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Hype-level

8.37

8.370193672168.370193672168.370193672168.370193672168.370193672168.370193672168.370193672168.370193672168.370193672168.37019367216

The Chronicles of Spellborn

Show Game Details

  • Developer: Spellborn International
  • Genre: Fantasy
  • Status: Beta Testing (est. release Q1 2009)
  • Platforms: PC 
  • Website: http://www.tcos.com

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 Thread (105 posts)
daemon  11/16/07 5:03:26 AM

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From all the things I''ve lost I miss my mind the most.

Cant find much info (not that i searched much) but im very intrested about professions and such.

 
Bearmug  11/16/07 5:34:05 AM

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There are none. If you like a piece of armour or weapon, kill the mob wearing it to get 'damaged' version of the armour, bring it to NPC crafter nd he will tell you what materials and how much of it you need for repairs. Get him the mats and some cash and you have your new item.

 

 
daemon  11/16/07 5:50:26 AM

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From all the things I''ve lost I miss my mind the most.

some people love being dedicated to professions in most games but heh i guess you cant have it all.

 
daarco  11/16/07 8:12:35 AM

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Want Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

But if you wanna stand and craft all day.......just do it : )

And call yourself a crafter.

admiraldaarco Xfire Miniprofile
ghoul31  11/16/07 8:45:22 AM

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No crafting?  Why do all the new MMORPS seem to be going backwards?

 

 
Ravel_RP  11/16/07 7:11:39 PM

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Novice Member

Joined: 9/14/07
Posts: 127

Originally posted by ghoul31

No crafting?  Why do all the new MMORPS seem to be going backwards?

 

Only when you like crafting of course. Personally I don't like crafting. I like the reward of crafting but not the grind. Spellborn seems to have solved that for me. I call it innovation.

daarco  11/17/07 4:00:20 AM

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Want Darkfall now!
Caution: Game May Cause Care Bears To Populate Forums
__________________

Amen to that.

I hate crafting myself and will buy items from other players. So that means others can call themselves "crafters".

admiraldaarco Xfire Miniprofile
L0k1-  11/17/07 7:57:49 AM

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Apprentice Member

Joined: 8/28/04
Posts: 194

Originally posted by ghoul31

No crafting?  Why do all the new MMORPS seem to be going backwards?

 

there is crafting, not just like in other mmorpg's. the developers don't want to have many timesinks, this is also with crafting.

 

they don't want players to produce 100 useless crap items just to get enough skill to get that one item they really want. if you see an enemy wearing a cool looking helmet and you kill him, you'll get his damaged helmet and you can get the materials for it to repair it. I find it a nice solution, why in the world should i produce hundreds of garbage items that i will never use just to get one specific item? :)

 

 

 
ghoul31  11/17/07 8:35:01 AM

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Originally posted by L0k1-

 

 

. if you see an enemy wearing a cool looking helmet and you kill him, you'll get his damaged helmet and you can get the materials for it to repair it.  

Thats not crafting. Thats repairing

 

 
daarco  11/17/07 10:33:52 AM

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Want Darkfall now!
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__________________

Well....lets play the game instead.  Why make something when you can loot it instead?

admiraldaarco Xfire Miniprofile
ghoul31  11/17/07 11:04:07 AM

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Originally posted by daarco

Well....lets play the game instead.  Why make something when you can loot it instead?


Because most people enjoy crafting. Thats why its in every other game

People like to take raw materials and forge them into a finely crafted weapon

 

 
TRMC  11/17/07 11:11:30 AM

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Apprentice Member

Joined: 8/08/05
Posts: 14

Originally posted by ghoul31

 

Originally posted by L0k1-

 

 

. if you see an enemy wearing a cool looking helmet and you kill him, you'll get his damaged helmet and you can get the materials for it to repair it.  

 

Thats not crafting. Thats repairing

 

Thats where your wrong. The problem is that people are only talking about half of what crafting is. In other mmorpgs you spend your time farming items then you waste most of it making the same crappy stuff over and over again just to be able to make a hand full of decent items that where pre design by the devs themselves so I would use the term crafting loosely.

I Spellborn its alot different. Everyone is right you find a broken item taking it to a npc who will tell you what you need to fix it. But everyone forgot the most important part. The "Sigils" Theses are items you can forge into your weapons and jewelry to enhance yourself. An all of it is based on what you want to build upon not the devs.

Here is a link that will tell you everything you need to know. About Sigils and crafting and how both creates a system that currently can't be beat.

http://www.tcos.com/sbforum/viewtopic.php?t=11949

 

 

 

 
Ravel_RP  11/17/07 2:01:36 PM

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Posts: 127

Originally posted by L0k1-

 

 

if you see an enemy wearing a cool looking helmet and you kill him, you'll get his damaged helmet and you can get the materials for it to repair it.

This is a incorrect description of the crafting process in Spellborn.

Bringing a damaged item to a crafter will result in you getting the recipee to create the item. Then you gather the materials needed to craft the item and return to a crafter with your recipee and materials and he will make you a new item, or more than one when you bring enough materials.

Aethios  11/17/07 2:06:43 PM

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