Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:607  Guilds:3,081
Members:1,597,500  Online:0
Guests:0  Posts:4,850,903
Sony Online Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 11/08/04)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Hybrid | Monthly Fee:n/a
Desktop Client | System Req: PC | ESRB:TOut of date info? Let us know!

EverQuest II Progress Reports: Newbie Experience Review

What's it like to dive into EverQuest II now'a'days?

By Carolyn Koh on March 02, 2006

EverQuest II: New Newbie Experience Review

February 2nd, 2006 saw the roll out of the New Character Progression in EverQuest2. The intent was to allow gamers to experience a class right away rather than playing a generic healing/melee/casting/hybrid for ten levels, a “junior” version for ten more before arriving at the final “profession” at level 20.

Where good and evil characters used to mingle on the Isle of Refuge, they now are separated into different instances of the Isle, renamed Queen’s Colony and Overlord’s Outpost. My guess at this logic is two-fold. It allows a more immersive experience for the PvP players that are separated by realm, and even on the PvE servers, players playing each alignment will be playing with others of the same, circumventing the possibility of disappointment if a new friend you made ended up on the other side of the world when you both left the island.

Players no longer begin the game on Captain Varlos’ ship (which could be bypassed anyway) but on the isle itself, where a lighted path leads you to the Murrar Shar – a Kerran Emissary of Queen Antonia Bayle or Tayil N’Velex, Emissary of the Overlord.

Character Creation
Every character starts off with chest, leg and feet armor, providing each class’ unique look. Something you could not previously obtain until your high teens when you began working on your class armor quests. All characters also begin fully equipped with class requisite weapons, a 12 slot bag and a torch. Pet classes such as the conjurer begin with their first pet spell. Monks begin with dual-wield hand to hand weapons, Berserkers with two axes. The bardic branch with dual daggers, Rangers and Assassins start with bow and arrows as well.

Disappointingly enough, the starting experience for every class is exactly the same. As the main NPC is also the provider of armor, you cannot bypass this step if you wish to get reasonably well geared before leaving the island. Unlike the original game where you could bypass the ship tutorial and arrive on the isle at level 3, you start out at level 1. By speaking with the Emissaries, you gain 33% into your first level. You are then sent to the battle trainer who sends you to attack a training NPC. There are three to choose from of differing levels but you only have to defeat one. It does not matter which as xp is not gained from defeating them but by completing this quest, which takes you up to level 2 and provides you with gloves.

The difference in the newbie experience now lies in whether you play a Good or Evil class. NPCs quest givers gnome Wobblecog and dark elf Priestess Xilea from the Isle of Refuge now reside on the Queen’s Colony and the Overlord’s Outpost respectively.

Tradeskills
To provide a better starting tradeskill experience, new harvestable nodes such as coffee bushes have sprung up, and creature dens for trapping are now on the isle. The nodes are plentiful and respawn quickly. What has changed is the rate at which your skill in each harvesting skill increases. Having played newbies through all iterations of harvesting changes, and skill caps, this iteration has the slowest skill increases. For example, I had to clean out the coast line twice for 4 points in fishing.

The tradeskill instance is now a shared instance similar to those found on the mainland, with several levels and many tradeskill stations and a wholesaler. Speak to him and he will provide you with Artisan Essentials Volume 2 which contains utilitarian recipes such as food and drink and weapons and armor recipes up to level 6, using materials found on the isle.

I don’t know what it is about Qeynosian architecture, but the floor containing the chemistry tables and workbenches are list badly in every instance across the land. Antonia must have been drunk that night when she signed off on the plans.

Pages(2): 1 2

More EverQuest II Features:

EverQuest II - Wayback Wednesday with the EQII Team Interview added on Thursday April 26
EverQuest II - Holly Longdale Talks Update 63 Interview added on Thursday April 19
EverQuest II - On F2P Success and EQNext Interview added on Wednesday January 25

More Progress Reports:

Runes of Magic - Chapter Three Update Progress Report added on Wednesday May 26
Vanguard: Saga of Heroes - Returning to Vanguard Progress Report added on Monday May 03
CrimeCraft - Game and Business Model Changes Progress Report added on Friday October 16

More Features:

Dungeon Fighter Online - Our Official DFO Review Review added on Tuesday May 29
The Secret World - The Social Experience Interview added on Tuesday May 29
Guild Wars 2 - My Beta Wish Column added on Tuesday May 29
Our Rating
8.3
User Rating: 8.2
Popular Features:
Warhammer Online: Wrath of Heroes : Amenadresh Returns! Interview added on Friday May 25
Warhammer: Wrath of Heroes has been steadily gaining momentum over the past several months. We... Read More
Rift : Conquest - Open World, Three Faction PvP Interview added on Thursday May 24
Trion Worlds and the Rift team introduced a brand new way of playing the game... Read More
The Secret World : Hell Hurts Preview added on Thursday May 24
One of the most anticipated features in Funcom's The Secret World is running through dungeons... Read More
Diablo 3 : Review-in-Progress Part Two General Article added on Friday May 25
After 12 years was Diablo III worth it? That's far too loaded a question to... Read More
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Latest News:
EverQuest II : Wayback Wednesday with the EQII Team Reported on Apr 25, 2012
On a previous episode of Wayback Wednesday Grakulen had the opportunity to cover Everquest and... Read More
EverQuest II : Holly Longdale Talks Update 63 Reported on Apr 18, 2012
EverQuest II players were treated to the latest update to the game that brings the... Read More
EverQuest II : Skyshrine Update Deployed Reported on Apr 17, 2012
Sony Online Entertainment and the EverQuest 2 team have announced that the latest update, Skyshrine,... Read More
EverQuest II : Destiny of Velious Update 63 Detailed Reported on Mar 13, 2012
Sony Online Entertainment has laid out details about EverQuest II Update 63: Skyshine. In Skyshine,... Read More
EverQuest II : SOTW: EverQuest II Edition Winner's Announcement! Reported on Feb 28, 2012
We've pored over your many awesome EQ2 screenshots for this week's "Screenshot of the Week,"... Read More

Advertisement