| 1 posts found | |
|---|---|
|
goto link if you want to read the full writeup
Duking it out in EQII's level-agnostic battlegrounds I focused on running some of the newly revamped battlegrounds this week to see what's changed and how the new level agnostic system is working out. Level-agnosticism Previously in Ganak, I tended to stick with a few guildmates to hang back and fend off attempts to steal our flag. I usually played a Fury and didn't always do too well against a Ranger or Wizard one-on-one, but I could contribute quite a bit when I was with a few others. I assumed I'd have little chance solo on my low-level Illy, but I actually held my own and defended against several attempts on our flag back at the base all by myself, even when it was a much higher-level player stealing the flag. Part of that probably stems from the fact that the flag-bearer moves more slowly now and takes more damage, so I had more time to take him down before he got out of the base. But part of that is also a result of the level agnostic system. I might not have been able to solo a level 81 player, but I could do enough damage to him and slow him down enough that it bought time for the rest of the team to come in and help finish him off, and that's a nice balance overall. EQNext press http://EQ3Wire.com EQ2: Freeport server |
|