We had the chance to talk at great length with Funcom's Craig Morrison and Einer Forselv about Age of Conan's massive crafting overhaul, due out in the next couple of months. We also got a look at the game's upcoming open-world area of Dragonspine. Watch, learn, and be happy!
Duration: 50:28
Views: 3,608 11 comments
Game: Age of Conan: Unchained
Direct Link: http://youtu.be/49ubPZ-KrZk
Looks pretty nice.
And, in my opinion, AoC is still the graphics/aesthetics king.
Tue Dec 04 2012 8:42AM Report1)So anyone who worked hard to get all the recipies and crafting level is going to be the same with someone who started playing yesterday : THEY BOTH HAVE THE RECIPIES BUT NEED THE INGREDIENTS !!!
2)randomly created epic gear/weapons with crafter's name carved on them BUT ...YOU WONT BE ABLE TO RE-CRAFT IT BECAUSE IT'S RANDOM AND THERE IS NO RECIPY TO LEARN AND SAVE????
3) Keeping the shards and adding new types of crafting gems and also keeping old gems. Result : bugs..bugs...confusing and dumb to have so many additives
FC is failing hard once more
P.S. Not a hater...i subbed 4 years for this game...
Tue Dec 04 2012 11:10AM ReportHey!
I've been playing this AOC since release, dropped from WoW TBC and never went back.
I would say that any player that tryed it at the beta would now see the game they expected to see back then.
Classes is very balanced, some gear make a middle great differance bacuse ppl will focus lower geared players.
And what are FC doing with the game right now?, FC are soon realeasing the new adventure pack, along with another minigame, crafting rewamp, new raid, new playfield, new dungeon comming next mounth i think.
A singel server system that let you log in to any server and dont bind your character to just one.
And last but the really best! FC are planning to make an ARENA SYSTEM!!!!! OMG!! Thats gonna hold my to this game for a few more years yes!
Tue Dec 04 2012 3:30PM ReportNice try but like many devs they don't understand the DEPTH term.
This is more liek a gem system.
Depth is when you craft items that pertain to the depth of combat or the world.
Example simply guessing at gems to get maybe a +10 attk for example means what to the game world?This is where developers fail in crafting.
You need in depth mobs for example ,then create crafts that pertain to various mobs.,Example perhaps adding ice damage that works great versus fire based creatures,that is DEPTH.Or perhaps add Life or holy to an item to be used versus undead creatures.
How about adding LCUK so that you get an increase % to currency drops or item drops ect ect.
Yo uDEPTH goes far beyond simply crafting an item and hoping for the best Gem combination.
Tue Dec 04 2012 8:09PM Reportare swords meant to hover 2 ft off avatar back's? and flap in the wind like a ponytail? lol
and do all players in this game run faster than Usain Bolt/?!?
this game just never had the polish or design to bring the Conan universe to life. and thats coming from a player that ignored all the bugs and issues and tried so hard to enjoy this game for the patheticly frustrating year i played it. not to mention the horrendous class designs and balancing. ugh why am i even bothering to comment on this crap
Wed Dec 05 2012 10:10AM Reportand the tacky combat system.. ewww.. good riddance to shit games. let natural selection run its course in the game industry as well and let this ailing pig die.
AoC proves one thing that few expected.... high polygon boobs and decapitations arent even enough to make a game successful... go figure
Wed Dec 05 2012 10:14AM ReportLogin or Register to post a comment