Funcom has published a detailed overview of the new PvP Consequence system which turns players who prey on weaker players into wanted murderers.
The latest update for Age of Conan is now live, bringing the new PvP Consequence System to the live game, as well as new content and quests, fixes, and more. Funcom has provided an overview of the major new features that have been added, and today we're happy to share that with you.
MMORPG.com Managing Editor Jon Wood had the opportunity to sit down with Funcom's Erling Ellingsen to talk about the most recent major update to Age of Conan that hit the live servers today. In the interview, Ellingsen tells us a little bit about combat changes, improvements to tradeskills, PvP changes and more!
MMORPG.com Reviewer Jef Reahard takes a deep look at Funcom's Age of Conan, highlighting the game's strengths and weaknesses.
Craig Morrison, the Game Director of Age of Conan has penned a preview of the content of the next update for AoC, which includes the new consequence system for PvP.
MMORPG.com Age of Conan Correspondent Mike DeHart writes this overview of the Tempest of Set, the Stygian healer in Funcom's Age of Conan.
The folks at Funcom have sent us a new internally conducted Q&A where System Designer Dave Williams addresses what's coming in terms of Culture Armor and Weapons.
The folks at Funcom have published a new dev journal which gives players a look at some of the new culturally themed armor in Age of Conan.
MMORPG.com Managing Editor Jon Wood had the opportunity to ask new Age of Conan Game Director Craig Morrison a little bit about himself and his philosophies on gaming.