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Shadowbane

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Priest: An Advanced Guide

Last Updated:Dec 10, 2004
Author:  Xiat
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"Healers are blessed beings who manifest miraculous powers through their connections with the divine. In time, a Healer's link with the supernatural grows even stronger, and they are finally called to be a servant of some supernatural Patron. These blessed individuals are no longer Healers: they are Priests."

From a lore perspective, Priests are one of the most flexible classes. They are most definitely the most flexible Healer class since they are the only one not restricted to a certain alignment or race.

From a build perspective Priests are one of the most complex classes to build. Ignoring Disciplines, Skills and Races, Priests have 33 trainable spells along 3 different spell lines. That means to GM them all would require over 1300 trains. Then we have to add in points for skills themselves, Disciplines, weapons and armor, and any other special traits you want to have. A level 60 Priest has only trained about one fifth of the total capabilities available to their character.

Before Refiners, rolling a Priest took a lot of planning in advance. Now it is a lot easier but if you don’t want to have to spend your life savings and 3 months of your life, it is best to decide in advance the direction you want to go with your Priest.

To view the full 58 page document, click here.

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