<
>

Our-Rating 6.00

6666666666

User Rating 7.09

7.087702109647.087702109647.087702109647.087702109647.087702109647.087702109647.087702109647.087702109647.087702109647.08770210964

Age of Conan

Show Game Details

Age of Conan » General Discussion » As the Banhammer turns

Page 2 of 3

1

2

3

 Thread (51 posts)
xxlilDevilxx  7/25/08 8:39:15 AM

Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100

Apprentice Member

Joined: 6/09/08
Posts: 208

Originally posted by zymurgeist
Originally posted by xxlilDevilxx

Sorry to say this but jumping onto something to lose some npc aggro is not an exploit. It is a bad AI coding. They should not ban someone if the game is buggy. If the GM found someone doing it, they should give the player some warning first.

 


 

Bad coding is the source of all exploits. That's pretty much the definition of exploiting. Using a bug to be able to do something you aren't supposed to be able to do.  It's not like they intentionlly put it into the game and forbade you to use it.  No warning is unnecessarily harsh but it's only a 24 hour ban.

 

Honestly I still dont see it as a bug if anyone can do it. If you walk though walls or found a hole in the wall that lost all aggro, thats an exploit. Jump up to something (AoC got a very short jump btw) that everyone can is not a exploit to ME.

Lets have an example:

In EvE online, you can gank someone in 1.0 zone. But the police will comes in and start attack you, you then warp out to lose aggro, is that an exploit?

In EQ, you try to pk someone in freeport, guards saw you and give chase. You zoned out to lose aggro, is that an exploit?

 
shukes33  7/25/08 8:42:27 AM

Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100

Advanced Member

Joined: 6/27/07
Posts: 717

No thats a design feature simple as that.

 
kasta  7/25/08 8:45:10 AM

Rank: 49/100 Rank: 49/100 Rank: 49/100 Rank: 49/100 Rank: 49/100

Advanced Member

Joined: 5/30/03
Posts: 129

Never try to teach a pig to sing,it wastes your time and annoys the pig.

Honesty, I would have gotten banned.  That game is so badly designed and coded I would not have put it past them to allow me loose aggro by jumping on something so I would have assumed that's the way it works there.  *shrug*

 
xxlilDevilxx  7/25/08 8:46:49 AM

Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100

Apprentice Member

Joined: 6/09/08
Posts: 208

Originally posted by shukes33

Yes i agree 100% friend i would have gone banana's fi i got banned. i really think mmo's should have some way of GM's being reported the same as us. They acted without thinking and without any warning. one of the above posters wrote a post on how he would have handled it ( can't remember who ) but i nominate him as a GM contender. If he was a GM of my game i would be a happy customer.

 

I agree, but I think the GM is mostly company's fault. I had some good GM services when I play EQ back in the days, they help out alot during the corpse runs and such. Failcom / NCsoft is known company with bad services. I reported the crash bug to Failcom regarding of the client crash issues after patch, they reported is my computer problem and think I am a computer idiot or something. I actually talk more computer sh** to that GM to the point he cant reply and disappeared.

Oh and judging from Failcom's reaction, I honestly dont think they really care about their players at all. Is like the word of mouth is out and is bad, we should give up on anyone that bit** about the game and only keep fanbois and fans so the better reviews will come out route.

 
grimfall  7/25/08 8:54:55 AM

Rank: 30/100 Rank: 30/100 Rank: 30/100 Rank: 30/100 Rank: 30/100

Apprentice Member

Joined: 4/25/07
Posts: 239

Originally posted by shukes33

Yes i agree 100% friend i would have gone banana's fi i got banned. i really think mmo's should have some way of GM's being reported the same as us. They acted without thinking and without any warning. one of the above posters wrote a post on how he would have handled it ( can't remember who ) but i nominate him as a GM contender. If he was a GM of my game i would be a happy customer.


 

I'm very curious, how do you all know that Funcom acted 'without think ing and without warning'.  How do you know this guy hadn't been warned before for the same action.  Has Funcom made no public mention, on their boards or on the patch notes that 'climbing and jumping to certain areas to drop guard aggro is considered an exploit'?

I am all for the concept of 'innocent until proven guilty' but by this guy's own admission he's guility.  His please is innoncent because I didn't know any better.  There needs to be some burden of proof on his side that he didn't know any better.  He hasn't given any proof of that here at all, not one eensy little shred, but everyone assumes he's telling the truth.  Why is that?

 
beaverz  7/25/08 8:56:25 AM

Rank: 43/100 Rank: 43/100 Rank: 43/100 Rank: 43/100 Rank: 43/100

Advanced Member

Joined: 11/02/07
Posts: 324

This reminds me of the lvl 5 bosses that could (still can) 1 hit kill lvl 80's. in real life Fc way of dealing wiht problems would be like giving a shotgun to nerds so they can defend themselves from bullies. Or kiking having your government kik you neighbour out of the country because his dog bark too loudly.

I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.

shukes33  7/25/08 9:06:44 AM

Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100

Advanced Member

Joined: 6/27/07
Posts: 717

your right i dont know and he may have been warned before. If this is the case then they are correct to ban him. Myself i class as at least average intellegence and i would have known straight away that, that was an exploit.

 
talismen351  7/25/08 9:17:02 AM

Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100 Rank: 100/100

Elite Member

Joined: 11/01/07
Posts: 585

Be nice to people on your way up because you meet them on your way down.

Got banned for standing on a wall? I used to jump into a river or down a hill to loose aggro...is that to be a bannable offence too?

Personally this is just plain idiotic. The player should not be banned...the GM shoulda take note that it was something that needed to be fixed. Raise the walls or as another poster said drop jumping. But to take out the poor coding blame on the players is really not gonna help out the playerbase.

redfalcon36 Xfire Miniprofile
Nomad40  7/25/08 9:21:17 AM

Rank: 46/100 Rank: 46/100 Rank: 46/100 Rank: 46/100 Rank: 46/100

Advanced Member

Joined: 8/22/04
Posts: 20

It is so very, very sad.

 

When AOC was announced I was excited. I always loved the Conan comics and books and here was a seemingly real opportunity to play in that same world.

I was playing WOW at the time and was a little burned out so I turned to DDO for a little fun until the game came out. When they announced system specs and I realized to truly play the game as it should be played I would have to do a new computer I balked. I had and have a lot of other more pressing expenses right now that prevent me from even dropping the 1k it would take to get a nice game system put together.

Instead I threw myself into playing DDO with whatever time and attention I had. This ranged from 1/2 hour one day to 12 hours another day. I gotta say even thought the graphics are older the game itself is a lot of fun. It even has PVP if you want it in the inns.

Still, I was wanting to play AOC when I could afford to bump up to a new computer. After reading the initial posts and comments about the game I figured it was the normal release/bug issues that needed to be addressed. Now I see there is a lot of GM issues and things that were poorly though out.

This post addresses a singular issue that seems to permiate the game. The devs attempted to build something new without taking into account any of the problems/fixes that had come in games before them.

Offering a jump skill and then not programing your pathing to take that into account is stupid. Banning people should only be done when someone is obviously exploiting. You should always error on the side of giving the person the benefit of the doubt. Everything is logged. You flag them for having been warned for doing something and if they do it again give them the 24. If they do it again give them the 72 and if they do it again then ban them permanently.  The way this was handled says to me that the game is short handed, has very few experienced GMs and is seeking to band aid their shortcomings.

 

Personally I am glad I held off. I am going to go have fun playing a game that entertains me now rather than deal with yet another MMO that is too big for its britches and forgets that it's main purpose is to entertain and delight it's subscribers.

 

Ah well,  maybe Conan will come to life as an AI and take over the GM duties. LOL.

 

 

 
xxlilDevilxx  7/25/08 9:27:12 AM

Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100 Rank: 40/100

Apprentice Member

Joined: 6/09/08
Posts: 208

Oh btw, everyone that played AoC and been to sectrum (sp? the dungon in wildland) should be banned also.

There is a boss that would not attack and just stand there (This is the only one that I know of, I believe there are more in the game but only use this as example). So, if you attack this boss and get the drops, you should be ban cause this is not dev fault of the bugged code and is an exploit.

Oh and no I dont believe 100% that guy said, but from the past experience with Failcom's GM, I think I believe that poster more.

 
shukes33  7/25/08 9:39:26 AM

Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100

Advanced Member

Joined: 6/27/07
Posts: 717

Originally posted by talismen351

Got banned for standing on a wall? I used to jump into a river or down a hill to loose aggro...is that to be a bannable offence too?

Personally this is just plain idiotic. The player should not be banned...the GM shoulda take note that it was something that needed to be fixed. Raise the walls or as another poster said drop jumping. But to take out the poor coding blame on the players is really not gonna help out the playerbase.


 

No friend your misunderstanding it. To run away and lose agro through jumping of a wal to a point where if you then stand still the guard can run round and attack you, same as in a river. Or to run so far away that the guards give up and return to thier posts is different to stepping/jumping onto a rock knowing that although yuo are still in range coding/pathing prevents the guard from attacking is a completely different thing.

Yes the player was treated harshly, no one is denying that, although as rightly pointed out by another poster. we for some reason believe whatever he says and think obviously that FC are lying...but that's another point! we as players will always blame company's and developers as it's easy. but yes the GM should have just had a word then fixed the problem.

 
shukes33  7/25/08 9:45:46 AM

Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100 Rank: 48/100

Advanced Member

Joined: 6/27/07
Posts: 717

Originally posted by xxlilDevilxx

Oh btw, everyone that played AoC and been to sectrum (sp? the dungon in wildland) should be banned also.

There is a boss that would not attack and just stand there (This is the only one that I know of, I believe there are more in the game but only use this as example). So, if you attack this boss and get the drops, you should be ban cause this is not dev fault of the bugged code and is an exploit.

Oh and no I dont believe 100% that guy said, but from the past experience with Failcom's GM, I think I believe that poster more.


 

Couldn't agree with you more there! anyone using that exploit should be banned..if they repeat it. doing it once is an accident, doing it twice should be to check before you report as an exploit, doing it a third time your exploiting it and should be banned.

 
courtsdad  7/25/08 9:47:24 AM

Rank: 58/100 Rank: 58/100 Rank: 58/100