Trending Games | ArcheAge | Elder Scrolls Online | World of Warcraft | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,747 Users Online:0
Games:740  Posts:6,241,870
Funcom | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Age of Conan: Unchained Videos: Community Event 2008 Q&A Part 4 (10:25)

Part four of the Q&A with the AoC team at the 2008 community event.

Part four of the Q&A with the AoC team at the 2008 community event.
Duration: 10:25
Views: 3,410  3 comments
Game: Age of Conan: Unchained
View More Age of Conan: Unchained Videos...
Kremlik writes: 'number crunching gameplay fun' - sums up the game Sun Feb 10 2008 5:23PM Report
AmazingAvery writes: Yea Craft you items with the best numbers for the best situation, its called personalising... Having that ability to change the numbers for your tastes is better than just having a static non changeable dropped item. Also Kremlik listen a bit further a 9mins 13 secs on, - not like AO number crunching. Sun Feb 10 2008 9:41PM Report
Fion writes: Number crunching was one of the best parts of AO. You could spend days just figuring out what you could fit on in terms of implants, gear, etc. It added a whole new dimension to MMOG gameplay that has barely been seen since. I do hope AoC has a good bit as well and this re-assures me. Though I'm sure it won't be nearly as complex as AO was. Tue Feb 12 2008 5:38PM Report