<
>

User Rating

8.17

8.172646537948.172646537948.172646537948.172646537948.172646537948.172646537948.172646537948.172646537948.172646537948.17264653794

Tabula Rasa Videos

Video Walkthrough with Richard Garriott(36:07)

NCsoft has released this video walkthrough narratted by Richard Garriott legend among RPG gamers. So grab a chair, a bowl of popcorn and your favorite soft drink and enjoy this 36 minute long video.
Duration: 36:07
Views: 4,693  22 comments
Game: Tabula Rasa
Mode: Switch to Full-Screen Mode

Download (Right Click -> Save As): Register or login to download videos.

User Comments

  • Vikstar(posted Tue May 27 2008)
    • mishydishy, this is an FPS because you are playing the game from the point of view of a single character, even if the camera isn't located inside its head. A third person game is something like command&conquer, where you don't play from the perspective of a single unit but command whole groups of units. TR is an FPS MMO with a third person camera view.
  • mishydishy(posted Sat Jan 19 2008)
    • LOL So you say it's like an FPS, eh? Well, let's see what makes an FPS an FPS: First-person view, and you are a shooter. Tabula Rasa only has one of those. TR, in very general terms, is an TPS-RPG, not an FPS.
  • shadowsoal(posted Thu Dec 06 2007)
    • No FREEDOM...Right.... So... Constant choices of missions which dictate the road you go down when you choose them. The ability to go back on your class at ANY time and choose a different class in order to experience the entire games content more quickly and easily, aswell as giving you the ability to maybe provide a unit that your group may not have and need. Oh...and the thing that actually defines this game as something different and is said at LEAST 3 times in the walkthrough....Dynamic battle fields with CONSTANTLY changing territory control... Right... No freedom.. ....Idiot!
  • Runefruit10(posted Sat Nov 24 2007)
    • This game has good ideas. But this is why Darkfall has the best ideas. Darkfall has FPS and all that stuff but it has one more very important thing that Tabula Rasa does not. FREEDOM. This just seems like a better version of Halo to me. No freedom at all. Play through a mission and you have to go to the next. This is why the features in Darkfall are better. I don't see Tabula Rasa having anything to do with freedom.
  • SaitanMar(posted Wed Nov 07 2007)
    • I like the skill system and class system, I hate being put into a class at the start of the game and I like choosing as I develop but can always change! like SWG and EVE had!
  • Elikal(posted Sat Sep 15 2007)
    • Oh my dear Lord British... you went quite astray. Why Mr Garriot didnt stick to real RPGs is beyond me. I wondered this all the way he worked on TR. And as they say, if it walks like a duck and quacks like a duck it IS a FPS. Well, it sure will have its audience, but my bet is, it will have many players in Asia and only a very, very small market in the west. Many ppl who love FPS will just play Halflife 2 and such things online. It was one of the great things SOE once had to learn when they made their NGE, that RPG players love their pseudo-turn based combat, and I take any bet VERY few playing classic MMOs like WOW, EQ2 or what will really play this game, for said reason. Sure, the details sound good, but still the core game is duck and cover, a FPS, no matter how many stoies and ethical dilemmas you put in. I just dont see thing anywhere but a tiny niche in the western market. Lord British, pls go back to make real RPGs or MMORPS and not Onoine FPS shooters!
  • Mr.Miffo(posted Wed Sep 12 2007)
    • I've read a few posts about this game, and I notice people sais alot of shit without knowing a shit. I've been playing the beta now for a few weeks and got to lvl 27 befour character whipe. I noticed someone saying "you get the logos handed to you" you clearly havn't played thorugh the n00b area. The game looks good and they are doing a hell of a good job on the bug front. Though in my opinion it's a bit easy and I still wonder if it'll be as easy in high end and what will be there. I'm still not sure if I'll pree order. I think it will last a while, though how long depends on the high end. It's a fun game to just grab and blast some, but even that gets kind of boring. Im not sure if it can compete with the more popular MMOs or online FPS (no it's not an FPS but it's made to atract players from that group of gamers), it might crash like Auto Assult, but I belive that this game can get far if they make it a bit harder and it has a good endgame. And no it doesn't suck but it doesn't rock eather, yet.
  • warlord2020(posted Sat Sep 08 2007)
    • Looks like the demo player was overpowered for the zones he was in. But with a group of friends and a more balanced battlefield, this game looks like a promising change.
  • Unstoppable(posted Fri Sep 07 2007)
    • Hm this brings thing more to perspective after playing the beta.
  • Alienovrlord(posted Fri Sep 07 2007)
    • I used to follow this game. Then I started to hear ideas like this one: Character administrative services that can become unavailable based on the actions of NPCS. It's statements like this from MMORPG developers who are supposed to be making a GAME that make me go - WTF? Yeah, sounds great on paper. Just like perma-death and all the other game mechanics so full of holes anyone could drive a truck through them. But who knows, maybe Garriott can make it work. We'll all see in a month.
  • Flummoxed(posted Thu Sep 06 2007)
    • yow, the walkthru of the reactor mission looked very complex. The ethical parables are the most interesting aspect for me, i wonder what kind of consequence there is/will be for making various choices of who to support. And do those consequences affect the gameworld as a whole for everyone, or are they just local to you? Would be great if the player's choices affected things like direction of the story arc globally.
  • Sovren1(posted Thu Sep 06 2007)
    • Well, whether it is good or it isn't won't rear it's head till release. However well it does, I am glad to see that this game is trying to present an alternative to the stale "whack a mole" type of MMO that doesn't rely on fantasy or poor AI, and the japanese hand fan type of grouping. What I mean by that is having a tank at the focal point with all his buddies spread out behind him. Takes absolutely no skill to play that way. Not only are games like that inbalanced for the most part, they are also predictable.
  • badgerbadger(posted Thu Sep 06 2007)
    • halo for RPG-ers?
  • Kordesh(posted Thu Sep 06 2007)
    • Actually neon, I don't think it will suck, i've been in the beta for a bit now, but honestly, the only people who I could see finding the game terribly interesting are people who are interested in FPS games, because that's just about all it is. There are no objectives, the logos are just handed to you, and its run and gun all the way. I've had very high hopes. Trust me, I want this to work out, and I think if they listened to the community a bit more and gave the game more time it would be great. Personally though, I don't have the time or money to wait for the game to be interesting. I'm giving it another two weeks to see if I can try to "find the magic" again, but honestly, I think I'm looking for something that isn't there /=
  • neoncoyote(posted Thu Sep 06 2007)
    • Dont listen to the negative pinheads. I am in beta and I have played for more than 5 mins like most of the negative beta reviews. I have also been in closed beta for over 11 other comercial mmos. This game rocks. Yes it is not fully polished, yes on launch the game like all mmos will grow and change. I am a person that LOATHS FPS games. There is nothing I hate more... and while i am under NDA and cant say much I will say this game is a blast! Close enough to FPS that FPS fans (with open minds) Will enjoy but enough MMO that a FPS game Loather like myself will enjoy. This is NOT a FPS. If you ecpect it to be a FPS you will be unhappy. The most enjoyable part of this game for me is the Large AI combat and how AI can win and loose bases and control points. It's just a blast. Sometimes I go to the fronts and dont care about exp or loot but just have a blast. I preordered the Collectors edition and I look forward to it's launch. (ps. I was in Planetside Beta as well... for those who say it is just like it, well other than guns and armor, there is no real similarity... dont be fooled ;)
  • Jolo(posted Thu Sep 06 2007)
    • Looks great!!
  • deedelechach(posted Thu Sep 06 2007)
    • this game looks great! finally an mmorpg that even my bf said he'll try!
  • Nineven(posted Wed Sep 05 2007)
    • BF2 isn't an RPG you noob. This game has been an idea for Richard Garriot since 1999. It's good to finally see it turn into something. In this day and age though, it's going to have to be a really, really good game to survive the MMORPG Wars.
  • vknid(posted Wed Sep 05 2007)
    • Man this game looks cool. There are so many aspects that sound good when its told to you. I really hope it holds up to that on and after release day. One thing that kind of makes me cringe is the Ethical Parables. Sounds awesome for a single player game, but I don't know how it will fair in an MMO. Think about it.. a group of buddies want to do some missions together but, Buddy A and B can't kill Z faction because their friendly, but Buddy C needs to kill Z faction. So Buddy C has to leave the group and solo it. *crys*
  • checkthis500(posted Wed Sep 05 2007)
    • Man I hate his rat tails. Other than that, good walkthrough. :)
  • Gotrede(posted Wed Sep 05 2007)
    • Speak for yourself. I think this game looks awesome. Also, note I said "looks" not "it is"...
  • eXme(posted Wed Sep 05 2007)
    • This game going DOWN! like auto assault! it SUCK! lol im legend too! geez... rly this game is nothing who need shooting mmorpg? if u want one go play BF2 the best one! geez

Login or Register to post a comment

Tabula Rasa

  • Retail Price: 49.99
  • Monthly Fee: 14.99

Latest Tabula Rasa News

Deployment 10 Live

Jul 24, 2008

NCsoft has announced that Deployment 10, the latest update for Tabula Rasa, is now live.

Depoyment 10.6 on Test Server

Jul 22, 2008

NCsoft has announced that Deployment 10.6 is now on the Public Test Server, bringing with it a drastic increase to prices for Grey Market Vendor items.

Friday Night Fights Q&A

Jul 21, 2008

Friday Night Fights have been a popular event in Tabula Rasa since the game was in beta. NCsoft's Amy "Critters" Crider guides us through the evolution of the event, introduces the new boxing ring, and lets players know how they can join in.

Crafting Improvement Details

Jul 21, 2008

NCsoft has plans to improve the crafting system in Tabula Rasa and senior game system designer Mike Moore has posted an overview of their plans.

Other Tabula Rasa News

Tabula Rasa's AFS War College

Massively attends the first AFS War College for Tabula Rasa.

Massively on Jun 23, 2008

Tabula Rasa Preview: Outbreak in Velon Hollow

Ten Ton Hammer has post a look at the Velon Hollow instance in Tabula Rasa.

Ten Ton Hammer on Jun 13, 2008

Tabula Rasa Creature AI Changes Video

Ten Ton Hammer has a video which shows upcoming AI changes in Tabula Rasa.

Ten Ton Hammer on Feb 27, 2008

The Many Deaths of Lord British

CVG chronicles the various methods of offing Lord British from Ultima 1 to Tabula Rasa.

CVG on Feb 12, 2008

Special Offers