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Age of Conan Forum » General Discussion raquo; Serious exploit in last patch

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24 posts found
  chryses

Advanced Member

Joined: 5/29/07
Posts: 1202

 
10/29/08 5:56:44 PM#1

I have been busy tonight testing out the latest patch and it seems all good from what I can tell.  However I just came across a serious exploit which I have just reported to exploits@ageofconan.com

Scenario:

3 x level 80 SCUM players were blocking the entrance to the noble district so you could neither enter or leave.  That in itself sucks but it is not an exploit.  We managed to get a group together and take down the culprits with great satisfaction.  As we headed back up to where the first bridge is with all the guards we were attacked by a level 55 SCUM player and when we defended ourselves the guards attacked killing two of us.  The level 55 remained untouched.  When we tried to run back to the group the same level 55 attacked again and even though he was standing in the group of guards he was allowed to attack any high level player and not have any penalties.  We couldnt cross the bridge because he could easily kill one of us and if we lifted a finger against him the guards would kill us on sight.  

I know the PvP patch came in to stop high level players ganking low level players but if it remains like this its feasible for a small group of level 40-50 players literally blocking level 70-80 players and able to KOS with zero penalty.  Once people catch on to this exploit its going to cause a ton of low level players to gank as much as possible for the PvP experience.  I hope they change this in the next couple of days because tonight the noble district was basically left unplayable.  It was strange to see a raid group consisting of 10 x  level 70-80 players blocked on one side of the bridge by one level 55 player.  We all warped out or logged off.  So its really affecting the game as it stands.  

The rule should be that any player at any level attacking another will incur the same penalty regardless.  Otherwise what is stopping a level 70 kill level 80's and having the protection of 10 guards?  Nothing.  

If you see this exploit please send in a mail.

Thanks

 

  orzo

Novice Member

Joined: 9/30/08
Posts: 284

Current Game: Ryzom

10/29/08 5:58:55 PM#2
Originally posted by chryses

I have been busy tonight testing out the latest patch and it seems all good from what I can tell.  However I just came across a serious exploit which I have just reported to exploits@ageofconan.com

Scenario:

3 x level 80 SCUM players were blocking the entrance to the noble district so you could neither enter or leave.  That in itself sucks but it is not an exploit.  We managed to get a group together and take down the culprits with great satisfaction.  As we headed back up to where the first bridge is with all the guards we were attacked by a level 55 SCUM player and when we defended ourselves the guards attacked killing two of us.  The level 55 remained untouched.  When we tried to run back to the group the same level 55 attacked again and even though he was standing in the group of guards he was allowed to attack any high level player and not have any penalties.  We couldnt cross the bridge because he could easily kill one of us and if we lifted a finger against him the guards would kill us on sight.  

I know the PvP patch came in to stop high level players ganking low level players but if it remains like this its feasible for a small group of level 40-50 players literally blocking level 70-80 players and able to KOS with zero penalty.  Once people catch on to this exploit its going to cause a ton of low level players to gank as much as possible for the PvP experience.  I hope they change this in the next couple of days because tonight the noble district was basically left unplayable.  It was strange to see a raid group consisting of 10 x  level 70-80 players blocked on one side of the bridge by one level 55 player.  We all warped out or logged off.  So its really affecting the game as it stands.  

The rule should be that any player at any level attacking another will incur the same penalty regardless.  Otherwise what is stopping a level 70 kill level 80's and having the protection of 10 guards?  Nothing.  

If you see this exploit please send in a mail.

Thanks

 

I just posted a paste from the AOC forums - its about 4 posts below this one.
 

Some people are like slinkies, they dont really have a purpose, but they still bring a smile to your face when you push them down the stairs.

  Distopia

Drifter

Joined: 11/22/05
Posts: 11028

If it contains the words video and game, it must be a WOW clone.

10/29/08 6:00:52 PM#3

Did they remove the aggro from guards for attacking people, like they used to do? Before it didn't matter what level you were if you were the aggressor you would get attacked by the guards.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  orzo

Novice Member

Joined: 9/30/08
Posts: 284

Current Game: Ryzom

10/29/08 6:04:08 PM#4
Originally posted by Malickie

Did they remove the aggro from guards for attacking people, like they used to do? Before it didn't matter what level you were if you were the aggressor you would get attacked by the guards.


 

Yea it appears that only the high levels attacking afterbeing attacked are targeted by the guards and the guards are hitting for 2 to 4k easily.

Some people are like slinkies, they dont really have a purpose, but they still bring a smile to your face when you push them down the stairs.

  chryses

Advanced Member

Joined: 5/29/07
Posts: 1202

 
10/29/08 6:07:40 PM#5

If they removed the aggro for the lowest level player that is really daft.  I might as well grab my new level 30 assassin, hide in front of the guards and hit every level 40-50 that walks by because its a 100% gimmie.  If they dont change this then the game has a major issue as I cant see how I could keep playing knowing that I can get ganked by a player 20-30 levels lower and I have no choice but to run or take it.

  orzo

Novice Member

Joined: 9/30/08
Posts: 284

Current Game: Ryzom

10/29/08 6:08:32 PM#6
Originally posted by chryses

If they removed the aggro for the lowest level player that is really daft.  I might as well grab my new level 30 assassin, hide in front of the guards and hit every level 40-50 that walks by because its a 100% gimmie.  If they dont change this then the game has a major issue as I cant see how I could keep playing knowing that I can get ganked by a player 20-30 levels lower and I have no choice but to run or take it.


 

Yea and did I mention that the murderer redeemer quest guys are borked? You cant do the quests that reduce murder points!

Some people are like slinkies, they dont really have a purpose, but they still bring a smile to your face when you push them down the stairs.

  Distopia

Drifter

Joined: 11/22/05
Posts: 11028

If it contains the words video and game, it must be a WOW clone.

10/29/08 6:12:14 PM#7
Originally posted by orzo
Originally posted by chryses

If they removed the aggro for the lowest level player that is really daft.  I might as well grab my new level 30 assassin, hide in front of the guards and hit every level 40-50 that walks by because its a 100% gimmie.  If they dont change this then the game has a major issue as I cant see how I could keep playing knowing that I can get ganked by a player 20-30 levels lower and I have no choice but to run or take it.


 

Yea and did I mention that the murderer redeemer quest guys are borked? You cant do the quests that reduce murder points!

Not sure about this one yet seems they're trying to confirm it as well, they have a sticky now. Their explanation so far is that you need to be in a level appropriate area to use the redeemer npc. I'll check again to see if the status has changed.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  orzo

Novice Member

Joined: 9/30/08
Posts: 284

Current Game: Ryzom

10/29/08 6:14:26 PM#8
Originally posted by Malickie
Originally posted by orzo
Originally posted by chryses

If they removed the aggro for the lowest level player that is really daft.  I might as well grab my new level 30 assassin, hide in front of the guards and hit every level 40-50 that walks by because its a 100% gimmie.  If they dont change this then the game has a major issue as I cant see how I could keep playing knowing that I can get ganked by a player 20-30 levels lower and I have no choice but to run or take it.


 

Yea and did I mention that the murderer redeemer quest guys are borked? You cant do the quests that reduce murder points!

Not sure about this one yet seems they're trying to confirm it as well, they have a sticky now. Their explanation so far is that you need to be in a level appropriate area to use the redeemer npc. I'll check again to see if the status has changed.


 

Well if thats the case great... but still irritating to have this overlooked during testing... no?

Some people are like slinkies, they dont really have a purpose, but they still bring a smile to your face when you push them down the stairs.

  Distopia

Drifter

Joined: 11/22/05
Posts: 11028

If it contains the words video and game, it must be a WOW clone.

10/29/08 6:16:45 PM#9
Originally posted by orzo
Originally posted by Malickie
Originally posted by orzo
Originally posted by chryses

If they removed the aggro for the lowest level player that is really daft.  I might as well grab my new level 30 assassin, hide in front of the guards and hit every level 40-50 that walks by because its a 100% gimmie.  If they dont change this then the game has a major issue as I cant see how I could keep playing knowing that I can get ganked by a player 20-30 levels lower and I have no choice but to run or take it.


 

Yea and did I mention that the murderer redeemer quest guys are borked? You cant do the quests that reduce murder points!

Not sure about this one yet seems they're trying to confirm it as well, they have a sticky now. Their explanation so far is that you need to be in a level appropriate area to use the redeemer npc. I'll check again to see if the status has changed.


 

Well if thats the case great... but still irritating to have this overlooked during testing... no?

Definitely, though most on test are 80, most of these things wouldn't even be seen because of that.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  Distopia

Drifter

Joined: 11/22/05
Posts: 11028

If it contains the words video and game, it must be a WOW clone.

10/29/08 6:21:50 PM#10

The sticky has been removed from the thread, hmm.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  orzo

Novice Member

Joined: 9/30/08
Posts: 284

Current Game: Ryzom

10/29/08 6:22:33 PM#11
Originally posted by Malickie
Originally posted by orzo
Originally posted by Malickie
Originally posted by orzo
Originally posted by chryses

If they removed the aggro for the lowest level player that is really daft.  I might as well grab my new level 30 assassin, hide in front of the guards and hit every level 40-50 that walks by because its a 100% gimmie.  If they dont change this then the game has a major issue as I cant see how I could keep playing knowing that I can get ganked by a player 20-30 levels lower and I have no choice but to run or take it.


 

Yea and did I mention that the murderer redeemer quest guys are borked? You cant do the quests that reduce murder points!

Not sure about this one yet seems they're trying to confirm it as well, they have a sticky now. Their explanation so far is that you need to be in a level appropriate area to use the redeemer npc. I'll check again to see if the status has changed.


 

Well if thats the case great... but still irritating to have this overlooked during testing... no?

Definitely, though most on test are 80, most of these things wouldn't even be seen because of that.


 

Yea.. I suppose expecting them to do any internal testing was folly. :( So much for WHEN ITS READY.. eh?

Some people are like slinkies, they dont really have a purpose, but they still bring a smile to your face when you push them down the stairs.

  chryses

Advanced Member

Joined: 5/29/07
Posts: 1202

 
10/29/08 6:26:11 PM#12

Just replied with the same answer in a similar post... The issue with levels is that a lot of zones are used by all leves.  e.g. noble district is used by level 40-80.  What about players riding through the Wild lands?  These are low level areas but still doesnt stop a player attacking a player 20 levels above them and then laughing when the guards rush in and kill the high level player for defending themselves. 

This isn't a nice to have, its essential they sort this asap

  Distopia

Drifter

Joined: 11/22/05
Posts: 11028

If it contains the words video and game, it must be a WOW clone.

10/29/08 6:37:22 PM#13
Originally posted by chryses

Just replied with the same answer in a similar post... The issue with levels is that a lot of zones are used by all leves.  e.g. noble district is used by level 40-80.  What about players riding through the Wild lands?  These are low level areas but still doesnt stop a player attacking a player 20 levels above them and then laughing when the guards rush in and kill the high level player for defending themselves. 

This isn't a nice to have, its essential they sort this asap

 

I agree if it's not fixed by the weekend, when I will be able to try it out, this will be third and final cancel.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

If you can't argue the point don't say anything at all.

  Hamrtime2

Novice Member

Joined: 2/11/06
Posts: 399

10/29/08 8:24:49 PM#14

Does this stuff actually suprise you guys? Remember, this is Funcom were talkin about.

  S1GNAL

Apprentice Member

Joined: 1/01/07
Posts: 374

If anything is assumed to be other than bullshit, theres something wrong with the perspective.

10/29/08 8:36:59 PM#15

Thats how the poor community is like in AoC. High level nubs that have to fight lower levels. I guess they have to feel like scumbags after doing such things...ohh wait, no they dont, they are simply nubs. Age of Nubfeast.

  Elethon

Advanced Member

Joined: 5/20/04
Posts: 97

10/29/08 8:42:52 PM#16

Maybe I'm just a little daft, but couldn't you simply use the "crouch" ability to walk through those level 80 players.

For the level 55 scum bag, that would have made me quit the game.

  ganton

Novice Member

Joined: 1/10/06
Posts: 323

10/29/08 8:55:15 PM#17

As far as getting past the 80's goes you can use the "crouch" ability to walk through them. The problem you had with the lower lvl is a known bug right now, a Dev already acknowledged this today and their working on a fix for this atm.

  Transporter

Novice Member

Joined: 10/23/08
Posts: 261

10/29/08 8:58:44 PM#18
Originally posted by chryses

I have been busy tonight testing out the latest patch and it seems all good from what I can tell.  However I just came across a serious exploit which I have just reported to exploits@ageofconan.com

Scenario:

3 x level 80 SCUM players were blocking the entrance to the noble district so you could neither enter or leave.  That in itself sucks but it is not an exploit.  We managed to get a group together and take down the culprits with great satisfaction.  As we headed back up to where the first bridge is with all the guards we were attacked by a level 55 SCUM player and when we defended ourselves the guards attacked killing two of us.  The level 55 remained untouched.  When we tried to run back to the group the same level 55 attacked again and even though he was standing in the group of guards he was allowed to attack any high level player and not have any penalties.  We couldnt cross the bridge because he could easily kill one of us and if we lifted a finger against him the guards would kill us on sight.  

I know the PvP patch came in to stop high level players ganking low level players but if it remains like this its feasible for a small group of level 40-50 players literally blocking level 70-80 players and able to KOS with zero penalty.  Once people catch on to this exploit its going to cause a ton of low level players to gank as much as possible for the PvP experience.  I hope they change this in the next couple of days because tonight the noble district was basically left unplayable.  It was strange to see a raid group consisting of 10 x  level 70-80 players blocked on one side of the bridge by one level 55 player.  We all warped out or logged off.  So its really affecting the game as it stands.  

The rule should be that any player at any level attacking another will incur the same penalty regardless.  Otherwise what is stopping a level 70 kill level 80's and having the protection of 10 guards?  Nothing.  

If you see this exploit please send in a mail.

Thanks

 

You have to explain why you are not using croach to walk past them???  That's what croach is supposed to be used for. The lowlevel thing is not supposed to be like that. they are working on fix.

  chryses

Advanced Member

Joined: 5/29/07
Posts: 1202

 
10/30/08 2:20:50 AM#19
Originally posted by Transporter
Originally posted by chryses

I have been busy tonight testing out the latest patch and it seems all good from what I can tell.  However I just came across a serious exploit which I have just reported to exploits@ageofconan.com

Scenario:

3 x level 80 SCUM players were blocking the entrance to the noble district so you could neither enter or leave.  That in itself sucks but it is not an exploit.  We managed to get a group together and take down the culprits with great satisfaction.  As we headed back up to where the first bridge is with all the guards we were attacked by a level 55 SCUM player and when we defended ourselves the guards attacked killing two of us.  The level 55 remained untouched.  When we tried to run back to the group the same level 55 attacked again and even though he was standing in the group of guards he was allowed to attack any high level player and not have any penalties.  We couldnt cross the bridge because he could easily kill one of us and if we lifted a finger against him the guards would kill us on sight.  

I know the PvP patch came in to stop high level players ganking low level players but if it remains like this its feasible for a small group of level 40-50 players literally blocking level 70-80 players and able to KOS with zero penalty.  Once people catch on to this exploit its going to cause a ton of low level players to gank as much as possible for the PvP experience.  I hope they change this in the next couple of days because tonight the noble district was basically left unplayable.  It was strange to see a raid group consisting of 10 x  level 70-80 players blocked on one side of the bridge by one level 55 player.  We all warped out or logged off.  So its really affecting the game as it stands.  

The rule should be that any player at any level attacking another will incur the same penalty regardless.  Otherwise what is stopping a level 70 kill level 80's and having the protection of 10 guards?  Nothing.  

If you see this exploit please send in a mail.

Thanks

 

You have to explain why you are not using croach to walk past them???  That's what croach is supposed to be used for. The lowlevel thing is not supposed to be like that. they are working on fix.


 

Sorry I think you misunderstood me.  They are not physically blocking the path they attack you so that you either have to take them snaring you and then killing you and all you can do is try and heal yourself.  If you try and defend yourself the NPC guards will KOS you and not the lower level player.  So basically they can attack for free and be protected by the guards at the same time.  So you can see how that would really annoy the hell out of a person who is 10-15 levels higher and having no option except to asura (warp) out of the place.

 

*edit* as for the 3x level 80 scum players blocking the exit, that is unguarded so they basically gank anyone that comes through.  As I mentioned this is allowed but we actually dealt with them fairly...even though we all got murder ratings for it.  It would be great if they adopted an EVE type rule.  If a player attacks you and kills you then you can have 15 minutes of free attacks on them.  Otherwise we all become murderers and we are just defending ourselves

  Jackdog

Novice Member

Joined: 3/19/04
Posts: 5673

10/30/08 5:51:51 AM#20

Funcom borked a patch and a$$heads are exploiting it. That's almost as big of a news item as the sun rising in the east. OK so that's a bit hard, but darn it they seem to be having one heck of a time with even getting the basic game mechanics right. Not that getting open PvP right is easy but if this was the main game design they wanted, they had plenty of time before the game was ever released to think through some of this crap. Now even afer it has went pay to play they still cannot get it right.

I miss DAoC

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