Trending Games | TERA | Blade & Soul | Guild Wars 2 | Elder Scrolls Online

    Facebook Twitter YouTube Twitch.tv
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,983,954 Users Online:0
Games:827  Posts:6,432,753
Funcom | Play Now
MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Age of Conan: Unchained News - Update 1.07 to Feature Offline Progression

Posted by Michael Bitton on Feb 19, 2010  | 45 comments in our forums

Age of Conan Game Director Craig Morrison returns with the Letter from the Game Director for February. The new letter focuses mainly on version 1.07, which will be the last game update before the release of the Rise of the Godslayer expansion sometime this year.

1.07 will consist mostly of "under the hood" changes, but there are a few standout features that players will be sure to notice. One such feature is an expansion of travel options. This will mostly come in the form of additional wagoner NPC's at key locations of each zone, such as quest hubs and major outposts. The wagoners will offer one way transportation to other key areas of the particular zone.

However, the real standout feature of 1.07 is the inclusion of an offline progression system.  Players will earn levels even while offline, and can then allocate these extra levels to their characters through the character creation screen. Mr. Morrison does stress that these extra levels aren't implemented in such a fashion that they would discourage players from actually playing the game, but are more of an extra boost to help your main or alts keep up when you can't be around.

The current rate of offline level gain would take someone a full nine months to level a new character to the level cap without ever playing it, and Mr. Morrison states that it may be adjusted even further, so this is obviously not going to be the fastest way to level your alts.

Read more at Letter from the Game Director - February 2010.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB

Read more Exclusive News...

 
 
 
Leave this field empty
Post Your Comment: