We just completed a server side hot fix to the Treachery server, and this patch will be pushed live across the entire service after each world restart. This server side patch will address the following issues:
- Fixed several client side and server side crashes.
- Closed a loophole where users could force players and NPC's to sit.
- Fixed an exploit associated with cancelling player trades.
- The 'junk' key command no longer works with city assets.
- City upkeep and maintenance costs have been reduced.