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Spellborn International
MMORPG | Genre:Fantasy | Status:Cancelled  (est.rel 04/23/09)  | Pub:Frogster Interactive / Mindscape / Acclaim
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
System Req: PC | Out of date info? Let us know!

The Chronicles of Spellborn Forum » General Discussion » i want back my beloved SPELLBORN!.. hell it was simply the best

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58 posts found
  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3581

If you can't kill it, don't make it mad.

3/08/11 10:29:41 PM#41
Originally posted by Karahandras
Originally posted by Snailtrail

I saw the whole spellborn fiasco as more or less a foreign publisher keeping a dutch development company out of the market.  I neither dutch, nor  from whatever asian country Acclaim is.

It was a good game, it was uniqe, and it could have survived as a niche game.  But acclaim wanted the source code and killed the game when it wasnt going to be given up without a fight.  At least thats how i remember it all going down.  Feel free to correct me on any of this, it was a while ago since i played.

Acclaim is a U.S. company.

Was. As far as I known Acclaim has gone under.  They are no longer hosting the games they had before. I suspect CoS is down for the count, unless some other company buys it.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16806

3/08/11 10:41:25 PM#42
Originally posted by Yaruna

Dang, I was actually thinking of playing his one again to see if it had evolved any. It had something, there were just not enough people playing it.

It didn't have enough content either. It did have a great athmosphere, that gothic dark thing with a pinch of steampunk but the game never had the budget it needed.

4 times so much content and some further evolution of the combat system and it probably would have done a lot better. In the shape it released it should have been a B2P game like Guildwars instead, but it just wasn't big enough to cough up 15 quids a month for.

  Joibest

Novice Member

Joined: 5/19/06
Posts: 12

5/03/11 4:34:59 AM#43

Joeous here for anybody who remembers my beta character. 

hint* There was a statue of myself in the pre-release built of the game.  

I do miss it like crazy. Best mmorpg I have ever played. A shame really.

PS. Does the battle in GuildWars2 video remind you a bit of the combat in Spellborn? Just checking...

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 5341

5/03/11 4:39:23 AM#44
Originally posted by Loke666
Originally posted by Yaruna

Dang, I was actually thinking of playing his one again to see if it had evolved any. It had something, there were just not enough people playing it.

It didn't have enough content either. It did have a great athmosphere, that gothic dark thing with a pinch of steampunk but the game never had the budget it needed.

4 times so much content and some further evolution of the combat system and it probably would have done a lot better. In the shape it released it should have been a B2P game like Guildwars instead, but it just wasn't big enough to cough up 15 quids a month for.

 Still tho... they had more content than most so called Tripple A titles that released the past couple years and are still around.

Spellborn had the bad luck that they went to bed with the wrong kind of publishers who screwed them over royally and run them into the ground, then snatched up the game for a pocket fee and rework it in Asia as a F2P title.

As the whole region splitting (even Europe countries themselves being split up), including IP bans is what killed this game even before it launched! 

A damn shame! As it had a very large and loyal fanbase during Beta.

  Filbur

Novice Member

Joined: 12/25/10
Posts: 69

6/05/11 8:38:19 PM#45

I miss this game so much. Anything new from the publishers front? I read somewhere that they plan to relaunch Spellborn as a F2P-MMO in Asia in 2011.

  alderdale

Novice Member

Joined: 5/06/07
Posts: 315

6/05/11 8:41:01 PM#46

 

Gameplay wasnt too bad but one of the worst performing games I ever played, unaccepatable considering the average graphics.

  Native.ity

Novice Member

Joined: 5/03/09
Posts: 4

open minds and open hearts

6/05/11 8:43:41 PM#47

I miss tcos too =\

  Filbur

Novice Member

Joined: 12/25/10
Posts: 69

6/05/11 8:51:53 PM#48

Average graphics? The Spellborn art style is really, really unique and gorgeous, making the game one of the best looking MMOs out there.. only the character models looked ugly.

  Kost

Newshound

Joined: 1/15/10
Posts: 2024

In omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro.

6/05/11 8:52:10 PM#49

I personally thought Spellborn was fairly mediocre.

- Visuals were so-so, even on highest settings.

- Lore felt like it was rushed.

- Innovative ideas, but failed execution of those ideas.

- Lackluster character customization options.

- Poor selection of character races.

- Not much content to keep players occupied.

- Very basic and clunky user interface.

And on and on and on...

Definitely was not a game I enjoyed, each time I tried it I ended up uninstalling quicker than the previous time.

  Omali

Hard Core Member

Joined: 2/16/09
Posts: 1116

6/05/11 8:53:21 PM#50

Chronicles of Spellborn was a great game, and I was looking forward to Acclaim rebooting it. 

That being said, it needs to stop bankrupting its developers.

  zenryoku

Novice Member

Joined: 3/17/07
Posts: 147

6/05/11 8:55:36 PM#51

Couldn't agree more. I loved TCoS and really hope it makes a comeback. Same with Tabula Rasa; it had its' issues, but I still enjoyed it.

  Filbur

Novice Member

Joined: 12/25/10
Posts: 69

6/05/11 8:58:16 PM#52
  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16806

6/05/11 9:03:46 PM#53

It was an interesting game.

I never liked the combat mechanics, the spinning bar could have been good if it were larger and it mattered what attack you just did, but it was too simple as it was.

  Karahandras

Apprentice Member

Joined: 8/11/08
Posts: 1669

All it takes for evil to succeed is for the good to stand by and do nothing

6/05/11 9:06:46 PM#54

Don't suppose there's any news on tcos possible relaunch?

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16806

6/05/11 9:11:11 PM#55
Originally posted by JeroKane

 Still tho... they had more content than most so called Tripple A titles that released the past couple years and are still around.

Spellborn had the bad luck that they went to bed with the wrong kind of publishers who screwed them over royally and run them into the ground, then snatched up the game for a pocket fee and rework it in Asia as a F2P title.

As the whole region splitting (even Europe countries themselves being split up), including IP bans is what killed this game even before it launched! 

A damn shame! As it had a very large and loyal fanbase during Beta.

Those games never worked out either. That someone else have even less content isn't sadly enough. The reason AoC never couaght on was really because it was so small, not because all the bugs even if they didn't help either.

While the weird splitting up did annoy some people (I can't understand why I can't choose which region I want to play myself, if I get worse ping it is my friggin problem, different US publisher or not).

If they had a few more races, another starting area and some more zones I think the game would have done a lot better. Not that I am defending the publisher, they messed up a lot as well.

  KAY-9

Apprentice Member

Joined: 12/10/08
Posts: 5

6/08/11 8:12:45 PM#56
Originally posted by Skanomodu

Yeah, I miss spellborn too 

The combat system was really way more fun than any MMO I´ve played...yet somehow the game didn´t survive, and all we can do is wait for the free to play version to be released,if that will ever happen...

I loved this game too, it was really good, and it had a lot of potential, they just had the wrong people backing them :(. Everything about it was good

The Chatos Academy-GM
Please Join!!! message me or visit our site tcagaming.com

  Stellus

Apprentice Member

Joined: 8/09/04
Posts: 248

7/11/11 3:04:05 PM#57

I'll take Spellborn over TR anyday. I miss this game a lot.

 

  marcuslm

Hard Core Member

Joined: 2/01/05
Posts: 243

7/11/11 3:14:08 PM#58

I always thought the envrionments were awesome in that game. The character models...not so much. THe combat system  was not bad. 

 

What I really didn't like was the charcater customization and the lack of loot. This was the real kilelr for me.

 

It was still better than many F2P games running today.

 

I doubt that it will ever be back.

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