Chris Illingworth, our Swrod of the New World Correspondent, writes this new article reviewing some of the new features and tweaks to old features that come along with the game`Ncoturnal Sonata update.
Sword of the New World’s Multi-Character Control (MCC) system sets it apart from other massively multiplayer online games in a number of ways: firstly, a player must learn how to use his or her characters as a single unit, forgoing solo levelling in order to develop each family member’s individual skill set. This reliance on multiple characters allows for a unique approach to level design resulting in a complex and rewarding gaming experience. The Nocturnal Sonata patch (currently in its third stage) sought to add a whole new dimension to the game with new maps, a handful of unique player characters, and a host of new monsters.
Read the aritcle here.