<
>

User Rating

8.18

8.175996152458.175996152458.175996152458.175996152458.175996152458.175996152458.175996152458.175996152458.175996152458.17599615245

Tabula Rasa Member Comments

Showing comments 11 to 20 (355 total)

  • Ascension08(posted Thu Jul 17 2008)
    • Eh, it feels like something's missing, though it's a nice change of pace combat-wise. But the font, the UI, all seemed cheap and clunky...maybe that's just me...and if they made it a little smoother it'd be much easier to play. People were helpful though which is always good.
  • Omegax23(posted Sun Jul 13 2008)
    • I've had so much fun with this game. I've been a lonf time fan of NC soft titles and I believe this to be the best unti Aion!
  • Galgamemnon(posted Fri Jul 04 2008)
    • Great game, NCsoft and Destination Games really outdid themselves on this one, perfect graphics (if you can support it) haven't found any bugs, action packed, wide class selections, new hybrid races make cloning interesting, tons of wide open battlefield, never ending fun!
  • joereed1(posted Fri Jun 27 2008)
    • I found this game fun, but I lost interest fairly quickly. New skills and guns seemed to be a bit of an anticlimax and often no more effective than the ones you were already using
  • Galaxo(posted Mon Jun 23 2008)
    • I like the idea of the game but something is missing.
  • impsmacker(posted Sun Jun 22 2008)
    • Does some truly innovative stuff. Great controls that get the inteface out of the way and get you immersed. Living and plausible world that is fun to explore and react to. Great character development. If you are looking for something different with a good community, give it a shot.
  • dalevi1(posted Sun Jun 22 2008)
    • All in all I have logged 30 hours in the game. I was having fun, but ultimately the invisible walls just became too limiting. It is obvious they want you to stick to a path. The control points are a lot of fun. The problem is outside the control points, it is next to impossible to hit a landmark from 2 different directions. This was a killer for me. The graphics are okay, skill system is alright. There is zero social content. I still think this is the combat system the NGE wish it had been, but without all the things that made SWG a place you want to be in 2 months. So generally, it's good, but not good enough to stick around.
  • Howlrunner(posted Sat Jun 21 2008)
    • This is an MMO for people who hate the slow paced grind fest of all the other MMORPG's out there. The action, compared to the other MMO's is much more fast paced. The level progression is quick and the fact that you can create a clone at every branch of the class progression tree to totally eliminate having to level from 1-50 for every tier four class. There have been criticisms of the crafting system and end game but the developers have addressed this recently. A new crafting system is being prototyped now and new repeatable content is being worked on for the end game as well as unique item sets. One thing I've really enjoyed in this game are the quests. The stories for each are well thought out and executed. The story lines flow together and lead the player along in a constant level progression as well as showing you all the sights every zone has to offer. You're never once going to wonder, "Where the hell do I go now?" In short, if you want a fast paced action RPG with minimal level grind, great story, fantastic graphics, and a team of developers that will actually listen and interact with you, then this is the game for you!
  • bobafett573(posted Thu Jun 12 2008)
    • Found it in a bargin bin for 14.99 at Gamestop. I played it during closed beta and didn't like it at all. However, they've really changed a lot of things and made it ten times better than it was in beta. I'm having a blast playing it. As of now, I've never had to grind on anything as quests are constantly available. This game is worth trying out for sure. The only downside for me was the low fps but I think that's cuz I'm playing on a laptop!
  • triprunner(posted Tue Jun 03 2008)
    • If You like Aliens, Starship Troopers and generally military SciFi You're going to love it. Very detailed, consistent world, military lingo, good mob AI and fast paced action make it pretty cool, casual experience.

Tabula Rasa

  • Retail Price: 49.99
  • Monthly Fee: 14.99

Latest Tabula Rasa News

Dev Corner: Deployment 11 Update

Aug 19, 2008

Starr Long, the Producer of Tabula Rasa® at NCsoft® North America, talks about the newest changes to the game with Deployment 11 and the impact of Operation Immortality™.

Author Tracy Hickman's DNA in Space

Aug 15, 2008

Tracy Hickman, famed Dragonlance author, will have his DnD shot into space along with Richard Garriott in a program that will see the designer take a digital time capsule of the human racetaken to the international space station when Garriott makes the trek in October.

Feedback Friday

Aug 08, 2008

The Feedback Friday feature returns on the Tabula Rasa Community site, bringing information on rules changes, deployment 12, patch note previews and more.

Olympic Events

Aug 05, 2008

The folks at Tabula Rasa have announced three Olympic inspired events which will take place on August 9th on the public test server.

Other Tabula Rasa News

Tabula Rasa's AFS War College

Massively attends the first AFS War College for Tabula Rasa.

Massively on Jun 23, 2008

Tabula Rasa Preview: Outbreak in Velon Hollow

Ten Ton Hammer has post a look at the Velon Hollow instance in Tabula Rasa.

Ten Ton Hammer on Jun 13, 2008

Tabula Rasa Creature AI Changes Video

Ten Ton Hammer has a video which shows upcoming AI changes in Tabula Rasa.

Ten Ton Hammer on Feb 27, 2008

The Many Deaths of Lord British

CVG chronicles the various methods of offing Lord British from Ultima 1 to Tabula Rasa.

CVG on Feb 12, 2008

Special Offers