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Everquest II Forum » The Tavern (General) » List of Changes Since Release

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45 posts found
  Flem

Lore Seeker

Joined: 6/24/02
Posts: 2841

Come Get Some!!

 
OP  12/03/07 10:34:59 PM#1
In Lieu of a lot of people who played at release and ask the same question as to what has changed, I’ve decided to piece together a list of improvements that EQ2 has undergone since it came out.
  • Crafting overhaul, no longer reliant on other tradeskill classes to make your components.  Also gone are the interim steps to crafting a final piece, now you just make the final piece in one go.
  • Tradeskill event counters now appear at the bottom of the crafting window.
  • 4 New races (Fae, Arasia, Froglok & Sarnak).
  • 3 New starting areas (Neriak, Gorowyn & Kelethin)
  • Achievement Experience from level 10.  Spend up to 140 points split between two alternate paths (class & sub-class trees) to progress your character.
  • Tons of new quests including some very immersive signature and heritage quests. (Easily 4000+ quests in game)
  • Armor sets unique to your class, equip em all for a bonus.
  • Unique class helms
  • 4 Expansion Packs which have introduced a ton of zones, quests, items and overall content.
1.       Desert of Flames (Rasied level cap to 60)
2.       Kingdom of Sky (Raised level cap to 70)
3.       Echoes of Faydwer (Introduced content for all levels 1 through 70)
4.       Rise of Kurnak (Raised level cap to 80 and introduced new content for 1-20 and 65+)
  • Broker system overhaul, you can now sell direct from the broker instead of your house.
  • No more having to be online to sell.  Now your goods are still listed when you log off.  
  • You can now sell on the broker with all of your characters, not just one.
  • More mounts including Wargs, Rhinos, Flying Carpets, Hover Platforms and armored horses.
  • Quest sharing option.
  • Quest journal limit increase.
  • 3 Adventure packs
1.       The Bloodlines Chronicles
2.       The Splitpaw Saga
3.       The Fallen Dynasty
  • Addition of an Appearance tab which means you can look however you want but still keep your best armor equipped.
  • Dressing room feature.  Ctrl + Left Click most armor, weapons and furniture on the broker to see what it will look like before you buy.  Can also preview quest rewards this way and also links provided through chat window.
  • Worship deities.  Gods have returned and you can now pick one to worship to obtain blessings and miracles in addition to pets and cloaks.
  • Cloaks...need i say more.
  • Can now zoom in and out on the map.
  • Racial traits & class upgrades have been improved and now are easier to keep track of as it has been added to the achievement window.
  • Two new sub crafting classes - Transmuting & Tinkering
  • Coin denomination now auto changes for you to the next highest denomination, yay, no more carrying around 6000 copper.
  • Easier to move house now, when you buy a new place all your stuff will be automatically moved over for you.
  • Tradeskilling can now be done outside at one of the many crafting stations placed outside.
  • Tradeskill work orders introduced.
  • Compare you current equipment with potential purchases with mouse over tooltips.
  • Mentor system.  High level players can now group with lower levels and mentor them down to their level.
  • SOGA models, an alternate appearance look for your character.
  • Griffons added to TS and Nek Forest.
  • Weapon & Armor imbuing.
  • In game mail.
  • Adornments which can be added to any equip able item.
  • Stack sizes for gathering resources is now 200.
  • Customisable guild heraldry for cloaks.
  • In game looking for guild feature.
  • Better LFG & LFW options.
  • PvP dedicated servers.
  • Arena PvP and consensual duel introduced on PvE servers.
  • Extra earring slot.
  • Teleporting. Some classes can now open portals to certain zones.
  • Can now change your Tradeskill profession.
  • Sub-class system gone. Start out as the class you want from level 1.
  • Legends of Norath online card game; play in game or on the standalone client.
  • Reverse writs added. (The items you find on mobs that you turn in for status for you and your guild).
  • Brokers now list all items from all cities (used to have to visit a blackmarket fence to look at wares from other city).
  • Access to old world zones no longer requires completion of a heroic quest or having to wait to reach an auto entry level limit (EL, ZEK etc).
  • Guild Level cap is now 80.
  • Harvesting tools added.  Woodworked and tinkered tools reduce harvesting times.
  • Mannequins have been added.  Now you can display your favorite armor and weapons in your home.
  • Epic weapons have been added for each class.  Solo and group for your Fabled version then raid to upgrade it to mythical.
  • Craters also get Epics!!. Quest and craft your way to obtain your very own tradeskill specific cloak.
  • There are now more amenities available in East, North and South Freeport, including bankers, menders, and mariner's bells to summon transportation in and out.  Similar amenities are now also available in North and South Qeynos.
  • 4 more bank slots per character plus 4 more shared bank slots.
  • Evil and Good aligned characters can now access the same shared bank slots. (not PvP)
  • Money can now be shared to all characters in the bank. (PvP still restricted by alignment)
  • You can now gain Achievement Experience from gray con quests that are level 10 or higher.
  • Weaponsmiths and woodworkers have learned to create recipes for new, more desirable crafted weapons with a choice of new effect.

You can find all the Update Notes since the game was released HERE 

I know there’s bound to be many more important changes that I have forgotten. If anyone can think of any (not trivial ones please like how they changed the resources graphic icon etc) just post it and I will update this list.

Oh, and who votes for getting this stickied.

  Nadia

Tipster

Joined: 7/26/03
Posts: 11781

12/04/07 1:12:18 AM#2

sticky this

  User Deleted
12/04/07 8:51:28 AM#3
Originally posted by Nadia

sticky this

/nods..and its probably needs to be longer :)

  Awarewolf

Apprentice Member

Joined: 12/04/07
Posts: 11

Whether you think you can or you think you can''t, either way you are right.

12/04/07 8:54:47 AM#4

It was such a big help that I decided to register with the site and comment on it.  Thanks for the info.

 

/sticky vote 

 

 

___________________
www.awarewolf.net

  Paxmag

Novice Member

Joined: 4/15/06
Posts: 12

12/04/07 7:00:51 PM#5

Nice post. I've played EQ2 on and off since release and everytime i say thats it i'm not going back i always do.

One small thing though, shouldn't it realy be 4 races? Frogloks weren't available at release.

  Flem

Lore Seeker

Joined: 6/24/02
Posts: 2841

Come Get Some!!

 
OP  12/04/07 7:07:57 PM#6

Originally posted by Paxmag

Nice post. I've played EQ2 on and off since release and everytime i say thats it i'm not going back i always do.

One small thing though, shouldn't it realy be 4 races? Frogloks weren't available at release.

Thanks for that, its been so long i had forgotten the Frogloks were not in at release.  Updated list.

  mangar

Hard Core Member

Joined: 12/18/04
Posts: 268

12/04/07 7:57:28 PM#7

Some things (other more minor then some):

Loads more instanced dungeons… think the original only had a few (Nek Castle, Ice Spire, Draftling and a few I can not recall)

Persistent Instances (Heroic and Raid)

Removal of most access quests (possibly a bad thing)

Scaling revamped guild raid system

Moving master strike from level progression to Lore and Legend quests / combining them under 1 icon

There was that DoF class revamp too

Lore quests like the Behemoth quest that were initiated from the official forums

More solo freindly open worlds

Sub 30 solo instances

 Sub 50 minor heroic instances ('slayer ring' instance)

 

Holidays!

<div><span style="width:120px; height:120px;float:left;overflow: hidden;"><a href="http://www.zowned.com/Opef"><img src="http://www.zowned.com/file/pic/user/Opef_120.jpg" style="border: 0pt none ; margin: 10px 10px 10px 10px; width: 120px; height: 120px;"></a></span></div>

  Lunicur

Novice Member

Joined: 8/13/06
Posts: 51

12/04/07 8:11:37 PM#8

They've done so many amazing things since launch. Also, I hope one day you're able to add "Zoneless" to the list.

  BuzWeaver

Novice Member

Joined: 1/27/07
Posts: 970

12/04/07 9:12:33 PM#9

Wonderful outline, very useful for someone like me who left the game a few months after release. I'm glad to see the changes, however I'm not sure about coming back to play, nonetheless this outline sure puts the game into perspective.


The Old Timers Guild
Laid back, not so serious, no drama.
All about the fun!

www.oldtimersguild.com


An opinion should be the result of thought, not a substitute for it. - Jef Mallett

  Lunicur

Novice Member

Joined: 8/13/06
Posts: 51

12/04/07 11:08:31 PM#10

I felt the same way BuzWeaver, but after giving into EQ2 a second time (About 1 and a half years after first leaving) I'm now hooked. What SOE has done with EQ2 over the years is absolutely amazing and I can now say EQ2 is truly an MMO masterpiece. If you're into a great community and absolutely awesome gameplay then I think you should give this game another try.

  RJO_

Novice Member

Joined: 8/15/04
Posts: 175

12/05/07 2:19:53 AM#11

List of all the updates with dates and details here:

http://eq2players.station.sony.com/game_updates.vm

Worth checking out for the "what has changed since I last played" crowd...

rynet Xfire Miniprofile
  Flem

Lore Seeker

Joined: 6/24/02
Posts: 2841

Come Get Some!!

 
OP  12/05/07 11:00:39 PM#12

Originally posted by RJO_

List of all the updates with dates and details here:

http://eq2players.station.sony.com/game_updates.vm

Worth checking out for the "what has changed since I last played" crowd...


Takes time to go through all 39 or so updates thats why i wanted to compile the most important changes into one list here.  Took me a good hour to go through those update notes to assist me in compiling this list.  Trying to make it easier for people to see the changes as im not sure everyone will want to spend an hour like i did reading all the notes (i actually skimmed through them too after awhile as i got bored with all the clicking )

 

  RJO_

Novice Member

Joined: 8/15/04
Posts: 175

12/05/07 11:12:57 PM#13
Originally posted by Flem

 

Originally posted by RJO_

List of all the updates with dates and details here:

http://eq2players.station.sony.com/game_updates.vm

Worth checking out for the "what has changed since I last played" crowd...


Takes time to go through all 39 or so updates thats why i wanted to compile the most important changes into one list here.  Took me a good hour to go through those update notes to assist me in compiling this list.  Trying to make it easier for people to see the changes as im not sure everyone will want to spend an hour like i did reading all the notes (i actually skimmed through them too after awhile as i got bored with all the clicking )

 

 

Ahh nah... your post was awesome man... I just wanted to make sure for those who wanted to "see more" they could click through :D

rynet Xfire Miniprofile
  Flem

Lore Seeker

Joined: 6/24/02
Posts: 2841

Come Get Some!!

 
OP  12/06/07 12:52:50 AM#14

Originally posted by RJO_
Originally posted by Flem

 

Originally posted by RJO_

List of all the updates with dates and details here:

http://eq2players.station.sony.com/game_updates.vm

Worth checking out for the "what has changed since I last played" crowd...


Takes time to go through all 39 or so updates thats why i wanted to compile the most important changes into one list here.  Took me a good hour to go through those update notes to assist me in compiling this list.  Trying to make it easier for people to see the changes as im not sure everyone will want to spend an hour like i did reading all the notes (i actually skimmed through them too after awhile as i got bored with all the clicking )

 

 

Ahh nah... your post was awesome man... I just wanted to make sure for those who wanted to "see more" they could click through :D

Thanks, ive added the Updates page link you provided to the original post.

  desj16

Novice Member

Joined: 3/19/04
Posts: 22

12/06/07 8:15:54 AM#15

That was a very informative post. I came back to the game recently after stopping playing for a while and was able to experience many of these positive changes. The game has come a long way since release.

 

This should definitely be stickied .

  Deemos-QB

Novice Member

Joined: 3/16/05
Posts: 28

"I'm an innocent victim in here! I was attacked by a coked up whore and a fuckin' crazy dentist!”

12/06/07 6:44:28 PM#16

Great post Flem, I've never actually played EQ2 but this was still an interesting read. I'm hopefully going to be joining the ranks in a few weeks tho, can't wait haha. I'm wondering if anyone knows where I can  obtain a game time card for EQ2, see I live in the UK  but  SOE (or their publishers, not sure)  seem to have a very light presence here in Europe. It's hard enough to find a copy of the game and with no EU portal for their main website it leaves ya feeling a bit left out  xD.  So any suggestions are welcome.

 

I vote sticky too ! :D

smokeqb Xfire Miniprofile
  Flem

Lore Seeker

Joined: 6/24/02
Posts: 2841

Come Get Some!!

 
OP  12/06/07 11:15:42 PM#17
Originally posted by Markkram

Great post Flem, I've never actually played EQ2 but this was still an interesting read. I'm hopefully going to be joining the ranks in a few weeks tho, can't wait haha. I'm wondering if anyone knows where I can  obtain a game time card for EQ2, see I live in the UK  but  SOE (or their publishers, not sure)  seem to have a very light presence here in Europe. It's hard enough to find a copy of the game and with no EU portal for their main website it leaves ya feeling a bit left out  xD.  So any suggestions are welcome.

 

I vote sticky too ! :D


SOE's Station Store sells them.  You will have to check to see if they ship to the UK though.

  Chieftan

Novice Member

Joined: 5/16/05
Posts: 1421

1/06/08 10:25:02 AM#18

Did they make any of the classes fun to play?

5 hours of ESO videos...and counting

https://www.youtube.com/playlist?list=PLOxuLTBCUXiJYdTTHCv4xpbOWKZKaZ17-

  Orecets

Novice Member

Joined: 3/23/08
Posts: 9

3/28/08 8:15:38 PM#19

Great list, thank you guys for the effort.

 

I played for a few weeks starting the first day of its release, and wasnt terribly impressed, I guess I was expecting it to be more like the first EQ. Then my ex dragged me into wow for a long time. Upon divorce and massive boredom I decided to look into this game again, and its truly amazing what they have done to it, I am having a great time.

  BBlackford

Novice Member

Joined: 3/30/08
Posts: 24

3/30/08 9:59:56 PM#20

The destructible walls in dungeons were a really nice update, I had no prior knowledge of 'em until I ran across one by accident ("That looks funny... Whoa!") haha

- Ding im bot! -

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