As reported nearly a month ago, Shadowbane has come out with a Loreplay server. Unlike last months' report, this update brings you a scheduled launch date. Here is what the developers had to say:
The Shadowbane Team is proud to announce that on Monday, September 19th, 2005, the first Shadowbane Loreplay Server will be launched! Shadowbane, a massively multiplayer online game known for its intense player-vs.-player conflict and real-time strategy elements, is one of the few massively multiplayer online games that let players actually change the world. Vindication, the name of the first server to use the loreplay ruleset, will be the first server to regulate players' strategic options, limiting the types of characters that can join the various Faction-based Guilds, who may cast beneficial and peaceful powers on each other, and who may even group together. These may seem like harsh restrictions, but these game elements have been requested by a large segment of Shadowbane’s community for some time. For the first time, individual guilds will face limits in their power and abilities, and be forced to make strategic decisions to maximize their effectiveness on the battlefield. Shadowbane has long been acclaimed for its rich backstory and in-game history, and the Loreplay Ruleset will create a rich play environment that better mirrors the factionalized fiction. Many players will finally experience Shadowbane as they originally imagined the game would be. Combined with the Realm and kingship system introduced in Shadowbane’s last expansion, Throne of Oblivion, players can now for the first time ever wage war to see which of which of Shadowbane’s myriad factions is truly the greatest! Who will be able to forge an empire and crush their enemies: the Temple of Cleansing Flame? The High Court of the Elves? The Centaur Cohort? Or will the conquerors be one of more than a dozen other factions? Only time, and the players, can tell!
To read more on this Loreplay Server, click here.