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World of Warcraft Forum » General Discussion » WoW drops 400k to 9.6 million

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127 posts found
  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1126

Freeloading mooches are the scourge of the gaming community.

2/08/13 4:22:55 AM#81
Would be more interested in seeing an actual current number showing active logins. Asian accounts are misleading.
  MurlockDance

Advanced Member

Joined: 6/20/10
Posts: 1216

2/08/13 4:29:07 AM#82
Originally posted by Pipofix
I dropped my subscription to wow thanks to MoP. All the "classic" stuff that I think a fantasy mmo is about got ruined by asian-themed expansion that really is the worst ive ever seen. To bad, I played the game for many years, but I just cant do it anymore.

Yes, overall MoP was lousy in many ways.

To me it is not the oriental flavour but rather how they implemented it. It is too kitsch when it should have been more like AD&D's Oriental Adventures. My favourite addition from MoP is the pet battle system, which is not enough to make up the money I paid for this expac. What they did to talents and glyphs was horrendous !

Overall disappointed with it.

I will soon be an ex-subscriber. I had a good run though... 2004 to now off and on with the last run from September 2011 to now. But I will just be one out of a few hundred thousand people to go heh thus I am sure Blizzard won't miss my departure

Playing MUDs and MMOs since 1994.

  Volmok

Advanced Member

Joined: 6/22/12
Posts: 63

2/08/13 4:33:01 AM#83

Even though I hate how the game evolved I can say that the number is a very low number considering that it is a 8 year old game (released November 23, 2004).

I also think that the game will stil have more years to go before it will start to be non-profitable for Blizzard, and even then the option for F2P with perks shop will be an option.

 

V.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11486

2/08/13 8:33:27 AM#84
Originally posted by Gaia_Hunter

I always like how they always say "most of the losses were in the east".

No shit sherlock, most of your players are in the east to start with so if they lose similar %s the eastern losses will always be higher.

i agree

regardless, WOW is doing fine

  Z3R01

Apprentice Member

Joined: 9/09/08
Posts: 2459

MMO gamer since 1997

2/08/13 9:31:37 AM#85

Wow could have 3 million subs and no one would notice...

Almost everything is either done through cross server or its Guild based. 

When a game doesn't rely on a massive community in a particular area of a game world As long as numbers arent too low it wont matter.

 

Games like Guild Wars 2 are hurt by low numbers, Rift is hurt by low Numbers... because their mechanics require massive zone population. Wow Does not.

Playing: None

Waiting on: None

  niceguy3978

Elite Member

Joined: 6/14/06
Posts: 1994

2/08/13 9:44:51 AM#86
Originally posted by birken
Originally posted by BizkitNL
Originally posted by birken

 

A portion of the in-game realm selection list

©2004-2009 Blizzard Entertainment, Inc. All rights reserved. The Burning Crusade is a trademark, and World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries

 

 

 

This is when it was more pop hmmm..

There isn't a soul on this internet that will believe that that picture is from peak time.

Useless post is useless. Borderline trolling even.

I could careless if this game sink or swims it a ok game. Just posting what i found dont be mad. If there are so many people playing 9.6 mil would it matter peak time or not to have so many low server?

 To be fair, it is pretty easy to have 18  low pop servers (I'm sure there are actually more than that, but thats what shows up on the screen shot here) when in NA you have 241 servers and in Europe there are 263 servers.  So it is very believable that there would be that many low servers. 

  Vesavius

Old School

Joined: 3/08/04
Posts: 7191

Players come for the game, but they stay for the people- Most Devs have forgotten this.

2/08/13 9:49:03 AM#87

Didn't MoP shift like 9-10 million copies though?

I bet other games out there wish they were this 'dead'...

 

Look, subs drop inbetween expacks, we know this.

  Dinasty

Novice Member

Joined: 5/23/08
Posts: 119

2/08/13 9:56:40 AM#88
Originally posted by Psychow
Nice to see the 96% retention rate! A rate other MMOs can only dream about!

Humans naturally take the path of least resistance. WoW is so easy a half retaded monkey could play it and play it well.

  niceguy3978

Elite Member

Joined: 6/14/06
Posts: 1994

2/08/13 9:59:09 AM#89
As to the debate on how many people there are playing in the U.S./E.U. versus China, there's no good breakdown.  There are a total of 241 servers in the U.S. and 263 in Europe for a total of 504 (these totals are listed on various sites and I guess you could hand count them if you really wanted to).  In China where I couldn't find a total number, but did find a listing of the servers (which means I had to hand count them, so they could be off by a few in either direction) there are 373 servers.  So, while it would seem that there is probably a fairly even distribution between the U.S./EU and China, there is no real way to "prove" this, short of Blizz giving the numbers themselves.  I suppose it is possible that the servers in China use a different tech that allows more people to play per server, but I haven't heard anything about that.
  david361107

Advanced Member

Joined: 6/18/08
Posts: 283

2/08/13 10:03:23 AM#90

it's not WOW going from 10m to 9.6m, it's WOW going from 12m to 9.6m, pretty big drop if you ask me. WOW will be around for years to come but has lost it's stand, it's going down not up and will continue to do so. To me it's a good thing because the list of great games keeps getting bigger, and thats good for all of us, WOW fanboy or not.

 

Peace

Lascer

  sportsfan

Apprentice Member

Joined: 8/20/12
Posts: 365

2/08/13 6:34:36 PM#91
Originally posted by david361107

it's not WOW going from 10m to 9.6m, it's WOW going from 12m to 9.6m, pretty big drop if you ask me. WOW will be around for years to come but has lost it's stand, it's going down not up and will continue to do so. To me it's a good thing because the list of great games keeps getting bigger, and thats good for all of us, WOW fanboy or not.

 

Peace

Lascer

Actually it is quite the opposite.

The reality is something like this:

2009: WOW had  a peak at 12 million subs ... the rest had 3 million subs total.

2013: WOW stands at 9.6 mullion subs ... the rest stands at 700K subs (mostly EVE and some 8 US servers of RIft).

That's it. All the rest is free to play aka as garbage without much support since lacking structured funding.

WOW (9.6 M) and EVE (500K), the rest is on life support of free to play and pay.

 

 

  Latronus

Novice Member

Joined: 1/10/08
Posts: 718

PC is not political correctness, it means Political Cowardice!

2/08/13 6:42:21 PM#92
Originally posted by sportsfan
Originally posted by david361107

it's not WOW going from 10m to 9.6m, it's WOW going from 12m to 9.6m, pretty big drop if you ask me. WOW will be around for years to come but has lost it's stand, it's going down not up and will continue to do so. To me it's a good thing because the list of great games keeps getting bigger, and thats good for all of us, WOW fanboy or not.

 

Peace

Lascer

Actually it is quite the opposite.

The reality is something like this:

2009: WOW had  a peak at 12 million subs ... the rest had 3 million subs total.

2013: WOW stands at 9.6 mullion subs ... the rest stands at 700K subs (mostly EVE and some 8 US servers of RIft).

That's it. All the rest is free to play aka as garbage without much support since lacking structured funding.

WOW (9.6 M) and EVE (500K), the rest is on life support of free to play and pay.

 

 

You obviously haven't paid any attention to what happens when games go F2P.  Two examples DDO and EQ2.  EQ2 has increased cash flow by 3X and DDO was going to close the odors then they went F2P and started making a profit again.  F2P brings in revenue & that's why games are going that route.  I'm sure there are examples that aren't doing so well(SWTOR maybe?  Haven't played it in a while) but if the model wasn't working, companies wouldn't use it.

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2724

2/09/13 2:57:01 AM#93
Originally posted by exile01

Well your out of your mind if you really belive wow has 9.6 mil subscribers. Most players are still in china and they have there a pay 2 play per hour system unlike here 15dollar /month.

 

Blizzard counts those accounts AS FULL SUBSCRIBERS. Now even if 1 played for like 15h and had quitted, he will be counted as subscriber!

 

Thats how they lie with theyr 9.6mil players. But fools gona believe everything because blizz need to stand with theyr game at the top. I know NOONE of my friends that still play WoW- NOONE. But im anyway in a high educated country- say you play mmos and people start to look down on you, because especially  mmos degenerate. But thats another story.

Gold star goes to you. You are the first one to write this in this thread. Guess you missed that part in the OP's original post. We have never heard that before. 

Thank you very much for your insight which is extremely helpful. You and your friends are an extremely reperesentable sample of the whole population.

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  Aori

Hard Core Member

Joined: 1/28/06
Posts: 1791

2/09/13 3:37:29 AM#94

Alot of new and returning players with MoP.

All I know is that on my server, stormwind has more people in it than most games have subs.

  expresso

Tipster

Joined: 3/10/10
Posts: 2114

2/09/13 3:48:24 AM#95
Originally posted by birken
Originally posted by BizkitNL
Originally posted by birken

 

A portion of the in-game realm selection list

©2004-2009 Blizzard Entertainment, Inc. All rights reserved. The Burning Crusade is a trademark, and World of Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries

 

 

 

This is when it was more pop hmmm..

There isn't a soul on this internet that will believe that that picture is from peak time.

Useless post is useless. Borderline trolling even.

I could careless if this game sink or swims it a ok game. Just posting what i found dont be mad. If there are so many people playing 9.6 mil would it matter peak time or not to have so many low server?

Better to look at live stats;

EU http://eu.battle.net/wow/en/status majority High/Med at 10am GMT

US http://us.battle.net/wow/en/status majority Hugh/Med at 2am PST

  Serenes

Novice Member

Joined: 5/18/10
Posts: 347

2/09/13 4:14:01 AM#96

Wayyy more medium to high population servers on EU and US then low ones.

 

If each server on that list had a average of 5k player it would be around 3million subs which is about right for the west.

  Shadoed

Advanced Member

Joined: 10/03/03
Posts: 1484

2/09/13 4:46:09 AM#97

Here we are again i guess, the usual circus of sub figures being released, always forgetting that at least Blizzard do release these figures unlike many others who rely on 'boxes sold' or 'registered players' not actualy showing how many are playing it on a month by month basis.

Then of course we have the eternal devaluation of Chinese players who for some reason shouldn't count as players, of course using the argument that they may only play for an hour or two and get counted as a sub......and? They may also play for a couple of hundred hours and still only get counted as one sub even though by comparison they will have paid 2-3 times the sub cost to someone in the west. There is the other rub, directly comparing two completely different gaming and financial cultures (average monthly salaries being up to 1/10th or less of what they are in the US/EU), it just doesn't work, so for those telling us 'sheep' to use our brains, there may be a little mirror staring to do i think.

Not that it will stay the detractors, but Blizzard lay out a very clear and concise definition of what they count as a subscription yet still draw so much critisism when other companies are happy to maintain an illusion that 3Mill boxes sold means they have 3Mill players?!?

It's been a joy, see you again on the next one :)

 

It must be Thursday, i never could get the hang of Thursdays.

  cheyane

Elite Member

Joined: 7/17/09
Posts: 2389

2/09/13 4:57:17 AM#98
Exactly shadoed and I bet when the very same chinese player base plays one of the b2p or other new fangled version of pay system suddenly the chinese player is as much worth as a sub player. It is all very much a point of view depending which side you are on. Whether a chinese player pays hourly or not they are still playing and therefore should be considered as we will all see soon enough once GW 2 gets released in China and a whole new tune is sung.

Uploaded with ImageShack.us

  BizkitNL

Old School

Joined: 12/29/02
Posts: 2293

"Free to play, pay to win""

2/09/13 5:00:25 AM#99
Originally posted by Shadoed

Here we are again i guess, the usual circus of sub figures being released, always forgetting that at least Blizzard do release these figures unlike many others who rely on 'boxes sold' or 'registered players' not actualy showing how many are playing it on a month by month basis.

Then of course we have the eternal devaluation of Chinese players who for some reason shouldn't count as players, of course using the argument that they may only play for an hour or two and get counted as a sub......and? They may also play for a couple of hundred hours and still only get counted as one sub even though by comparison they will have paid 2-3 times the sub cost to someone in the west. There is the other rub, directly comparing two completely different gaming and financial cultures (average monthly salaries being up to 1/10th or less of what they are in the US/EU), it just doesn't work, so for those telling us 'sheep' to use our brains, there may be a little mirror staring to do i think.

Not that it will stay the detractors, but Blizzard lay out a very clear and concise definition of what they count as a subscription yet still draw so much critisism when other companies are happy to maintain an illusion that 3Mill boxes sold means they have 3Mill players?!?

It's been a joy, see you again on the next one :)

 

I'd save that post for future use. And used it will be....

Feel like trying Planetside 2? Get a headstart with the starter kit!

  doodphace

Elite Member

Joined: 6/19/12
Posts: 1471

2/09/13 10:11:22 AM#100
Originally posted by BizkitNL
Originally posted by Shadoed

Here we are again i guess, the usual circus of sub figures being released, always forgetting that at least Blizzard do release these figures unlike many others who rely on 'boxes sold' or 'registered players' not actualy showing how many are playing it on a month by month basis.

Then of course we have the eternal devaluation of Chinese players who for some reason shouldn't count as players, of course using the argument that they may only play for an hour or two and get counted as a sub......and? They may also play for a couple of hundred hours and still only get counted as one sub even though by comparison they will have paid 2-3 times the sub cost to someone in the west. There is the other rub, directly comparing two completely different gaming and financial cultures (average monthly salaries being up to 1/10th or less of what they are in the US/EU), it just doesn't work, so for those telling us 'sheep' to use our brains, there may be a little mirror staring to do i think.

Not that it will stay the detractors, but Blizzard lay out a very clear and concise definition of what they count as a subscription yet still draw so much critisism when other companies are happy to maintain an illusion that 3Mill boxes sold means they have 3Mill players?!?

It's been a joy, see you again on the next one :)

 

I'd save that post for future use. And used it will be....

This is by far the best post I have ever read on this site....

You sir...i think....just won the internet...

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