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D&D Online Forum » The Rusty Nail (General) raquo; Newbie question

7 posts found
  Patryz

Novice Member

Joined: 2/22/07
Posts: 46

 
11/05/09 4:40:14 AM#1

Hi, i started playing this game recently, i'm currently lv 3, so far i really enjoyed this game, but after i started doing quests with groups, i noticed the no one uses a little tactic while doing dungeon, it's only get in, smash everything as fast as you can, who cares of the casters who hits you from the distance, if ppl die, well again who cares, oh look, an optional objective, should I ask if someone wanna do it? Nahhhhh, i want to finishhhhhh... And so on.

 

WTF? D&D is a pve, basically roleplay game, about EXPLORING dungeons, this kind of play is really crappy for me (i played wow, i know what i'm talking about).

 

So what i'm asking is, does it get better at higher levels?

  DanitaKusor

Apprentice Member

Joined: 6/17/09
Posts: 24

11/05/09 6:23:25 AM#2

I have been in a couple of groups like this, but learned to avoid them.

There are a few simple things you can do to avoid them.
1. Never join any group that advertises through general chat, always use LFM to find your groups. 
2. Don't join any group that says they are going to zerg a quest. Ask at the start of the quest if they are going to do the optionals, or mention you are a new player and would prefer to take it slow.
3. If starting your own groups put no-zerg in the description (it helps a lot). 

It does get better later, but only because some of the later quests are a lot tougher compared to Korthos/Harbour quests and rushing off on your own usually = dead. 

  Nadia

Hard Core Member

Joined: 7/26/03
Posts: 4783

11/05/09 8:16:28 AM#3
Originally posted by DanitaKusor

3. If starting your own groups put no-zerg in the description (it helps a lot). 

this is great advice

 

also, if you are playing on the new server, Orion, theres probably many seasoned players trying to earn Favor fast

(trying to complete quests as fast as possible to earn favor to unlock Drow and other features)

 

 

  Patryz

Novice Member

Joined: 2/22/07
Posts: 46

 
11/05/09 8:47:48 AM#4

ok thx for the advices, i'll stick around a little more then :D

  jamigre

Novice Member

Joined: 4/07/03
Posts: 263

11/12/09 11:50:54 PM#5

 PAtryz, truth be told, I've been in a few groups like that, but the vast majority of people ive teamed up with have been stellar, and ive really been adding people to my friends list like never before. 

I really love this game :)

-------
Casually enjoying EVE. Kinda wanna try Earthrise, but waiting until a free trial, & post-testing first hand awaiting SWTOR
-------

  DelCabon

Novice Member

Joined: 7/25/03
Posts: 55

Life is Live.

11/15/09 10:31:41 PM#6

I notice the same thing at lower levels. The higher CR dungeons for the most part force groups to pay more attention to strategy and class reliance in order to be successful. I don't linger long in groups that refuse to stay together and make the most of their effort, inevitably such efforts become a huge waste of time not to mention incurring expensive repair bills.

Del Cabon
A MMORPG Native formerly of Trinsic and Dereth. Current resident of DDO (Khyber), LOTRO and AOC.
Founder of Starshadow c. 1995 (ret.)

  fatenabu1

Novice Member

Joined: 10/12/06
Posts: 381

11/15/09 10:37:04 PM#7

I agree most groups I have been in have been awesome. Also if they are just going around smashing everything they may be missing parts of the dungeons. Such as one dungeon I remember to do part of it you need a rogue to unlock a gate to get a chest in it or something like that. Also the more you play the more puzzles you get, in Stormreach there is a fun solo quest you do that you can not smash anything, you fail the quest if you smash so many things. I thought that was fun. I also enjoy the puzzle quest quite a bit.

 

BTW nice pick of Freddie, Queen was a great band, they still aren't bad but not the same without Freddie.

 

God Bless,

 

Dustin