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Soul of the Ultimate Nation News - Interview with In-Kyun Hong

Posted by Dana Massey on Jun 29, 2005  | 9 comments in our forums

In-Kyun Hong, the Producer of SUN from Webzen Inc., and Richard Duffek had a chat about the upcoming action packed MMORPG. Here is a snippet:

MMORPG.com: Can you give us a little more details on how “SUN is the first title to incorporate console-style game mechanics into a classic MMORPG”?

In-Kyun Hong: SUN puts the style of a 3D action/adventure game into an MMORPG. In battle, we are working on move attacks, range attacks and unique skills that let players fight with multiple monsters at one time. Also, missions are not just given as quests. Instead, players will have to pay close attention to the environment where suspicious marks or switches may lead to the next mission. For example, touch a switch and a wall may break down or a trap might be activated. These are the types of things we’re putting into SUN to give it faster and more thrilling gameplay.

You can read the full article here.

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