| 24 posts found | |
|---|---|
|
12/14/12 9:12:55 PM#21
I played since closed US beta up to Cataclysm. Thx, but I'll pass, enuff WoW for me
|
|
|
12/15/12 4:50:24 AM#22
Originally posted by strangiato2112 Note that we are talking about variability, yet you exclusively mention bgs (and arena) and dungeons (and raids). At which anvil do i craft my tier set? Note that while there maybe are 28 skillsets, all of them are expected to choose from 3 playstyles (tank, healer, dps) AND are expected to perform 95% interchangeably, so everyone has some aoe, everyone has some interrupt, everyone has som defense cooldown, everyone has some buff. As someone put it in an other thread : Now, I don't know about you, but I don't care if I'm the shoe, the hat, or the iron in Monopoly. And lets not even mention magic damage dealing self healing meelee with ranged skills plate wearers :) Noone is denying wow its success, strengths or achievment, but the things we are talking about are NOT part of them. Flame on! :) |
|
|
12/15/12 4:53:12 AM#23
WoW is the first MMO for the majority of MMO players right now. I enjoyed my time but I no longer play. Why? Cause the story / lore just lost me in Wrath. As someone who loves a good story, WoW doesn't deliver anymore. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
|
|
12/15/12 5:11:19 AM#24
Originally posted by banzai014 Too bad you can't find any of that in WoW or is hardly any better than generic MMO X (if at all). And drooling over superficialities like XP for instanced zerg wont make it much better. Counting grasshalms in three different hues just doesnt add to gameplay, nor increase variety or depth, just because it gives XP and epic rewards. It just the usual shallow grind WoW is known for. You went little overboard with the lipstick on the cold bacon. 'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
|
|