World of Warcraft
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- Developer: Blizzard Entertainment
- Genre: Fantasy
- Status: Final
- Platforms:
- Website: http://www.blizzard.com/wow
- Retail Price: 49.99 BUY IT
- Monthly Fee: 14.95
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World of Warcraft » General Discussion » Who else has avoided the World of Warcraft?
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roamie 5/07/08 9:07:16 AM
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Apprentice Member
Joined: 3/08/07
The battles are no longer physical, its from within. |
I'm not claiming that specialised classes are the essence of fun in a MMORPG, but compared to many other games you "feel" the effects of an imbalanced group immediately. You also will recognize if the healer stands where the tank should be or the damage dealer is not properly protected by the warrior. To me this has always been a very special side of playing WoW. |
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Lukeios 5/09/08 3:07:10 AM
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Apprentice Member
Joined: 5/09/08 |
Tried WoW for awhile, and it was pretty promising in it's early stages; but the initial draw isn't there for me anymore. My subscription is due to end any day now, and I sincerely don't miss the game. A sure sign for me, at least, that I won't be coming back anytime soon, if at all. ... Yes, even after the expansion. TBC was a big bait and switch in hindsight. Every class got a whole new slew of abilities, and then got nerfed to hell. Instead of being a part of the big rollercoaster all over again with WotLK, i'm going to sit on the sidelines and see if my gut instinct is correct.
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Lukeios 5/09/08 3:12:50 AM
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Apprentice Member
Joined: 5/09/08 |
Originally posted by IrishJigzer It's also got a design philosophy that follows the: "Hey, if they have a role, they're fine! Balance be damned" mindset Not to mention one of the worst communities in existence.
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fantaros 5/09/08 11:22:00 AM
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Elite Member
Joined: 11/06/06
Looking forward to football superstars |
I missed out on the begining where wow had open world pvp cause my connection couldnt manage ( bad quality pstn ftl, plus i had to pay my isp by the minute). After pvp moved to bg's i never got interested in the game again....
Unfortunately, i keep hearing wow had great world pvp |
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Zorndorf 5/10/08 4:17:54 AM
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Hard Core Member
Joined: 11/15/07 |
Wow has the complete MMO market in its hands 62.2% to be exact. And Blizzard polished the game since patch 2.3 to the extreme. http://www.mmogchart.com/Chart7.html I just shows that people on MMORPG.COM are not representattive of what' is being played. I played about a dozen other MMORPG (or tried to play) and this is my conclusion: 1. Best game play ever (PvP animations and fights are fantastic and miles above anything on the MMORPG market. YOU can really CONTROL your avatar with NO hick-ups lag or "cluncky" reactions. 2. Seamless open worlds - ALL in 3D - with Outland as the incredible high point of open world. You can fly over cities, lakes, forests, mountains and land on ANY point without EVER seeing a loading screen. 3. Game grows on you and the end game is MILES above anything on the market. See point 4. 4. Players at level 70 can rally choose HOW they want to play. No need to HAVE to follow a line. YOU CHOOSE the game you want to play and STILL get rewarded. be it PvP, PVE dungeons, Raids, Arenas, Professions, solo,... EVERY Play style is rewarded. And it's players who decides HOW they play WOW. No longer you NEED to do something to get good gear. EVERYONE is rewarded accordingly. Something patch 2.3 in TBC was a real blessing for.. Simply introducing this openess and choice, the game reduces "grind feeling", Because he can choose the things he likes best. and play according to his moods. There IS a side effect to this: people tend to play with their mains longer...
62.2% says it all really.
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CDCosta 5/10/08 9:53:25 PM
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Advanced Member
Joined: 5/05/08 |
Originally posted by Zorndorf You know nothing about MMOs i see... Just because it apeals to the masses doesnt make it the best game, nor does it that its played the most. WoW is the Noob MMO and is comparable to McDonalds in the Resturant industry... Yes it has a lot of customers, but is it the best food? |
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