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- Genre: Fantasy
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World of Warcraft » General Discussion » WoW is easy........how so???
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Taliasin 5/28/08 9:56:51 AM
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Novice Member
Joined: 2/18/05 |
The question you should be asking is why it takes long to reach max level in some other games. Is it possible they are more challenging? Very likely.
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Pappy13 5/28/08 10:06:10 AM
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Elite Member
Joined: 2/16/07
I dont need to |
Originally posted by Taliasin
Note that I said "requires". It's not simply enough for it to be a possibility, it must be the ONLY possibility. In other words if it takes player A twice as long to reach max level as player B, that doesn't necessarily mean that Player B has more skill or dexterity or better eye-hand coordination. It may be that Player A just likes to take his time and enjoy himself while player B prefers to rush to the end. Now if Player B can reach max level and Player A cannot, no matter how long it takes, than perhaps Player B is more skilled or has better dexterity or something. Time is not the sole factor. The ability to be able to perform the action or not is the key to difficulty. |
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Taliasin 5/28/08 10:10:05 AM
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Novice Member
Joined: 2/18/05 |
Originally posted by Pappy13Originally posted by Taliasin
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Taliasin 5/28/08 10:18:52 AM
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Novice Member
Joined: 2/18/05 |
Originally posted by Pappy13Originally posted by Taliasin
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Antipathy 5/28/08 11:01:02 AM
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Apprentice Member
Joined: 3/29/06
Ex wow players never die, they just come to MMORPG.com to bitch |
Some aspects of wow are easy some aren't. Some require a great deal of time and/or effort (e.g. farming factions to exalted rep). Some require a reasonable degree of skill - e.g. defeating some of the harder raid bosses, getting a top 20 arena team. I have known plenty of people who play wow who have effectively reached their limit - e.g. people who lack the skill to ever progress much beyond kara. Recently on my realm a large raiding guild disbanded because it met a boss it couldn't beat (Lady Vashj) - too many people in the guild were frustrated that the guild lacked the combined skill necessary to down this boss - even when they knew themselves they had the gear. When substantial numbers of people fail at a task - isn't that a sign the task isn't easy? |
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Pappy13 5/28/08 11:31:31 AM
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Elite Member
Joined: 2/16/07
I dont need to |
Originally posted by Taliasin
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Pappy13 5/28/08 11:40:34 AM
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Elite Member
Joined: 2/16/07
I dont need to |
Originally posted by curiousdaoc No it's not a fact. Time CAN be a factor of difficulty, but it doesn't have to be. In my example I showed how time was NOT a factor of difficulty thereby showing your hypothesis that time is always a factor of difficulty to be false. A longer time does not always mean more difficult, it just means more time. It CAN mean more difficulty, but not always. Sometimes, like my example, more time does NOT mean more difficulty. Therefore just because it takes longer in some games to reach max level, that is not evidence that it is more difficult. Furthermore you have shown no evidence that the longer time in other games is due to added difficulty. You're making that assumption based off your faulty premise that time is always a factor of difficulty when it is not. |
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Daffid011 5/28/08 11:42:41 AM
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Elite Member
Joined: 1/03/04 |
Originally posted by TaliasinThat is pretty much exactly what I am talking about. For sake of discussion, the second crafting system is more challenging, it is more complex and it takes much more attention to complete than the first system. The fact that it takes more time is not important in the slightest. The actions taken during a 4 hour game session are far more important than the simple fact the something took 4 hours to complete. I think a lot of people are missing that point.
However, one games come to mind quickly that had a similar crafting system that you describe and another just behind that one. While on paper they appear to be more difficult and challenging, they turned out very different in implementation. They turned out to be grindfests of repeating the same clicks over and over and over. Each was designed by devs to cater to the crowd that thinks difficulty is measured by the amount of time spent doing something, regardless of the difficulty of the tasks being repeated. Some people love time sinks and grind fests and consider them a measurement of achievement and more power to them for being happy. However, time spent does not equate to degree of difficulty, except for testings someones level of patience. |
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Pappy13 5/28/08 12:11:42 PM
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Elite Member
Joined: 2/16/07
I dont need to |
Let me propose another hypothetical situation. 2 games. Game 1 is called the marathon. It's your typical 26 mile race from start to finish. Game 2 is called the 100 yard nap. It requires that a person run 100 yards, but after every 10 yards they must take an hour long nap. If a person were to play game 2, it would take them at least 9 hours to complete the game. Some people have been known to complete game 1 in about 4 hours I believe. Anyone who believes that game 2 is a "harder" game than game 1, please raise your hand. |
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Taliasin 5/28/08 1:15:31 PM
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Novice Member
Joined: 2/18/05 |
Originally posted by Pappy13
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Pappy13 5/28/08 1:24:12 PM
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Elite Member
Joined: 2/16/07
I dont need to |
Originally posted by Taliasin | |


