
|
|
I cancelled my subscription to Spellborn, but have a couple of months left on the sub. The game is just not polished enough to appeal to the majority of players yet. I am in the AION CB and it is a much more polished game and more importantly...it is fun. I don't mind the skilldeck in Spellborn at all. What overwhelmed me and probably most other casual/intermediate players was the insane spawns and aggro at Ringsfell (when we were still at a fairly low level). To ramp up the difficulty at that level that fast will simply cause most of the players to go for the cancel button. It's not linear and is very poor game design. That and the bugs in the game were enough for me. I don't see myself really coming back at this point as AION will be my main new game and STO/GW2 are not too far off. |
|
|
6/23/09 3:05:30 PM#49
Yeah I don't think they are really trying. No plans for retail release, last time I checked. I was avid and excited about this game... but lost interest when it seemed like they weren't really being aggressive with this game. Maybe later they'll get it working nice and release untill then all i can do is *shrug* |
|
|
6/24/09 11:25:43 AM#50
I gave TCoS a try before the recent patch up to about level 8 or so. I made it out of the starter area (Hawksmouth?) but pretty much lost interest after that. The game engine seems a bit dated and the quests were mostly pretty boring. The combat system was fun but I don't think I really got into the whole combo system... I think that limits the free trial experience a bit. Based on my experience with the game I don't feel compelled to subscribe. I do plan to go back and run through it with another class since they changed the starter area and new player experience though. |
|
|
6/28/09 11:53:35 PM#51
I really enjoyed the skill deck combat system, but the entire rest of the game is underwhelming.
In order to enjoy the combat I will have to endure hundreds of mind numbing quests / boring and repetitive pve garbage which I just cannot do anymore.
|
|
|
6/29/09 12:47:55 AM#52
Originally posted by Nihilist
Sounds like you don't like mmorpg anymore. Maybe never really liked them. The quests are the heart of any mmorpg and the ones in this game are actually quite good and enjoyable. |
|
|
6/29/09 9:36:04 PM#53
Originally posted by natuxatu
|
|
|
6/30/09 3:38:50 AM#54
Originally posted by Delanor
Sounds like you don't like mmorpg anymore. Maybe never really liked them. The quests are the heart of any mmorpg and the ones in this game are actually quite good and enjoyable.
Gotta admit i'm rapidly going off mmorpgs, nothing seems to satisfy. The great days of immersive RP in Ultima Online and the raiding guilds of EQ are long gone. It's hard for me to maintain an interest when i play casually, can't get groups and soloing becomes boring. I prefer multiplayer games these days, prearranging with mates to group up for a couple of hours and play through something. I wish games like Oblivion and Thief had multiplayer, maybe Elder Scrolls V will. At least there is Never Winter Nights, but even that wasn't great. |
|