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MMORPG | Genre:Fantasy | Status:Final  (rel 02/28/06)  | Pub:Atari
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34 posts found
  eq2js

Novice Member

Joined: 4/20/08
Posts: 96

 
5/31/08 7:45:34 AM#1

Turbine needs to realize that DDO is going to die...they only have 25k-35k members left, and the release of 4.0 gives them a great opportunity to fix it. Putting 4.0 in the current version of DDO would be stupid because it would be too big of a change to the current players. 4.0 would be much better for creating an MMO, and DDO2 could be very succsessful.

Should they make DDO2

Yes
No
ur a retard if u think they should
(login to vote)
  ironraptor

Novice Member

Joined: 11/06/07
Posts: 35

Coming Soon: Sesame Street Online. Follow by the Tella Tubbies expansion.

11/29/08 5:57:33 PM#2

For the time being I don’t think WotC wants to have any any 4th edition DnD MMO competing against their D&DI. Then there also the problem of the 2nd set core books are still in development.

 

  almerel

Novice Member

Joined: 10/28/06
Posts: 682

My awesomeness shall return...

11/29/08 6:03:40 PM#3

I'm not a fan of what little I know about 4.0 but I think a fresh start for DDO would be good. I never wanted a game to be so successful but I was through most of the content my first 2 wks. I was gone just after mod 1.

-Almerel

  Boneyardjay

Novice Member

Joined: 12/07/08
Posts: 2

12/07/08 4:04:22 PM#4
Originally posted by almerel

I'm not a fan of what little I know about 4.0 but I think a fresh start for DDO would be good. I never wanted a game to be so successful but I was through most of the content my first 2 wks. I was gone just after mod 1.

 

Well since they are up to mod 8 now with mod 9 forthcoming that might have solved a bit of your content probelm.

  almerel

Novice Member

Joined: 10/28/06
Posts: 682

My awesomeness shall return...

12/07/08 4:32:59 PM#5
Originally posted by Boneyardjay
Originally posted by almerel

I'm not a fan of what little I know about 4.0 but I think a fresh start for DDO would be good. I never wanted a game to be so successful but I was through most of the content my first 2 wks. I was gone just after mod 1.

 

Well since they are up to mod 8 now with mod 9 forthcoming that might have solved a bit of your content probelm.

 

Now if I can only convince my friends to rejoin lol. I really missing my boots of featherfall

-Almerel

  Loke666

Elite Member

Joined: 10/29/07
Posts: 13341

12/07/08 4:46:21 PM#6

Sure. Put in some of the good ideas from LOTRO (the nice outdoors for one things, and the dx 10 support), make the game a bit less instanced too. LOTRO have a quite nice gfx engine and Turbine already owns it so it would be a lot less work than using something else.

And change the world for Pete's sake. Forgotten realms might be a bit expensive but both Dragonlance and Ravenloft should be very cheap and are quite nice worlds... Ravenloft would actually really works perfectly and White wolf who owns the license will probably sell it really cheap right now, their edition didn't sell so well as they was hoping after they bought it.

The combat system and the dungeons are good as they are.

There is off course an alternative and that is to make the game F2P instead. Sell some junk that are hard to get in the game in a online store (and gold, but no XP) and then you are competing in a totaly diffrent class. Only good looking F2P game I seen so far is RoM, well maybe Ryzom too but DDO could easily get a million player or 2 then. Should still bring in more cash then now.

But a new DDO is off course better.

  moorewr

Novice Member

Joined: 6/15/08
Posts: 72

ddo : thelanis : pantalaimon

12/07/08 5:40:49 PM#7

I dislike very much the idea of letting people spend dollars for uber gear. So much I'd quit if a game I played  went that direction.

Keep your 4th edition away from my MMO. And from me. Do not like.

Also keep Forgotten Realms far away from me. I'm very glad the game is set on Eberron compared to FR.

  User Deleted
12/08/08 5:46:08 AM#8

Yup DDO2 with all the core clases and 4.0 rules would be amazing.

Very important: do not give caster classes 'sp' again. Thats one of the reasons that got ddo killed.

Use the rules for casters, limited spells per day [ rl day or ingame day but enforce it ].

Use the game real time for all the other classes too in terms of recycling abilities. dont make up crappy shrines like in ddo.. that was a sad choice imo.

Dont make up 'boss' npcs with invulnerabilities almost godlike etc.. thats not d&d. The boss fights in ddo were a joke in terms on how is possible to ruin a games system to artificially make something harder to kill.

Dont come up with normal / Elite versions of a dungeon. This is D%D not some crappy rpg system.

Plan a game with random dungeons and encounters + traps in open areas.

Give us a game in Forgotten Realms or better, in Krynn. That would be an hit.

Above all stay true to the D&D core rules. Do not try to reeinvent the freaking weel..

Enforce heavy penalities upon death to the players, light death penalities only encourage reckless gaming and mindless planning.

Get a good designer for armors and weapons. Someone who actually knows what an armor should look like. Not the crappy looking flashy rainbow armors from ddo that look like coming from a circus.

  Bill_Pardy

Novice Member

Joined: 8/21/07
Posts: 196

Hi

12/09/08 9:29:54 PM#9

Use the rules for casters, limited spells per day [ rl day or ingame day but enforce it ].

 

*casts Magic Missile at the kobold* Ok guys, I'll see you tomorrow. At this rate I should level up by next Christmas.

I really don't think the pnp spell system would work in an MMO. If you think the zerging is bad now wait till you have to be level 10 to actually participate in the quests 

  Rokurgepta

Apprentice Member

Joined: 8/15/08
Posts: 1786

12/10/08 5:06:38 PM#10
Originally posted by moorewr

I dislike very much the idea of letting people spend dollars for uber gear. So much I'd quit if a game I played  went that direction.

Keep your 4th edition away from my MMO. And from me. Do not like.

Also keep Forgotten Realms far away from me. I'm very glad the game is set on Eberron compared to FR.


 

FR I think would have been a much better setting overall. The setting is one of the reasons DDO has a small subscriber number.

  moorewr

Novice Member

Joined: 6/15/08
Posts: 72

ddo : thelanis : pantalaimon

12/10/08 5:29:11 PM#11
Originally posted by Rokurgepta
 

FR I think would have been a much better setting overall. The setting is one of the reasons DDO has a small subscriber number.

 

Maybe. I've hated FR in all its forms, though, so they would have lost me. :)

  Greyflame11

Novice Member

Joined: 11/29/08
Posts: 39

12/10/08 5:29:45 PM#12
Originally posted by Rokurgepta
Originally posted by moorewr

I dislike very much the idea of letting people spend dollars for uber gear. So much I'd quit if a game I played  went that direction.

Keep your 4th edition away from my MMO. And from me. Do not like.

Also keep Forgotten Realms far away from me. I'm very glad the game is set on Eberron compared to FR.


 

FR I think would have been a much better setting overall. The setting is one of the reasons DDO has a small subscriber number.


 

I agree that FR would have been a more successful setting.  But alas in the real world there are issues that cost money and to get the FR campaign would have cost too much (or so I've read).

Eberron is a place one has to get use to.  It's not so bad... Too bad DDO is just so limited... even with 8 modules.  I am now a believer that the experiement of having a central town/city for all adventures to be centered on does not work... Players expect and want vast wilderness not as an instance but as an area where they can socialize while they play the game....

  Rokurgepta

Apprentice Member

Joined: 8/15/08
Posts: 1786

12/10/08 10:36:11 PM#13
Originally posted by Greyflame11
Originally posted by Rokurgepta
Originally posted by moorewr

I dislike very much the idea of letting people spend dollars for uber gear. So much I'd quit if a game I played  went that direction.

Keep your 4th edition away from my MMO. And from me. Do not like.

Also keep Forgotten Realms far away from me. I'm very glad the game is set on Eberron compared to FR.


 

FR I think would have been a much better setting overall. The setting is one of the reasons DDO has a small subscriber number.


 

I agree that FR would have been a more successful setting.  But alas in the real world there are issues that cost money and to get the FR campaign would have cost too much (or so I've read).

Eberron is a place one has to get use to.  It's not so bad... Too bad DDO is just so limited... even with 8 modules.  I am now a believer that the experiement of having a central town/city for all adventures to be centered on does not work... Players expect and want vast wilderness not as an instance but as an area where they can socialize while they play the game....


 

From what I heard it was a Wizards of the Coast decision that they use Eberron. It is not a bad world, but FR would have allowed players to play in a world with some familiar things and a chance to see how the devs created a world familiar and liked by so many. Sure some would have been upset no matter what, but I would have loved seeing what they did with a place like Icewind Dale or any of the cities in the realm. The comfort of knowing some of the places and having it come to life in a game like DDO could have made it a huge winner.

  Storman1977

Advanced Member

Joined: 5/06/06
Posts: 70

12/10/08 11:57:14 PM#14

Personally, they should open up the world of Eberron.  Thus far we've been stuck on one continent.  There is so much more to Eberron than just Xen'drik.  While I like the instancing, huge social wildernesses would be a great thing as well.

  moorewr

Novice Member

Joined: 6/15/08
Posts: 72

ddo : thelanis : pantalaimon

12/11/08 7:45:38 AM#15
Originally posted by Storman1977

Personally, they should open up the world of Eberron.  Thus far we've been stuck on one continent.  There is so much more to Eberron than just Xen'drik.  While I like the instancing, huge social wildernesses would be a great thing as well.

Oh, agreed. Take us to Sharn post-haste.

We've seen that large groups in public areas are beyond the current game's scope.. (the anniversary battle in the Marketplace spawned dozens of instances and slowed down to slide show rates). Maybe the purchase of Umbra's rendering software is part of the cure for that. They have informed us that There will be an entirely new client for the preview server.. which also implies a complete change in client software for the live game.

  Dylannoone

Novice Member

Joined: 12/06/08
Posts: 10

12/11/08 9:54:43 AM#16
Originally posted by moorewr
Originally posted by Storman1977

Personally, they should open up the world of Eberron.  Thus far we've been stuck on one continent.  There is so much more to Eberron than just Xen'drik.  While I like the instancing, huge social wildernesses would be a great thing as well.

Oh, agreed. Take us to Sharn post-haste.

We've seen that large groups in public areas are beyond the current game's scope.. (the anniversary battle in the Marketplace spawned dozens of instances and slowed down to slide show rates). Maybe the purchase of Umbra's rendering software is part of the cure for that. They have informed us that There will be an entirely new client for the preview server.. which also implies a complete change in client software for the live game.

 

 

I agree, also i heard on an interview a few weeks ago, cant remeber which one,that turbine would be looking at a new continent for DDO in a later mod.

rawskins Xfire Miniprofile
  Mystincloud

Novice Member

Joined: 11/23/08
Posts: 46

12/11/08 2:44:35 PM#17
Originally posted by Dylannoone
Originally posted by moorewr
Originally posted by Storman1977

Personally, they should open up the world of Eberron.  Thus far we've been stuck on one continent.  There is so much more to Eberron than just Xen'drik.  While I like the instancing, huge social wildernesses would be a great thing as well.

Oh, agreed. Take us to Sharn post-haste.

We've seen that large groups in public areas are beyond the current game's scope.. (the anniversary battle in the Marketplace spawned dozens of instances and slowed down to slide show rates). Maybe the purchase of Umbra's rendering software is part of the cure for that. They have informed us that There will be an entirely new client for the preview server.. which also implies a complete change in client software for the live game.

 

 

I agree, also i heard on an interview a few weeks ago, cant remeber which one,that turbine would be looking at a new continent for DDO in a later mod.


 

Sweet! If you can find that article, please let me know.

  screenpete

Novice Member

Joined: 3/26/07
Posts: 14

1/07/09 11:28:24 PM#18

they need to release the Dragon Marks and really explore teh  gray morality of Eberron.

  moorewr

Novice Member

Joined: 6/15/08
Posts: 72

ddo : thelanis : pantalaimon

1/08/09 7:42:07 AM#19
Originally posted by screenpete

they need to release the Dragon Marks and really explore teh  gray morality of Eberron.

 

Dragon Marks have been in the game since Summer 2007. 

  lightning-rd

Novice Member

Joined: 1/02/09
Posts: 123

1/08/09 7:47:15 AM#20

DDO would have been a much larger hit had they taken another year to add an actual full game world to explore instead of releasing it as completely instanced in a single city.

Everything about this game is great (especially the combat and D&D based skill system) except for the obvious missing huge game world.  They've added wilderness areas, I know, but that's not nearly what they needed.

 

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