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How exactly will Rogues be playable in PVE or PVP until MoP launch without Shadow dance, Killing Spree, or Vendetta due to the new talent trees? Taking away two of these DPS talents that have been available since BC for all three to be available again after the launch of MoP is not only wrong ethically. But from a game balanced perspective, what will Rogue players do in the mean time? That is assuming MoP launches one month after 5.0 as well? Thoughts? It seems like a balance nightmare to me.
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11/25/11 3:00:56 PM#2
Originally posted by Hoplites a lot of skills were made spec specific |
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11/27/11 10:28:13 AM#3
By the time the MoP talents are on live it won't matter. |
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11/27/11 3:19:09 PM#4
Originally posted by MMOExposed And since you will only be able to pick one talent every 15 levels or so, and the skills are bundled in such a way that you can't really stack useful skills with other useful skills, everyone will pretty much be playing a premade character you will just have the illusion of choice. Also they probably are going to take useful things away from Rogues and Shaman and just give them to the Panda Monks. Ghostcrawler is a human travesty. |
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12/01/11 7:54:43 AM#5
Originally posted by MMOExposed the 3 the OP mention are the LAST talent choice for Rogues and as such available only at level 90. Therefore, when 5.0 hits BEFORE MoP launches (as it has been the case since BC), we will have the whole skill and talent revamp but with a level cap of 85 leading to the rogues losing their top of the line dps talent. I do not think Rogues are the only ones and as Blizzard has said, these will change, so expect them to. Hopefully this part as well. "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime" |
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