MMORPG.com Managing Editor Jon Wood takes another trip down memory lane this week, counting down four shortest lived MMORPGs.
Posted on 04/21/2009 by Jon WoodMMORPG.com Tabula Rasa Correspondent Matt Favale writes this long overdue overview of the class structure in NCsoft's Richard Garriott's Tabula Rasa.
Posted on 09/10/2008 by matt favaleAt Penny Arcade Expo, MMORPG.com's Carolyn Koh spoke with Neal Johnson, Lead QA Tester of Tabula Rasa to talk about the game and how the developers have been working to improve it since launch.
Posted on 09/01/2008 by Carolyn KohThe folks from NCsoft have provided us with these six new screenshots from Richard Garriott's Tabula Rasa.
Posted on 09/01/2008 by Guest WriterAt Comic COn, MMORPG.com's Jon Wood caught with with Amy Crier, the Community Manager for NCsfot's Richard Garriott's Tabula Rasa.
Posted on 07/30/2008 by Jon WoodFriday Night Fights have been a popular event in Tabula Rasa since the game was in beta. NCsoft's Amy “Critters” Crider guides us through the evolution of the event, introduces the new boxing ring, and lets players know how they can join in.
Posted on 07/21/2008 by Guest WriterYesterday we presented a dev journal detailing the making of Velon Hollow, a new replayable instance that is set for release with Deployment 10 for Tabula Rasa. Today we present eight new screenshots from this zombie flavored encounter.
Posted on 07/10/2008 by Guest WriterTabula Rasa game designer Brian Hudson recently completed work on a new instance named Velon Hollow, where the minds of once intelligent beings have been overrun by an unknown toxin, turning them into ravenous zombies. In this dev journal, Brian shares his influences and inspirations in making this new replayable instance.
Posted on 07/09/2008 by Guest WriterTom Potter, the new Lead Designer for NCsoft's Richard Garriott's Tabula Rasa, sits down with MMORPG.com Managing Editor Jon Wood to talk about his thoughts on the game and where it's heading.
Posted on 05/27/2008 by Jon WoodNCsoft has been kind enough to supply us with a pair of developer diaries discussing the rework of Magma Caverns. In this first diary, Lead World Designer Michael Hutchison gives us his take.
Posted on 05/20/2008 by Guest WriterMMORPG.com Community Manager Laura Genender gives us her first impressions of Richard Garriott's Tabula Rasa, the upcoming MMORPG that melds an FPS feel with RPG mechanics.
Posted on 09/20/2007 by Laura GenenderIn Leipzig, MMORPG.com attended a presentation on NCsoft's Richard Garriott's Tabula Rasa. Our cameras were rolling and we bring you the presentation in full in our continued coverage of the Games Convention.
Posted on 08/31/2007 by Jon WoodMMORPG.com Writer Carolyn Koh is attending this year's, modified, E3. Yesterday, Carolyn attended a session with NCsoft that saw her make her way through all of the games that they were displaying. In this article, Carolyn reports on the state of Richard Garriott's Tabula Rasa, the upcoming Sci-Fi MMO from the creator of Ultima.
Posted on 07/12/2007 by Carolyn KohRecently, Community Manager Laura Genender visited the NCSoft offices in Austin, TX to take a look at the upcoming MMORPG, Richard Garriot’s Tabula Rasa.
Posted on 06/04/2007 by Laura GenenderWe interviewed Starr Long, the Producer of Tabula Rasa, about the game's progress.
Posted on 05/16/2006 by Dana MasseyGarrett Fuller sat down with Richard Garriott in San Jose, for part two of our preview.
Posted on 03/29/2006 byRichard Garriott gave a general talk on designing Tabula Rasa, then spoke privately to the press. In part one, we look at his talk.
Posted on 03/28/2006 byIn Austin at NCSoft's community luncheon, we had a chance to chat with "Lord British" aka Richard Garriott - the famed Executive Producer of Tabula Rasa.
Posted on 11/02/2005 by Dana MasseyWe took a whirlwind tour of the NCSoft meeting rooms to see the upcoming City of Villains, Auto Assault and Tabula Rasa, as well as the recently released Guild Wars.
Posted on 05/24/2005 by Dana MasseyAt Penny Arcade Expo, MMORPG.com's Carolyn Koh spoke with Neal Johnson, Lead QA Tester of Tabula Rasa to talk about the game and how the developers have been working to improve it since launch.
Posted on 09/01/2008 by Carolyn KohAt Comic COn, MMORPG.com's Jon Wood caught with with Amy Crier, the Community Manager for NCsfot's Richard Garriott's Tabula Rasa.
Posted on 07/30/2008 by Jon WoodTom Potter, the new Lead Designer for NCsoft's Richard Garriott's Tabula Rasa, sits down with MMORPG.com Managing Editor Jon Wood to talk about his thoughts on the game and where it's heading.
Posted on 05/27/2008 by Jon WoodToday, the folks at Tabula Rasa released a video highlighting the new hybrid races that are coming to the action-packed MMORPG, along with a Q&A from Lead Designer Paul Sage.
Posted on 01/29/2008 by Guest WriterNCsoft has released the extensive patch notes for the most recent Tabula Rasa patch.
Posted on 01/29/2008 by Guest WriterCommunity Manager Laura Genender recently had the opportunity to ask questions of Starr Long, the Producer of Richard Garriott's Tabula Rasa to ask him some questions about what we can expect to see upcoming for the game.
Posted on 12/13/2007 by Laura GenenderNCsoft has released this new, non-exclusive information about LOGOS in their upcoming title, Richard Garriott's Tabula Rasa.
Posted on 07/31/2007 by Guest WriterIn this new developer profile we talk to the CM who has worked on the City of franchise and now Tabula Rasa.
Posted on 10/26/2006 byRichard Garriott, the legendary designer responsible for the Ultima series, sits down to chat about his next project: Tabula Rasa. The game, which was recently redesigned is being developed by Destination Games.
Posted on 08/01/2005 by Dana MasseyOur own Richard Duffek (Kunou) recently had the opportunity to ask a few questions of the famous Richard Garriott - creator of the "Ultima" series and the creative mind behind the upcoming MMORPG "Tabula Rasa."
Posted on 10/11/2004 by Richard CoxThe folks from NCsoft have provided us with these six new screenshots from Richard Garriott's Tabula Rasa.
Posted on 09/01/2008 by Guest WriterYesterday we presented a dev journal detailing the making of Velon Hollow, a new replayable instance that is set for release with Deployment 10 for Tabula Rasa. Today we present eight new screenshots from this zombie flavored encounter.
Posted on 07/10/2008 by Guest WriterToday marks day five of our seven-day screenshot lead-up to the launch of Richard Garriott's Tabula Rasa on November 2nd.
Posted on 10/30/2007 by Guest WriterToday marks day four of our seven-day screenshot lead-up to the launch of Richard Garriott's Tabula Rasa on November 2nd.
Posted on 10/29/2007 by Guest WriterToday marks day three of our seven-day screenshot lead-up to the launch of Richard Garriott's Tabula Rasa on November 2nd.
Posted on 10/28/2007 by Guest WriterToday marks day two of our seven-day screenshot lead-up to the launch of Richard Garriott's Tabula Rasa on November 2nd.
Posted on 10/27/2007 by Guest WriterIn exactly one week from today, NCsoft will launch Richard Garriott's Tabula Rasa. for the next seven days leading up to the launch, MMORPG.com will be bringing you an exclusive screenshot. Enjoy!
Posted on 10/26/2007 by Guest WriterOn September 5th, game journalists and industry professionals gathered at the home of Richard Garriott for an evening of Tabula Rasa themed fun.
Posted on 09/14/2007 by Jon WoodToday, we continue our series of exclusive screenshots from the upcoming NCSoft release, Richard Garriott's Tabula Rasa.
Posted on 06/26/2007 by Guest WriterToday, we continue our series of exclusive screenshots from the upcoming NCSoft release, Richard Garriott's Tabula Rasa.
Posted on 06/19/2007 by Guest WriterToday, we continue our series of exclusive screenshots from the upcoming NCSoft release, Richard Garriott's Tabula Rasa.
Posted on 06/12/2007 by Guest WriterToday, we kick off our series of exclusive screenshots from the upcoming NCSoft release, Richard Garriott's Tabula Rasa.
Posted on 06/05/2007 by Guest WriterFriday Night Fights have been a popular event in Tabula Rasa since the game was in beta. NCsoft's Amy “Critters” Crider guides us through the evolution of the event, introduces the new boxing ring, and lets players know how they can join in.
Posted on 07/21/2008 by Guest WriterTabula Rasa game designer Brian Hudson recently completed work on a new instance named Velon Hollow, where the minds of once intelligent beings have been overrun by an unknown toxin, turning them into ravenous zombies. In this dev journal, Brian shares his influences and inspirations in making this new replayable instance.
Posted on 07/09/2008 by Guest WriterNCsoft has been kind enough to supply us with a pair of developer diaries discussing the rework of Magma Caverns. In this first diary, Lead World Designer Michael Hutchison gives us his take.
Posted on 05/20/2008 by Guest WriterTabula Rasa world builder David Vargo guides us through the design process and philosophy behind the Fault Lever instance in Tabula Rasa.
Posted on 01/25/2008 by Guest WriterTabula Rasa Mission Designer Rebekah Tran has penned a dev diary detailing the Caves of Don, one of the first instance maps that players will be able to explore after entering the Wilderness Area.
Posted on 10/18/2007 by Guest WriterTabula Rasa Producer Starr Long has penned a developer diary describing control points, a game mechanic intended to simulate the back and forth of war by creating a dynamic battlefield.
Posted on 10/12/2007 by Guest WriterNCsoft has provided us with this non exclusive dev diary written by Mission Designer Rebekah Tran. Also included was video of the area with the same name, Torcastra Prison.
Posted on 10/08/2007 by Guest WriterMMORPG.com Tabula Rasa Correspondent Matt Favale writes this long overdue overview of the class structure in NCsoft's Richard Garriott's Tabula Rasa.
Posted on 09/10/2008 by matt favaleMMORPG.com Community Manager Laura Genender has been playing Tabula Rasa since its launch a month ago. Wanting to be fair to the game, we have decided to break this review into two parts, this one, describing Laura's early experiences in the game as she leveled from 1-25, the next is an account of her late and end game experience, where she will officially score the game.
Posted on 12/05/2007 by Laura GenenderBack in September, MMORPG.com Community Manager Laura Genender gave us a preview of NCsoft's new MMO, Richard Garriott's Tabula Rasa. Well, the game launched this past Friday and today Laura brings us her early impressions of the live version.
Posted on 11/05/2007 by Laura GenenderToday, NCsoft released this non-exclusive feature on their cloning system, a mechanic which allows players to make copies of their characters, replacing "alts" which force players to start again at level one.
Posted on 10/01/2007 by Guest WriterJust after the Austin Game Developers Conference, Jon Wood, Keith Cross, Evan Wilkinson, and Laura Genender all of MMORPG.com were given an opportunity to have a tour of the Austin, Texas offices of NCsoft. MMORPG.com site developer and graphics monkey Evan Wilkinson gives this report on the experience.
Posted on 09/21/2007 by Evan WilkinsonIf you've been following the game Tabula Rasa, you probably recognize that female character that they keep using in their promotional material. You know, the redhead with the really intense eyes? Well today, NCsoft has provided us with her back story.
Posted on 09/13/2007 by Guest WriterNCsoft has released this new guide to Arieki, one of the worlds in their upcoming sci-fi MMORPG, Richard Garriott's Tabula Rasa.
Posted on 08/15/2007 by Guest WriterTabula Rasa, when it launches, is going to be a unique MMORPG with many diffferent elements and features. Today, two more of the mysterious symbols have been translated.
Posted on 04/26/2007 by Jon WoodTabula Rasa, when it launches, is going to be a unique MMORPG with many diffferent elements and features. Today, with the help of our friends at NCsoft, MMORPG.com has translated two new ideograms from their unique, in-game language, making these the thrid and fourth symbol to be released through our site.
Posted on 04/11/2007 by Guest WriterTabula Rasa, when it launches, is going to be a unique MMORPG with many diffferent elements and features. Today, with the help of our friends at NCsoft, MMORPG.com has translated two ideograms from their unique, in-game language.
Posted on 04/04/2007 by Guest WriterAt the Game Developers Conference, Jon Wood had the opportunity to sit down for a look at the upcoming NCsoft title, Tabula Rasa. The demonstration was made by Richard “Lord British” Garriot, the man behind the Ultima series, and now Tabula Rasa.
Posted on 03/20/2007 by Jon WoodJon Wood and Matt McLean debut our monthly podcast with news, arguments, music and an interview with Richard Garriott.
Posted on 11/30/2005 by Dana Massey