Roma Victor has sent us a press release to announce that they have sold 5,000 account keys. Roma Victor is not a subscription based game. Instead, players who don't want to have to earn the in-game currnecy the hard way will have to pay for it:
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20th September 2006, Brighton - Independent UK developer RedBedlam Ltd is pleased to announce the public launch of its highly anticipated massively multiplayer online role playing game, Roma Victor ® (www.roma-victor.com). Based in Roman Europe around the Year 180, the game gives players an opportunity to immerse themselves in an historically authentic virtual world with thousands of other players. Last week download sales of Roma Victor reached 5,000, after a successful commercial test period, during which Roma Victor achieved cult status amongst a growing band of committed regular players, and the Limited Edition public launch on July 16th 2006. RedBedlam Managing Director, Kerry Fraser-Robinson said, “We didn’t announce the July launch to the public as we’ve always held with the idea that the best way to grow an online community is slowly but surely. We already had a great deal of interest from our community: a limit of 500 downloads per day was set and for the first few days this limit was reached within a couple of hours.” Roma Victor also brings a new no-subscription pricing model to the MMORPG field. After purchasing an Account Key, it’s free to play the game as much as you like for as long as you like, but if players want to obtain some in-game currency (Sesterces) without having to earn it the hard way, they can simply buy it online using real money. Sesterces can be used by players to trade goods and services in the game, and there are plenty of opportunities to earn currency without having to buy it. “With no monthly subscription fee to worry about, it's the players that decide how much they pay and when they pay. It's a much fairer model overall and is much better value for the customer.” Players enter the world as either barbarian or Roman slave. While barbarians enjoy total freedom but are forced to live outside the law, slaves can earn the right to become a free Roman citizen by working hard, fighting their way to the top in the army or even as a gladiator competing in the arena. Roman slaves and citizens live under the yoke of Emperor Commodus, but enjoy a relatively safe existence under the protection of the Imperial legions. Outside the safety of Roman settlements there is no such codified law or order, and barbarians are free to live as they choose - unless their lands happen to catch the eye of the ever-expanding Empire… The content of the game world itself is full scale, based on accurate real-world terrain data and as faithful to the archaeological record as possible. The Roma Victor community, which includes a broad range of specialists including academics and professional historians, has gone to great lengths to ensure unprecedented levels of historical authenticity. Fraser-Robinson added, “there are plenty of fantasy and science fiction MMORPGs out there already; we wanted to give players the chance to transport themselves back in time to a classic period in real human history that rivals any fictional setting for excitement, intensity and truly epic action.” |
For more on Roma Victor, click here.
You mean to tell me that they aren't even living up to the "limit" of keys per day each day that they set for themselves?
I cannot fathom how this is good news for RV players. The bills have to get paid for the game servers to stay up.
"a limit of 500 downloads per day was set and for the first few days this limit was reached within a couple of hours.”
read it again
And then apparently fell flat on it's face shortly after.
Yarr be with ye, and yer cat. Now;
If they keep on selling keys the server's will die. Server's dying = bad news for the players who do play RV. ExZ will then be forced to go over and threaten KFR with his great claymore_a (he does have a claymore) and KFR will have to use his 1337 gladii skillz and kill ExZ. And no ExZ, the entire community get's grumpy. Phil just doesn't do it for us...
P.S Ageus for magistrate!
Pirate day was yesterday!
errr, the day before even!
Fraser-Robinson added, “there are plenty of fantasy and science fiction MMORPGs out there already; we wanted to give players the chance to transport themselves back in time to a classic period in real human history that rivals any fictional setting for excitement, intensity and truly epic action.”
Great, now I need a new keyboard after shooting coffee on it out of my nose.
This is about the time when I really started to Like the game, cuase of the many many things that i didnt realize were there in the game already, that i had not even attempted... I and my few men in my guild, have built ourselves a small village, and theres alot more things to do besides just that, The RP is what brings the community together as well... Its a matter of time and what you make out of it, Just like every other game on the market...
Im not saying its the best game or the worst, Im not saying theres no problems with the game or there is... Im stateing my opionion about how I first felt compaird to how I feel now... And now i can say I will stick with RV casue i like the atmospher and the game play, With time things will get fixed for the better, just like everyother MMO out there... So Please Nobody FLame me for likeing RV, Its a game i like to play.... Again im not telling anyone of you to like it, Im just stateing my Opionion... Thanks
Comments/Questions are very much welcome.... Just plz no flames
That's a funny reaction - coming from Mr. Pokemon Sig.
When rational argument fails, pick on their signature. Ad hominem in the Internet era.
Not to sure on what happened with this game/simulation in the past but I've only signed on with it this last week. I have hardly ever crashed, once I think in that time. I've leveled in several areas, learned most of the basics and have taken my time to get through most of the starting quests.
I guess the worse curse I could say against RV is the wiki. As a new player never picking it up before it was extremely difficult to get started with. I didn't really know where to start, not reading the forums or keeping up with it. I finally found the wiki and that helped a lot but it seems to have its own issues of failing to be up all the time. I tried yesterday for hours to get access to it so I could figure out what I needed to do next in the quest next in the quest line and it had me baffled trying to ask others to help since there aren't a huge amount of players on at the time I am.
Other then that, this game is defintely a 18+ game and I would say probably a 25 or 30+ game since it takes time to do anything and everything. I for one set goels like complete 50% of my pile in one session, that is a goal most below that age couldn't stand to do, instant gratification is key in their games. I however don't mind the long grinds and highly interactive crafting sessions with multiple layer requirements. I enjoy it actually. And this is coming from a person who's played every swg profession to master, especially liking crafting.
Another thing i'm still worried about is the combat system, since i have yet to un-attend I can't train in any combat. I fear as soon as I finish I'll die and lose items shortly after based on this fact. To me I believe I should be a viable combatant at the end of the "training" phase so as not to die out of the gates.
These are my first professions having only logged in 5 times in a week.
You like crafting and you like it as realistic as possible. You just said it took you hours to find info on a quest, that's a serious problem if you ask me not a sidenote. You have problems my friend.