Luke D. Peterfreund looks at how Rapid Reality will approach character death.
Posted on 03/16/2006 by Guest WriterA new developer journal from the folks at Rapid Reality.
Posted on 02/09/2006 by Guest WriterRapid Reality explains the porting process.
Posted on 12/09/2005 by Guest WriterThey moved to Aura - see the change.
Posted on 12/09/2005 by Dana MasseyIn aquiring MMOLands, Rapid Reality and their portal MMOCenter switch to the Aura Game Engine from Kaneva and gain the rights to Endless Ages and other MMORPGs.
Posted on 11/21/2005 by Guest WriterThe Chronicle has a new engine and a new look. See what the Aura Games Platform has done for Rapid Reality's flagship title.
Posted on 11/21/2005 by Dana MasseyTo go with the earlier screenshots, we have a journal where Technical Lead Rick Wells talks about the playable races.
Posted on 11/15/2005 by Guest WriterThe Chronicle continues to evolve and today they show off two screenshots that are a product of a recent "technology upgrade".
Posted on 11/15/2005 by Dana MasseyAt AGC we spoke to Adam Ghetti of Rapid Reality. We discussed MMOCenter, The Chronicle, Machines and other games on the horizon.
Posted on 11/10/2005 by Dana MasseyNathan Knaack pens the sixth journal, which looks at real time, real space combat.
Posted on 10/18/2005 by Guest WriterAt AGC we spoke to Adam Ghetti of Rapid Reality. We discussed MMOCenter, The Chronicle, Machines and other games on the horizon.
Posted on 11/10/2005 by Dana MasseyWhile in Atlanta, we had a chance to visit the studios of Rapid Reality and find out if their ambitious plans are for real and take a look at the Chronicle, the first of their three planned rapid developments.
Posted on 07/01/2005 by Dana MasseyRapid Reality, the sister company of 404 Gaming outlines their plans for three brand new MMORPGs and the ambitious MMOCenter.com!
Posted on 06/03/2005 by Dana MasseyThey moved to Aura - see the change.
Posted on 12/09/2005 by Dana MasseyThe Chronicle has a new engine and a new look. See what the Aura Games Platform has done for Rapid Reality's flagship title.
Posted on 11/21/2005 by Dana MasseyThe Chronicle continues to evolve and today they show off two screenshots that are a product of a recent "technology upgrade".
Posted on 11/15/2005 by Dana MasseyThe Chronicle has changed. Rapid Reality gives us a new look inside their refined look.
Posted on 10/18/2005 by Dana MasseyTwenty-five exclusive screenshots of Rapid Reality's first MMORPG, the fantasy themed title "The Chronicle".
Posted on 07/01/2005 by Dana MasseyA new developer journal from the folks at Rapid Reality.
Posted on 02/09/2006 by Guest WriterRapid Reality explains the porting process.
Posted on 12/09/2005 by Guest WriterTo go with the earlier screenshots, we have a journal where Technical Lead Rick Wells talks about the playable races.
Posted on 11/15/2005 by Guest WriterNathan Knaack pens the sixth journal, which looks at real time, real space combat.
Posted on 10/18/2005 by Guest WriterNathan Knaack comes back with their bi-weekly developer journal. This week he discusses player factions.
Posted on 10/04/2005 by Guest WriterNathan Knaack is back with yet another entry in his bi-weekly journal series. This time he looks at "opportunity".
Posted on 09/20/2005 by Guest WriterNathan Knaak of Rapid Reality delves in for his third developer journal.
Posted on 09/06/2005 by Guest WriterNathan Knaack, the Lead Creative Writer, Game Designer and Community Manager for MMOCenter's The Chronicle checks back in with his second article. This time he talks "fame".
Posted on 08/22/2005 by Guest WriterWriter, Designer and Community Manager Nathan Knaack examines one of the most unique aspects of their upcoming game: main and regular characters.
Posted on 08/02/2005 by Guest WriterIn aquiring MMOLands, Rapid Reality and their portal MMOCenter switch to the Aura Game Engine from Kaneva and gain the rights to Endless Ages and other MMORPGs.
Posted on 11/21/2005 by Guest Writer