A new level cap, hours of "new" endgame content, and an entirely revamped experience from Levels 1 to 60. Sounds great, doesn't it? But as this critic discovered, Blizzard's shameless plans to stick with used and no longer appealing formulas has literally created a recipe for disaster.
| Redesign of old content
A large amount of new endgame opportunities
Two new races
| Fairly static and unchanged gameplay
No new class
Still no real class balance