The folks at Tabula Rasa will be holding a Q&A session, called Tabula Rasa 101, which will answer basic and commonly asked questions about TR.
It’s that time again!
Attention, Soldiers (especially you Recruits!): Next week I will be hosting Tabula Rasa 101, a Q&A session for new recruits that will address some of the basic mechanics of the game and commonly asked questions in Tabula Rasa. No need to sign up, just meet at Alia Das in Wilderness(1) at the following times for your server. Make sure to bring your questions!
Read more here.
They have to do this unfortunately because of the sad fact that there are few veterans that stick around to do this for them.
Is this game still going? I bet it will end up just like Hellgate London soon. So much hype, so little delivered.
/Raises hand.
Yes Mr. Garriott Todeswulf from MMORPG.com...could you tell me why your game sucks so hard and no one plays it anymore? Also can you tell me why you basically left the UO franchise to rot under the demonic plauge known as Electronic Arts? Is it because you needed to whore your baby to make some fast cash...did you hit a wall and couldn't take the franchise forward or did the guy who was giving you all your ideas up and die?
Guys, did anyone of you ACTUALLY played the game...Honestly no standart-maker but surely one of the most original games in todays market...
todeswulf:
You mention Electronic Arts, and frankly the poor performance of Garriott vindicates the decision of Electronic Arts to get rid of him in 2000. Electronic Arts at least cared about their stockholders enough to cut their losses.
If NcSoft had wanted a game designer instead of a legendary showoff, they should have hired Raph Koster. Koster worked on UO, and I wonder if he did the real work of that landmark mmo now that we see what has transpired with Tabula Rasa.
I did.. and it sucked..
I saw it at FRYS for 39.99 and thought it was a steal...oh.. it was a steal alright..
(this was like the 2nd week after release)
Oh. btw, "original" doesnt not mean good.
Yes there was innovation int his game but none of it was appealing to the masses. Yet another company who fails to grasp what the players want. I wanted Tabula Rasa to succeed but unfortunately it did not.
I too wanted this game to succeed - we need more sci-fi mmogs - good ones.
My main complaint was the interface. Seemed too few intuitive, practical.
And combat wasn't thrilling...