Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:570  Guilds:2,964
Members:1,441,664  Online:0
Guests:0  Posts:4,581,658
Artifact Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 12/08/03)  | Pub:Virtrium
Distribution:Download | Retail Price:Free | Pay Type:Subscription
Desktop Client | System Req: PC | ESRB:T

Istaria: Chronicles of the Gifted Previews: E3 Expansion Preview

Settlements is the next expansion. We find out how Horizons is doing in anticipation.

By Dana Massey on May 11, 2006

"Settlements", a recently announced expansion to Horizons, explained

He looked like a new man. An excited and re-energized David Bowman and I met on the floor of E3 to talk about Horizons, the game’s growth and upcoming expansion tentatively titled “Horizons: The Settlements”.

Since the new year, Bowman says that Tulga and Horizons have undergone a renaissance.

“We now have greater confidence in the future of the company,” he said before rattling off statistics. In January, the game retained between 1 and 3% of those players who downloaded the trial. Soon, that number was 19%. This month? 54% of people who downloaded the trial subscribed to the game.

With improved fortunes, Tulga finally took steps to return their title to retail shelves with Settlements. The expansion will include the entire game and, as a thank you to those who have stuck with them, be completely free to current subscribers.

They’re also moving their small research and development team into a second project: Dark World Online, which we will discuss in depth in a separate article. The question here though is how will two titles impact Horizons?

“Horizons only benefits from this,” claims Bowman. He notes how their team is producing a brand new client for Dark World Online, which as a result of their shared technology will be a much needed upgrade to Horizons once it has been adequately tested. He also points to increased hiring across all projects.

Settlements returns to the core values of Horizons and expands them. Crafting and property are the main features he was willing to discuss.

“[We want to] further differentiate the product on the strengths of the product,” he said.

One of the things they’re doing is a completely free-form decoration system. Players will be able to craft furniture and decorations and place them wherever they want inside their houses. Don’t like the chair there? Move it a little to the left. As long as you keep it indoors – Bowman wishes to avoid garage sales on front lawns – you can do whatever you want.

Another addition is gardening. Their game is all about resources and crafting, so why not move that into the property system and let people produce their own resources? This, combined with the planned expansion of food, will allow people to be farmers, decorative gardeners, etc.

Before the expansion, they’re hoping to increase the value of food as well. Currently food modifies the timer on the death penalty. Unfortunately, ambrosia nullifies it entirely. As such, David suggested they may completely remove the supply of ambrosia – so start hoarding now. As such, food and cooking will become more important.

“Dragon lairs rock,” Bowman said emphatically. This ties into their next expansion of racial style housing. Dryads and Dwarves will be able to build houses in their own unique style. Rather than a 2D plot that most bipeds can buy now, the Dwarves and Dryads get 3D plots. The Dryads build up into trees and the Dwarves down into the earth. This, combined with new art, should create a dramatic variety in the player created urban areas.

David is also excited about companion animals; he refuses to call them pets, as that carries associations with what other MMORPGs have done. At E3, he had three types to discuss: familiars, guardians and pack animals.

Familiars do not personally do anything. They’re a pet you select that empowers you to do special things when they are with you.

Guardians are AI driven animals with their own personalities. Thus, you need to be careful. Low level aggressive creatures will attack anything that moves, something that can get you killed. Other types include monsters that only attack when you’re attacked, only when you’re group is attacked, etc. These creatures cannot be controlled, only go with you and do what they feel they should.

Pack animals are a more mundane way to help crafters carry large amount of goods. Think flying cargo disks, but slightly different.

“The expansion is not limited to this, but we do know [that we can do all of this] today, so we’re not making any promises beyond what is listed,” said David Bowman at the end of the interview. He clearly in this regard has learned a lesson from the history of Horizons.

David Bowman looked like a man who had finally turned a corner. He was excited and full of life. Now, he wants to make sure his game can follow him.


You can comment on this article here.

More Istaria: Chronicles of the Gifted Features:

Istaria: Chronicles of the Gifted - Dragons 101 General Article added on Thursday April 15

More Previews:

Rise of Dragonian Era - Beta Weekend Preview Preview added on Monday February 13
Repulse - Beta Preview Preview added on Friday February 10

More Features:

Guild Wars 2 - Micro-Awesomeness Column added on Tuesday February 14
The Free Zone - Is F2P Ruining Korea’s Youth? Column added on Tuesday February 14
 
Our Rating
7.1
User Rating: 7.1
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
Istaria: Chronicles of the Gifted : Development Team Interview Reported on Aug 04, 2010
Earlier this summer, the developers at Virtrium (VI) released a new content update that included... Read More
Istaria: Chronicles of the Gifted : Dragons 101 Reported on Apr 15, 2010
MMORPG.com Istaria reporter Erin McManaway writes this look at what might arguable be the game's... Read More
Istaria: Chronicles of the Gifted : "Scourge of the Skulks" Free Update Reported on Mar 03, 2010
MMORPG.com Istaria Reporter Erin McManaway returns this week to talk about that game's most recent... Read More
Istaria: Chronicles of the Gifted : Free to Play Vs. Pay to Play Reported on Feb 10, 2010
Did you know that Istaria actually offers three distinct pricing plans, one of which is... Read More
Istaria: Chronicles of the Gifted : Dralnok’s Doom: New High Level Content Reported on Nov 23, 2009
MMORPG.com Istaria expert Erin McManaway writes this look at Dralnok's Doom after receiving a tour... Read More

Advertisement