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IMC Games | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 07/10/07)  | Pub:K2 Network
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Sword of the New World: Jon-Enee Merriex Dev Journal

Jon-Enee Merriex, a Game Master for K2 Network's Sword of the New World, stops by to give us this developer journal highlighting the game's "Multi-Character Control" feature.

Currently in MMO games you get one character to explore a world with, Sword of the New World gives you the ability to take control of up to three at a time. And unlike some single-player non-MMO games that allow you to do this, in SotNW you are always controlling all three characters. They live and die by your own hand.

What does Multi-Character Control allow a player to do?

MCC allows a player to take control of three different characters at once. The player becomes responsible for leveling all three characters, including upgrading their skills, stances and equipment. MCC also delivers amazing gameplay variety. If you want to be a healer, you can do that. If you want to be a tank, you can do just that. If you want to become a damage dealer, you can do that, too. If you want to be more balanced with a little bit of everything, you have that opportunity as well.

The best part of MCC though has to be that no matter what, you are never really locked into any specific job or function. And, you don't have to spend tons of time or gold heading back to a class trainer to change your build. Instead. you can just head back to your family's quarters and change your characters. In internal testing, if there is a group of us and we're all playing on our solo builds, it usually takes less than a minute to determine what classes to bring and completely regroup for squad play.

How does MCC work with Sword of the New World?

Using MCC is pretty simple. When you log into the game you will be asked to select 3 characters from your family's quarters. Once that is done, you can enter the game world and begin advancing your characters.

Movement is point and click. Click on the ground where you want your characters to move and they will move there. To attack, control + click an area on the ground and your characters will automatically kill everything on their way to the selected location. You can also select one monster by left clicking and all three characters will focus fire on that one monster until it is dead. To pick up loot dropped from defeated monsters, you can just control + shift + click an area and your team will collect all the loot assigned to you on their way to the selected location.

To use your character's skills, you may click the icons on the hotbar at the bottom of the screen or you can just hit one of the corresponding hotkeys. As the game progresses, it will become apparent that you will need to control one or more characters independently of the others. The game allows you to do that as well using the F9 key to toggle between "Select All" and "Individual" mode. "Select All" mode allows you to control all 3 characters at once while "Individual" mode will allow you to control 1, 2 or all 3 characters independently of the others.

What is the benefit of MCC with respect to party play?

While MCC seeks to lessen the pains of finding a squad, playing in a squad is still a very important and extremely fun aspect of the game. The biggest benefit of MCC with respect to party play involves teaming up with other players in order to take on more difficult monsters, which means better loot and more experience for all.

What are the various AI modes?

MCC excels at scaling to the user. If you are a new user, various AI modes will take control of extraneous actions (such as auto targeting, auto attacking and looting). If you are an experienced player, you will want to be able to control who is being attacked and how. MCC's AI allows you to take greater control over combat as well. Most users will find a happy medium between the two styles and will most likely settle on something somewhere in between.

Is the player in charge of all three characters or do some of the characters act/react on their own?

You are always in charge to one degree or another, but sometimes you can set your characters to act/react according to the orders you give them. In general, you will have your characters on some sort of auto attack. Much like in any other game, auto attack requires only limited player interaction. You can also have the character auto target and auto attack. You can even have the characters auto target when you select their spells and skills to be cast. This all may sound like the player does very little but in reality battles are sometimes so fast paced that by the time you select your spell and select the area, the monster is dead... or you are. So the AI helps out a lot in those instances. It also allows you to focus on ALL 3 characters by not having to select individual targets all the time.

What is one of the biggest benefits to having your own three-person team?

You will never have to wait for a healer. I think that is one of the best parts of SotNW. No matter what game you have played before, everyone knows the horrors of waiting to find a healer or leveling a healer solo. In SotNW, that is a thing of the past. You don't have to worry about finding a healer because most of the players will have at least one.

In addition to never waiting on a healer, having 3 characters breaks open the possibilities for customization immensely. You no longer have to choose to be only a healer, a dps'er or a tank. You can now specialize in one, do them all, or mix and match. And if you add the amazing stance system to MCC, you can really begin to appreciate how revolutionary SotNW truly is, though stances would be a topic for another post!

Article By:
Jon-Enee Merriex

More Sword 2: Revelations Features:

Sword 2: Revelations - 1st Impressions Overview Media added on Wednesday January 04
Sword 2: Revelations - Correspondent - Surviving Nocturnal Sonata General Article added on Thursday September 04

More Dev Journals:

The Secret World - Deck Templates Dev Journal added on Thursday February 09
TERA - Vanguards Lead the Way Dev Journal added on Thursday February 02
Rise of Immortals - Ukkonen - An 'Electrifying' Personality Dev Journal added on Saturday January 21

More Features:

Guild Wars 2 - Micro-Awesomeness Column added on Tuesday February 14
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godpuppet writes:
Interesting system, I can really see the pro's and fortunately the cons are few and far between. The only thing stopping me from wanting to play this game is the 'point n click' movement system, something I absolutely hate. My only querie would be, do you get the same loot if your with your MCC as you do if you were with 2 other players?

Wish I could say I would go and buy this game, nice ideas, hate the graphics style and pnc isnt for me. However im sure there are people here who will love these concepts.
New Post Quote
5/04/07 8:54:00 AM
 
Rehmes writes:
I beta tested it and its a very good game imo. If you particularly dislike point and click you have to realize that in this game WASD would be almost impossible. I heard that there is a trial though so you may at least want to check that out and then decide if youd like to go further. After all the monthly fee is only 8.99.
New Post Quote
5/04/07 9:07:28 AM
 
Gameloading writes:
Originally posted by godpuppet
Interesting system, I can really see the pro's and fortunately the cons are few and far between. The only thing stopping me from wanting to play this game is the 'point n click' movement system, something I absolutely hate. My only querie would be, do you get the same loot if your with your MCC as you do if you were with 2 other players?

Wish I could say I would go and buy this game, nice ideas, hate the graphics style and pnc isnt for me. However im sure there are people here who will love these concepts.
Even though you don't like P&C, I still recommend you give the game a try (it has been confirmed there will be a free trial at launch). I know many P&C haters who now fully support P&C movement in SotNW:GE after playing the singapore closed beta. You play it like an RTS. it makes sense once you log in.
New Post Quote
5/04/07 9:43:23 AM
 
Galupa writes:
i'll try the free trial for sure, but i'd rather not pay a monthly fee for a game that people will just solo through. but who knows, it could turn out to be great. All hail free trials!
New Post Quote
5/04/07 12:15:42 PM
 
boommer99 writes:

Originally posted by Galupa
i'll try the free trial for sure, but i'd rather not pay a monthly fee for a game that people will just solo through. but who knows, it could turn out to be great. All hail free trials!
Having played the SG beta, the idea that people just 'solo' through the game is quite faulty.  Monster's difficultly levels just like in Final Fantasy XI.  At about level 40 you will want to start partying with others to advance. 

To the poster who asked about squad loot.  Looting works pretty much the same way as WoW.  There are different loot modes and you can obtain loot in many different ways.

New Post Quote
5/04/07 1:46:49 PM
 
boommer99 writes:

So, after reading this again I noticed that the first questions first paragraph is repeated twice...

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5/04/07 2:18:43 PM
 
Ciredric writes:

Ah people, it is still K2, the most dispised gaming company of the face of the globe.

If you want to play this game, check out the Singapore version, you will rue giving K2 any credit card info.

New Post Quote
5/04/07 3:35:48 PM
 
boommer99 writes:

Originally posted by Ciredric

Ah people, it is still K2, the most dispised gaming company of the face of the globe.

If you want to play this game, check out the Singapore version, you will rue giving K2 any credit card info.

I keep hearing it and keep having to prove people wrong.

1. SOE is the most dispised mmo company and EA is the most dispised gaming company.

2. K2N has NEVER had an issue like Horizons had with payments.  Your statement insinuate that they have had a CC Fraud issue and that is untrue (even the BBB agrees on that).

3. I have played GMO for over 2 years now and have not had one issue that K2 was not running all over themselves to help me with.

4. Check their website: www.swordofthenewworld.com  The team on this game has really impressed me beyond what I previously thought of the game.

5. Play the SG version.  Enjoy your lagged PvP.  Ill play on the servers on my soil thank you very much.

New Post Quote
5/04/07 3:45:55 PM
 
wormywyrm writes:
I really hate the animish graphics but this game sounds so unique I'm going to have to give it a shot anyways.

  And I dont buy into that 'youll hate the game just because its made by K2' crap.  Certain companies do have certain trends in their games but they continue to make games which indicates that at least somebody is enjoying their games, and although some people may feel alienated by the trends of a certain company doesnt mean I will.  For instance, everyone is always insulting SoEs customer support, but I've played plenty of SoE mmorpgs and I've never had troubles with it (although it always amused me how little english the CSRs knew).  People say that CCP is evil for what happened with EVE, but I thought they handled it great.  People say that EA games make cheap simplistic games, but I think they are fun and accomplish what the devs set out to do (even if I wouldnt pay for one).

The decisions that are made that typically make me angry at a mmo usually arent the sort of decisions that can be applied directly to the producer and expected to be repeated IMO.  Usually the choices presented to a games developer are very unique and ultimately the choice is made by different individuals from game to game or from year to year, so applying a choice a big company has made for another game in another year to a game they are making today is just too much I think.
New Post Quote
5/04/07 5:00:42 PM
 
boommer99 writes:

 

Originally posted by wormywyrm
The decisions that are made that typically make me angry at a mmo usually arent the sort of decisions that can be applied directly to the producer and expected to be repeated IMO.  Usually the choices presented to a games developer are very unique and ultimately the choice is made by different individuals from game to game or from year to year, so applying a choice a big company has made for another game in another year to a game they are making today is just too much I think.

Hmm... this is very true...

I hate to admit it, but after playing SWG, I swore I would never play another SOE game again.  The CS was the worst I had ever seen.  Then... EQ2 came out and just for my own geekdom I had to play.  Again their CS wasn't very helpful, but at least they were able to link me to where I could find anwsers and they were polite (which they had not been during the SWG situation). 

I just closed my Vanguard account, and while I don't like the game (Sigil's fault), I can definately say that their CS was MUCH improved.  One of their agents worked with me for an hour just trying to get the game to play right.  I had not anticipated that.  I recongize that as a LARGE amount of time.  And to be honest I appreciated it, because in the end... I just wanted to play the game.  I still canceled, but I can say their CS was much improved.

So, companies can and do change over time.

New Post Quote
5/04/07 5:23:36 PM
 
rolson writes:
Sword of the New World is the Free Verison GE Is  The pay one,Just trying to get the conffusion out of the way also,GE Well be Ver.2 i think and Sword of the New World will be the v.1 (Correct me if im wrong here)
New Post Quote
5/04/07 6:33:55 PM
 
Gameloading writes:
Originally posted by wormywyrm
I really hate the animish graphics but this game sounds so unique I'm going to have to give it a shot anyways.

  And I dont buy into that 'youll hate the game just because its made by K2' crap.  Certain companies do have certain trends in their games but they continue to make games which indicates that at least somebody is enjoying their games, and although some people may feel alienated by the trends of a certain company doesnt mean I will.  For instance, everyone is always insulting SoEs customer support, but I've played plenty of SoE mmorpgs and I've never had troubles with it (although it always amused me how little english the CSRs knew).  People say that CCP is evil for what happened with EVE, but I thought they handled it great.  People say that EA games make cheap simplistic games, but I think they are fun and accomplish what the devs set out to do (even if I wouldnt pay for one).

The decisions that are made that typically make me angry at a mmo usually arent the sort of decisions that can be applied directly to the producer and expected to be repeated IMO.  Usually the choices presented to a games developer are very unique and ultimately the choice is made by different individuals from game to game or from year to year, so applying a choice a big company has made for another game in another year to a game they are making today is just too much I think.

uhh..Anime? Those aren't anime graphics.
Anime:


Sword of the New World:Granado Espada

This is what anime graphics look like:

New Post Quote
5/04/07 7:05:09 PM
 
wormywyrm writes:
Glad to hear you agree boommer   I was really upset with the CU and NGE in SWG as well (er if that is the reason you swore SoE off ) and I'll never forget about what happened to SWG   

Gameloading, I'm sure theres lots of finer distinctions between modern Japanese cartooning but the graphics in Sword of the New World certainly remind me of all things anime. 

Maybe it would be good for me to enjoy this game, as anime has become so popular these days I really should accept and find a way to enjoy it.

The second screenshot looked more like chibi art doesnt it?  Thats a sort of sub type of anime I think; actually I think chibis are cute I've seen some funny comics drawn with chibis.

I think the thing that makes me relate sword of the new world to anime is the characters hair, nose and maybe the coloring/gradient/use of bloom on characters.  I have to admit though the more screenshots I look at the less anime-ish the games graphics seem to be
New Post Quote
5/05/07 4:46:23 AM
 
boommer99 writes:
Originally posted by rolson
Sword of the New World is the Free Verison GE Is  The pay one,Just trying to get the conffusion out of the way also,GE Well be Ver.2 i think and Sword of the New World will be the v.1 (Correct me if im wrong here)
NO K2 Network has been very clear, Sword will have the 2.0 client at launch.  It will also be updated with stuff that the SG version will not have (what that is we don't really know).
New Post Quote
5/05/07 10:53:32 AM
 
Gheari writes:
Okay here I am, the new guy, and I must say that you people don't know the difference between anime and CGI, 2D vs 3D. These two animation styles are in different worlds, one is physical and the other is computer generated. IT ISN'T ANIME!!! Anime usually, while not always has several unrealistic characteristics. Pointy noses, spindly bodies and HUGE FRICKIN EYES happen to be common traits.
I really have to say that SoTNW has some of the best graphics i've ever seen in an MMO. K2 may be hated, but maybe they actually made a game that will redeem them, huh, huh? Give things a chance before you FLAME IT!!!! I know i yell.... I think you all want to.
New Post Quote
5/05/07 2:50:07 PM
 
GuNbUnNy3 writes:
Originally posted by rolson
Sword of the New World is the Free Verison GE Is  The pay one,Just trying to get the conffusion out of the way also,GE Well be Ver.2 i think and Sword of the New World will be the v.1 (Correct me if im wrong here)


*COUGH*COUGH*
SotNW IS P2P!!!!
sgGE is still debating wether it should go f2p or p2p!!!!
New Post Quote
5/06/07 8:07:26 PM
 
blueking13 writes:
This game look very cool. I'm very excited to wait for a game like this for a really long time. Very intressting Battle System... and very funny graphic and i think it rocks...
New Post Quote
5/06/07 10:22:35 PM
 
mf_raven writes:

hmm, game alone looks interesting, but im curious... is this the same K2 network, that hosts Knight Online ?

New Post Quote
5/11/07 1:54:42 PM
 
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