As we all know, last night, Gods & Heroes was put on "indefinite hold". MMORPG.com has these final exclusive screenshots from the game that will likely never see store shelves.
Another example of how out of touch with actual gamers that Stradden would post this. As actual news.
What do you mean? Consideing his statement of this being a game that will probably never reach store shelves, I'd say he's pretty much right along with the community. And since they had these few remaining screenshots sitting around, why not post them where people can look if they want?
Another example of how out of touch with actual gamers that Stradden would post this. As actual news.
I don't think he posted this as news. More like a memorial...
~nox
Or as an example for other publishers to think twice before unleashing an abomination like this one unto the gaming masses.
Seriously, I know graphics aren't everything...but come on. It's not so much the quality as it is that there just seems like there's something..."off"...about them.
Simple way to cut cost and still make some revenue...
Make the game into a Light Version, PvP Ladder System, Free-2-Play with ads.
Sure the game won't be at it should have been, but there will be some people who will play, and thus provide some revenue. Then later on, begin to expand it.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
According to a lot of posters on this forum as well as off sites forums Every MMO ( or so we are lead to believe ) out there copies WOW's talent formulas. And there isn't any thing wrong with taking a working system and making it your own.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
According to a lot of posters on this forum as well as off sites forums Every MMO ( or so we are lead to believe ) out there copies WOW's talent formulas. And there isn't any thing wrong with taking a working system and making it your own.
No, you really don't understand. The classes and their skills were literally just renamed versions of the ones in WoW. It's not just taking the formula and adapting it for the game, it was a blatant facsimile.
LOTRO is an example of taking the WoW formula and making it your own. This was not.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Critizing the game is one thing. Sitting back and shitting on a groups work is another. You have no idea what they went through. When you say, "No, there wasn't", you claim to know what you don't. Take some responsibility in the statement.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Critizing the game is one thing. Sitting back and shitting on a groups work is another. You have no idea what they went through. When you say, "No, there wasn't", you claim to know what you don't. Take some responsibility in the statement.
You obviously have no idea as to how these people treated their community.
Stop using tired logic like the "OLOLOLOLOL U HAEV TO MAKE UR OWN GAME TO CRITICIZE", seriously. It's flawed logic, and always has been.
The project was a failure, they know it, everyone knows it. They tried as long as possible to try and deny it. Just take a look at how they shit all over the ST community.
There's *no* effort involved in lifting another game's system wholesale, renaming the skills, classes and talents, and then trying to claim it as original work. None.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Critizing the game is one thing. Sitting back and shitting on a groups work is another. You have no idea what they went through. When you say, "No, there wasn't", you claim to know what you don't. Take some responsibility in the statement.
You obviously have no idea as to how these people treated their community.
Stop using tired logic like the "OLOLOLOLOL U HAEV TO MAKE UR OWN GAME TO CRITICIZE", seriously. It's flawed logic, and always has been.
The project was a failure, they know it, everyone knows it. They tried as long as possible to try and deny it. Just take a look at how they shit all over the ST community.
Step back a minute...you replied to a post that recognized the teams hard work. You claimed they didn't work hard with your opening statement. I'm calling you on that and not your opinion of the game itself. So slow your roll and quit going off track.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Critizing the game is one thing. Sitting back and shitting on a groups work is another. You have no idea what they went through. When you say, "No, there wasn't", you claim to know what you don't. Take some responsibility in the statement.
You obviously have no idea as to how these people treated their community.
Stop using tired logic like the "OLOLOLOLOL U HAEV TO MAKE UR OWN GAME TO CRITICIZE", seriously. It's flawed logic, and always has been.
The project was a failure, they know it, everyone knows it. They tried as long as possible to try and deny it. Just take a look at how they shit all over the ST community.
Step back a minute...you replied to a post that recognized the teams hard work. You claimed they didn't work hard with your opening statement. I'm calling you on that and not your opinion of the game itself. So slow your roll and quit going off track.
Because my opinion differs from the OP, and I don't think MMORPG could get away with exposing the serious flaws this game had.
This game was a total rush job in an attempt to get some funds to keep the ST license. There was no legitimate effort. You can't respect "hard work" when there wasn't any.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Critizing the game is one thing. Sitting back and shitting on a groups work is another. You have no idea what they went through. When you say, "No, there wasn't", you claim to know what you don't. Take some responsibility in the statement.
You obviously have no idea as to how these people treated their community.
Stop using tired logic like the "OLOLOLOLOL U HAEV TO MAKE UR OWN GAME TO CRITICIZE", seriously. It's flawed logic, and always has been.
The project was a failure, they know it, everyone knows it. They tried as long as possible to try and deny it. Just take a look at how they shit all over the ST community.
Step back a minute...you replied to a post that recognized the teams hard work. You claimed they didn't work hard with your opening statement. I'm calling you on that and not your opinion of the game itself. So slow your roll and quit going off track.
Because my opinion differs from the OP, and I don't think MMORPG could get away with exposing the serious flaws this game had.
This game was a total rush job in an attempt to get some funds to keep the ST license. There was no legitimate effort.
Great, you keep convincing yourself of that and we'll move on.
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Critizing the game is one thing. Sitting back and shitting on a groups work is another. You have no idea what they went through. When you say, "No, there wasn't", you claim to know what you don't. Take some responsibility in the statement.
You obviously have no idea as to how these people treated their community.
Stop using tired logic like the "OLOLOLOLOL U HAEV TO MAKE UR OWN GAME TO CRITICIZE", seriously. It's flawed logic, and always has been.
The project was a failure, they know it, everyone knows it. They tried as long as possible to try and deny it. Just take a look at how they shit all over the ST community.
Step back a minute...you replied to a post that recognized the teams hard work. You claimed they didn't work hard with your opening statement. I'm calling you on that and not your opinion of the game itself. So slow your roll and quit going off track.
Because my opinion differs from the OP, and I don't think MMORPG could get away with exposing the serious flaws this game had.
This game was a total rush job in an attempt to get some funds to keep the ST license. There was no legitimate effort.
Great, you keep convincing yourself of that and we'll move on.
Whatever helps you sleep at night. The mass layoffs don't lie.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
According to a lot of posters on this forum as well as off sites forums Every MMO ( or so we are lead to believe ) out there copies WOW's talent formulas. And there isn't any thing wrong with taking a working system and making it your own.
No, you really don't understand. The classes and their skills were literally just renamed versions of the ones in WoW. It's not just taking the formula and adapting it for the game, it was a blatant facsimile.
LOTRO is an example of taking the WoW formula and making it your own. This was not.
Hmm , actually I currently play WOW as my MMO of choice and really saw nothing that G&H had that any MMO didn't offer. Tank, healer or ranged and casters. But I was happy and enjoyed playing G&H while it was there.
My opinons of the game were that I liked it. I wont go into detail as PE has not mentioned of the NDA being lifted. Canceling usually means the NDA is up, but this game is NOT cancelled, just put on hold. So until i hear otherwise I wont comment. I will say this though, the game DID have alot of work put into it zOM. Your comments show how much you don't know about what it takes to develop a game. And for what it was, it had alot of positives. By no means was it destined for failure. It only needed time, which PE decided to hold off on due to a better IP. This is quite understandable, as in true business, you go were the money is. And a mythological game at this point holds no ground to an amazing sci-fi with a huge player base backing. Seriously, trek conventions are nuts. They are not my cup of tea, but I see why they chose this obvious path. Its just sad that they did not think of this before inviting a mass amount of people into a game they hyped as coming out soon. Anyways, GnH will be back. They have pretty much stated this in the Eulogy. By the way, in my personal opinon with EA, and a so and so person named Chris Mckibbin, this was bound to happen. Sadly now the lead designer of the diablo series, Steig has a semi bad rep now. Hopefully he gets back with blizzard and creates Diablo 3 for the masses.
Most of what zOMGREI rants is simply worng, don't want to discuss it further. PE did some things seriously wrong. Doing an MMO is unlike doing normal games. PE did not start working on one but two(at least) without experience and payed for it. The graphics have been ok, the quests have been ok, the zones have been ok, but content and stability have been lacking. Even stable it would have been not enough for an successful start in the MMO world. It was all pretty average with the exception of the 'Rome Fealing' with they did great.
The vitriol aside, the poster above who made the statement that GnH blatantly ripped off WoW with their talent tree was dead on. I was in closed beta for 5 months and I complained and complained about the eerie similarities between the original class trees and the WoW talent trees and nothing was done, no one from Perpetual even made an attempt to explain why their system was, in their opinion, different. Then when they recently revamped the trees the similarities were astonishing. The skills weren't simply "tank related skills" or "healer related skills", they were obvious ripoffs. With virtually every fantasy game that comes out there are unfair comparisons to WoW just as their were unfair comparisons to EQ when WoW was in beta, but this time I think the criticism was fair. The straw that broke their back was when they finally admitted there were no plans for either PvP or crafting at release.
I had to wonder at that point if they had really thought things through when they started development.
I took part in the beta, and while probably not a game I would have played in the long run, it's always sad to see so much development, modelling, animation work, etc counting for nothing!
I hope this is not the same fate for STO. Of the two games STO is the one I would prefer to see done and done well. Personally I think they made the right choice.
I hope this is not the same fate for STO. Of the two games STO is the one I would prefer to see done and done well. Personally I think they made the right choice.
Although I normally would agree with you being a rabid Star Trek fan I have some dire news for all of you that think the Star Trek name alone will save PE. Although I'll admit that some Star Trek fans will buy this game just because the name "Star Trek" will be printed on the box I don't see even them playing it for very long if the development keeps going in it's current direction. A lot if not most of the Trek community is up in arms over the way PE and specifically Daron Stinnett is pissing on the IP. Just head over to the STO forum here on MMORPG.com and see for yourselves the uproar that has been going on since they announced that player owned starship interiors would add nothing but role playing aspects to an MMORPG and decided that they didn't need them. They have decided basically to remake EVE with a WoW ground game and a lot of people have already just given up and walked away from this game. Not to mention comments like "There is still plenty of time to cancel your subscription" and "We're not making a game for Trekkies, We're making a world class MMO" from Stinnett have just fanned the flames so-to-speak.
I personally think the way G&H made it into late closed beta and the fact that they were even selling pre-orders for the game right up until the point where they declared it vaporware and ripped it out from under the loyal fans of the game speaks loads about their business practices. Then they basically posted a very nicely worded announcement to their loyal fan base stating how pleased they were with everyones efforts where G&H was concerned but they have decided it's vaporware so bugger off.
I'm sorry for the people that were waiting for G&H and I do hope they find their game eventually but if you think it will be STO you may be setting yourself up for another downfall. My best advice is unless PE changes direction away from a combat oriented arcade type Star Trek MMO (Like all the other games that failed horribly with the fan base) you may not want to get your hopes up.
Graphics rich and content poor can best describe this game. You would have people complaining about it within the week. No crafting, come on, name a successful MMO without crafting. Best it fades into the sunset.
The only bad thing to come out of this, Pepetual still has the STO license to mess up.
I am bummed they got rid of this game. Yes it wasn't perfect but it was fun to play. I can't believe that they dropped G & H to support star trek. Yes many people will like star trek but I don't think you should place the reputation of your company on a niche (sci-fi vs fantasy) market.
Most of what zOMGREI rants is simply worng, don't want to discuss it further. PE did some things seriously wrong. Doing an MMO is unlike doing normal games. PE did not start working on one but two(at least) without experience and payed for it. The graphics have been ok, the quests have been ok, the zones have been ok, but content and stability have been lacking. Even stable it would have been not enough for an successful start in the MMO world. It was all pretty average with the exception of the 'Rome Fealing' with they did great.
Try baiting a little more. If you claim I've said something wrong, then back it up; instead of simply saying "OLOLOLOL RONG!11!!".
I'm not the only one that saw that the talents, class system, and skills, were a direct copy of WoW's with the names changed. There was a reason most of the updates about the game were lore related and graphics related, instead of information about game mechanics.
We're talking copy and paste level stuff here, people. Considering that they plagiarized such a large portion of the game, I have to question how much of the other content in the game was actually "original", and not just direct copies or "slightly modified" versions of other people's work. I wouldn't be surprised if, one day in the future, I see a model or texture that was used (or "borrowed and changed slightly") for the game on some community site that they nicked it from.
If this game had made it to retail, I wouldn't have doubted that we would have seen lawsuits galore.
Another example of how out of touch with actual gamers that Stradden would post this. As actual news.
What do you mean? Consideing his statement of this being a game that will probably never reach store shelves, I'd say he's pretty much right along with the community. And since they had these few remaining screenshots sitting around, why not post them where people can look if they want?
I don't think he posted this as news. More like a memorial...
~nox
Or as an example for other publishers to think twice before unleashing an abomination like this one unto the gaming masses.
Seriously, I know graphics aren't everything...but come on. It's not so much the quality as it is that there just seems like there's something..."off"...about them.
Simple way to cut cost and still make some revenue...
Make the game into a Light Version, PvP Ladder System, Free-2-Play with ads.
Sure the game won't be at it should have been, but there will be some people who will play, and thus provide some revenue. Then later on, begin to expand it.
But oh well...
I was really looking forward to this game. I played in the closed beta. So sad.......
I think we could do without the personal attacks.
I didn't get to play the beta but I too was looking forward to this game. I also think the screens look good.
LOL...yeah, if I was in charge like Stradden is LuRavi would have got a short vacation......
Ah.... did you actually read the post that went with the screenshots?
Can't you show even a little respect for the work of others. No matter what you *personally* think of the game, there's been a lot of hard work and personal investment put into the making it and this announcement is a sad thing for many people.
These kind of comments are worse than laughing at a funeral, it's like . . . like . . . spitting on the coffin
I too was looking forward to this game and I'm saddened with this news. I'd like to wish the best of luck to those moving on and also thank the support people as I found them to be very nice, dedicated and helpful.
No, there wasn't. If you were in the beta, you would have seen that a lot of it was an amateur rush job, the entire skill/talent system was an almost carbon copy of WoW. In the most literal sense possible. I'm not just saying that, you could rename the skills and talents and you had G&H (or WoW).
PE were assholes to their fans as well, so it's quite satisfying to see them get their comeuppance to say the least.
According to a lot of posters on this forum as well as off sites forums Every MMO ( or so we are lead to believe ) out there copies WOW's talent formulas. And there isn't any thing wrong with taking a working system and making it your own.
No, you really don't understand. The classes and their skills were literally just renamed versions of the ones in WoW. It's not just taking the formula and adapting it for the game, it was a blatant facsimile.
LOTRO is an example of taking the WoW formula and making it your own. This was not.
So, when are you releasing your game? I'd love to see it. You can obviously do much better than that amateur bunch, right?
Because you have to be a developer to criticize something.
Next time my History professor starts talking about WW2, I'll tell him to shut the fuck up because he didn't fight in it.
Critizing the game is one thing. Sitting back and shitting on a groups work is another. You have no idea what they went through. When you say, "No, there wasn't", you claim to know what you don't. Take some responsibility in the statement.
You obviously have no idea as to how these people treated their community.
Stop using tired logic like the "OLOLOLOLOL U HAEV TO MAKE UR OWN GAME TO CRITICIZE", seriously. It's flawed logic, and always has been.
The project was a failure, they know it, everyone knows it. They tried as long as possible to try and deny it. Just take a look at how they shit all over the ST community.
There's *no* effort involved in lifting another game's system wholesale, renaming the skills, classes and talents, and then trying to claim it as original work. None.
Step back a minute...you replied to a post that recognized the teams hard work. You claimed they didn't work hard with your opening statement. I'm calling you on that and not your opinion of the game itself. So slow your roll and quit going off track.
Because my opinion differs from the OP, and I don't think MMORPG could get away with exposing the serious flaws this game had.
This game was a total rush job in an attempt to get some funds to keep the ST license. There was no legitimate effort. You can't respect "hard work" when there wasn't any.
Great, you keep convincing yourself of that and we'll move on.
Whatever helps you sleep at night. The mass layoffs don't lie.
Hmm , actually I currently play WOW as my MMO of choice and really saw nothing that G&H had that any MMO didn't offer. Tank, healer or ranged and casters. But I was happy and enjoyed playing G&H while it was there.
My opinons of the game were that I liked it. I wont go into detail as PE has not mentioned of the NDA being lifted. Canceling usually means the NDA is up, but this game is NOT cancelled, just put on hold. So until i hear otherwise I wont comment. I will say this though, the game DID have alot of work put into it zOM. Your comments show how much you don't know about what it takes to develop a game. And for what it was, it had alot of positives. By no means was it destined for failure. It only needed time, which PE decided to hold off on due to a better IP. This is quite understandable, as in true business, you go were the money is. And a mythological game at this point holds no ground to an amazing sci-fi with a huge player base backing. Seriously, trek conventions are nuts. They are not my cup of tea, but I see why they chose this obvious path. Its just sad that they did not think of this before inviting a mass amount of people into a game they hyped as coming out soon. Anyways, GnH will be back. They have pretty much stated this in the Eulogy. By the way, in my personal opinon with EA, and a so and so person named Chris Mckibbin, this was bound to happen. Sadly now the lead designer of the diablo series, Steig has a semi bad rep now. Hopefully he gets back with blizzard and creates Diablo 3 for the masses.
Most of what zOMGREI rants is simply worng, don't want to discuss it further. PE did some things seriously wrong. Doing an MMO is unlike doing normal games. PE did not start working on one but two(at least) without experience and payed for it. The graphics have been ok, the quests have been ok, the zones have been ok, but content and stability have been lacking. Even stable it would have been not enough for an successful start in the MMO world. It was all pretty average with the exception of the 'Rome Fealing' with they did great.
The vitriol aside, the poster above who made the statement that GnH blatantly ripped off WoW with their talent tree was dead on. I was in closed beta for 5 months and I complained and complained about the eerie similarities between the original class trees and the WoW talent trees and nothing was done, no one from Perpetual even made an attempt to explain why their system was, in their opinion, different. Then when they recently revamped the trees the similarities were astonishing. The skills weren't simply "tank related skills" or "healer related skills", they were obvious ripoffs. With virtually every fantasy game that comes out there are unfair comparisons to WoW just as their were unfair comparisons to EQ when WoW was in beta, but this time I think the criticism was fair. The straw that broke their back was when they finally admitted there were no plans for either PvP or crafting at release.
I had to wonder at that point if they had really thought things through when they started development.
Thanks for posting these :)
I took part in the beta, and while probably not a game I would have played in the long run, it's always sad to see so much development, modelling, animation work, etc counting for nothing!
More nice screenies.
I hope this is not the same fate for STO. Of the two games STO is the one I would prefer to see done and done well. Personally I think they made the right choice.
I couldnt agree more..... LuRavi, if you want to post BS like that, go the wow boards. You will fit right in there
I personally think the way G&H made it into late closed beta and the fact that they were even selling pre-orders for the game right up until the point where they declared it vaporware and ripped it out from under the loyal fans of the game speaks loads about their business practices. Then they basically posted a very nicely worded announcement to their loyal fan base stating how pleased they were with everyones efforts where G&H was concerned but they have decided it's vaporware so bugger off.
I'm sorry for the people that were waiting for G&H and I do hope they find their game eventually but if you think it will be STO you may be setting yourself up for another downfall. My best advice is unless PE changes direction away from a combat oriented arcade type Star Trek MMO (Like all the other games that failed horribly with the fan base) you may not want to get your hopes up.
Bren
Graphics rich and content poor can best describe this game. You would have people complaining about it within the week. No crafting, come on, name a successful MMO without crafting. Best it fades into the sunset.
The only bad thing to come out of this, Pepetual still has the STO license to mess up.
I am bummed they got rid of this game. Yes it wasn't perfect but it was fun to play. I can't believe that they dropped G & H to support star trek. Yes many people will like star trek but I don't think you should place the reputation of your company on a niche (sci-fi vs fantasy) market.
Try baiting a little more. If you claim I've said something wrong, then back it up; instead of simply saying "OLOLOLOL RONG!11!!".
I'm not the only one that saw that the talents, class system, and skills, were a direct copy of WoW's with the names changed. There was a reason most of the updates about the game were lore related and graphics related, instead of information about game mechanics.
We're talking copy and paste level stuff here, people. Considering that they plagiarized such a large portion of the game, I have to question how much of the other content in the game was actually "original", and not just direct copies or "slightly modified" versions of other people's work. I wouldn't be surprised if, one day in the future, I see a model or texture that was used (or "borrowed and changed slightly") for the game on some community site that they nicked it from.
If this game had made it to retail, I wouldn't have doubted that we would have seen lawsuits galore.