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Simutronics
MMORPG | Genre:Fantasy | Status:Cancelled  (est.rel N/A)  | Pub:Simutronics
Distribution: | Retail Price:n/a | Pay Type:Subscription
System Req: PC | Out of date info? Let us know!

7 posts found
  Nivisiru

Apprentice Member

Joined: 10/14/04
Posts: 187

 
OP  8/09/11 8:35:16 AM#1

I check this forum about once a month... not sure why. Too much love for my Old School DragonRealms I guess.

That game had so much going for it vs what we see today imo. Its class system was a combo of what most Themepark games use + sandbox games, at the same time. Not sure why so many mechanics and elements are not used across the "genre". Too many stiff and linear games out there. 

Note: Had a type in my topic, sorry.

  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

8/09/11 8:38:27 AM#2
Originally posted by Nivisiru

I check this forum about once a month... not sure why. Too much love for my Old School DragonRealms I guess.

That game had so much going for it vs what we see today imo. Its class system was a combo of what most Themepark games use + sandbox games, at the same time. Not sure why so many mechanics and elements are not used across the "genre". Too many stiff and linear games out there. 

What in the world are you talking about? In such a random forum too?

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  Nivisiru

Apprentice Member

Joined: 10/14/04
Posts: 187

 
OP  8/09/11 11:23:10 AM#3

Simu, who was making this game made dragonrealms... so yeah.

  Corlandith

Novice Member

Joined: 11/30/09
Posts: 1

11/09/11 5:17:07 PM#4

Heh, yes, and Gemstone as well... I was so looking forward to HJ... I live in St. Louis, I need to run by the Simu offices and kick someone I guess, to vent my frustrations...

 

 

~C

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 7436

"Really officer, they're herbs."

11/09/11 7:05:10 PM#5

This game as cancelled what - like 2 years ago.?

  Isane

Novice Member

Joined: 5/24/06
Posts: 2698

"Some do , Some don''t , Others just cry"

Jean Sali

6/03/12 8:04:53 PM#6
Originally posted by Nivisiru

I check this forum about once a month... not sure why. Too much love for my Old School DragonRealms I guess.

That game had so much going for it vs what we see today imo. Its class system was a combo of what most Themepark games use + sandbox games, at the same time. Not sure why so many mechanics and elements are not used across the "genre". Too many stiff and linear games out there. 

Note: Had a type in my topic, sorry.

Yep agree shame they didnt have the willpower to finish it. The Dragonrealms mechanices , skill and experience systems would have been great

________________________________________________________
SWTOR and COS games that could deliver !!

  mmaize

Novice Member

Joined: 7/23/09
Posts: 275

6/03/12 8:13:04 PM#7
Originally posted by Isane
Originally posted by Nivisiru

I check this forum about once a month... not sure why. Too much love for my Old School DragonRealms I guess.

That game had so much going for it vs what we see today imo. Its class system was a combo of what most Themepark games use + sandbox games, at the same time. Not sure why so many mechanics and elements are not used across the "genre". Too many stiff and linear games out there. 

Note: Had a type in my topic, sorry.

Yep agree shame they didnt have the willpower to finish it. The Dragonrealms mechanices , skill and experience systems would have been great

Could not agree more.  Loved the Dragonrealms mechanics...not so much the constant changing of rules especially the ones that made absolutely no sense. (Paladins carrying around two sets of armor after adding another armor req just for the purposes of slowing down their progression??) but that aside...mostly good stuff.