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Webzen Inc. | http://huxley.ijji.com/
FPS | Genre:Sci-Fi | Status:Beta Testing  (est.rel 2009) | Publisher:NHN USA, Inc. on ijji.com | Has PVP:Yes
Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC XBox 360 

Huxley Forum » General Discussion » PVE can be the savior for Huxley....

2 posts found
Boonshniggle

Apprentice Member

Joined: 11/27/04
Posts: 24

 
7/31/09 1:44:02 PM#1

I got a chance to play some of the PVE quests in huxley last night and I have to say that there is tremendous potential there. They appear to have difficulty ratings towards each quest, so I am guessing there are going to be some quests that are just way too difficult to complete on your own. It would be awesome to have some large scale epic quests that involve tons of team work and skill to complete. This is what I feel should be the primary focus of this game. PVP should still be a core element of the game, however, I think as a primary focus of the game, it lacks luster in it's similarity to any other FPS multiplayer that people have played, especially of course UT3.

spLagger

Apprentice Member

Joined: 12/20/08
Posts: 116

9/18/09 9:11:54 AM#2

What I really want from this game is a good PVE co-op. I mean I have a blast in Enemy Territory Quake Wars, but when it's just me or one other sometimes it's just not enough to complete a mission and missions were the only thing I played Quake Wars for.

Is there a persistent world? Or is it like gunz where the quests are just a tab in the lobby where you pop a room with friends and then just kill monsters.

Oh and are the quests super simple? Or do they ever get complex at all?