World of Warcraft: Blizzard Banning Accounts
Editorial by Garrett Fuller
More and more account issues continue to pop up in the MMORPG world this week. This time it's the monster company Blizzard who has come under fire for banning accounts that have been running third party software or operating in online trade or gold buying activities. These seem like valid reasons for a ban however players are being hit for running the game on Linux or logging in their character from another location. This is causing a stir among players because those who have done nothing wrong are logging in to find their accounts cancelled with little or no explanation from the company. The problem is Blizzard allows so many customizable mods for players to use and this area can get shady. We here at MMORPG.com want to try to give players as much information as possible about the situation in order to help them not get wrongly banned as well as protect Blizzard's stance on hacking and third party programs. There was one instance I was made aware of where a player had logged into his character from a location other than his home PC. When he eventually got back home and logged in from his normal location he found that his account was cancelled due to third party activity. Now, please understand this example is complete hearsay. But it does bring up a good point. I have no doubt that Blizzard monitors accounts closely and also holds the right to ban someone for activities they feel are unworthy. However, the explanation from the company should be clear to the said offender. Some players are calling for Blizzard to warn them first that a program is running for WoW which Blizzard does not approve of. If the program is not shut off in a certain period of time, then the account is banned. Personally I do not agree with that policy. If hackers know they will only get a slap on the wrist for doing something over a certain period of time, then you are creating a window for that illegal activity to occur in. Once they get the warning, they can stop whatever hack or program they are running and start again somewhere else. Either way people need to watch their accounts closely and make sure you stay with in Blizzards guidelines. Here is a link to Blizzard's "How to stay in Game" policy. If you can clearly avoid running any of the pieces mentioned in this write up you should be okay. The Linux issue seems to be a growing concern among players in Europe and the U.S. Just because an operating system outside of Windows is running the game should not warrant a ban. Let me be the first to say that more information is needed on this topic. We do not have accurate data on how many accounts have been banned from running on Linux and whether or not Blizzard deems that as a valid reason for a ban. Right now much of the information is on the forums. We will continue to look into this issue. One of the many concerns players have with Blizzard is the lack of communication when it comes to a ban. People are asking for the reasons that they were banned, and hopefully if the ban was not warranted to have the account reinstated. Please understand that WoW officially became big business two years ago. There are so many gold farming and power leveling companies that make a ton of money off this game, Blizzard has a lot to fight against. More and more companies are looking for ways to protect their games from this type of hacking. Other companies are embracing it offering players the opportunity to buy gold directly from them. While I do agree that communication between any game company and their players is very important, I also feel that if you are doing something that goes against that company's policy you should be punished and have your account banned. Whether or not that company owes you an explanation is up to them. This article started out as a report and really ended up as an editorial because there is a lot of grey in this area of MMOs. Bottom line is if your account was wrongly banned let us know. If you agree with hacking, gold farming, and power leveling let us know. If you are a developer or customer service rep at Blizzard who feels that you can ban an account for any activity that is deemed illegal this is your chance to speak on an open forum. There are so many opinions on this topic it would be hard to fit them all into one article. Really we here at MMORPG.com wanted to try to bring this issue to the forefront and certainly get opinions on it.
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too bad I don't have anything intelligent to add to this execpt for that I find it amusing/stupid that quite a few people here would find this as a good thing
/Cheer Blizzard
Also, how many of the players crying foul because they use Linux are legit? Linux is a perfect bandwagon platform for people to climb on who got caught doing something they shouldn't have in an MMO and I'd guess few of them are actually legitimate wrongful bannings.
Lastly, banning boters hits gold selling sites in their wallet. Less money for gold selling sites means less money for ads...
Rules are simple enough. Break them and get banned. Resolving issues between detecting cheats and legit users regarding linux are difficult, therefore it's expected some will fall foul, but thats just hard luck.
I've actually stopped playing wow because thier accounts system used for extending subscription only uses microsoft explorer, since i use firefox, i cannot resub, not that it matters, plenty other games to play... bf2142 for example.
It is neccessary to create rules to fight against gold farmers and other exploiters, and if anyone legit falls foul they need to decide if they wish to use wholey legit softwares or not.
However one point remains undisputed. Blizzard allows modding of the game, then states that using "certain" mods will get you banned, with little guidance as to which ones. imo, it is blizzards own fault that these bannings have become required to such an extent.
Noone can argue that botting is acceptable in a multiplayer game. And there is little difference between a mod and a bot.
imo, using either is cheating, wether its acceptable or not. Using anything not in the default package is an unfair advantage and that advantage defines cheats.
Banning farmers is one thing and should be supported but banning someone for logging into the game that has no safety measures built into the software from another location is pathetically ridiculous. There is no safety catches built into the software for that and Blizzard is responsible for this being possible. In fact they allowed “Stan’s” father fromSouth Park
to log into the game from another computer.
Banning customers for logging into the game from Linux is utterly ridiculous. They do not license Operating Systems. Linux is open source. The blame is upon a company that has grown too large for its britches and has now officially lost contact with its fan base and customers. This is plain ignorance and “sadly” a real shame. As fan I am really disappointed in some of their decisions.
Blizzard is now the Lars Ulrich vs. Napster.
$0EBOERule 1: Never trust the client. ALL changes of state need to be determined on the server side, allowing the client to only issue commands, which the server then performs or ignores. They learned that one in Diablo, where the server blindly trusted the client when it said "I have a +9999 sword equipped".
Rule 2: Never trust the client *grin*. Seriously, all traffic between the client and server needs to be encrypted to prevent packet injection. SSH tunnels would work for TCP streams. The server establishes a public/private key pair when you create your account. The client makes another key pair when you install it. If you re-install, you have to re-upload (and authenticate) your public key to tie it to your account. That also prevents people playing on other folks' computers (unless you allow a small set of "trusted" keys).
Rule 3: Don't allow transfers of large amounts of wealth between characters. Force them to trade valuable goods instead. Even in the real world, transactions between individuals over a certain amount (I believe it's $10K in the US) are flagged and somoene, somewhere, looks into them. That won't stop the farmers, but it will annoy them and slow them down a bit.
Rule 4: Design your gameplay so that "farming" isn't a feasable way to amass wealth. There are lots of ways to try this, ranging from diminishing returns on repeated activities, to moving away from the faucet/drain economy and actuallying implementing a real closed system (with raw materials added as players join, or devs decide to balance things). This is the real solution, but it's also the tough one. I'm not holding my breath here. :)
IMHO, Blizzard cut off their own foot when they dangled the candy in front of the community. They build a UI that allowed scripting, and have been constanly nerfing it down as people figure out ways to use it for automation. They designed a grinding game with free transfer of wealth between characters and then are shocked when farmers invade?
I hate farmers, macroers, and exploiters... I'm a crafter and resource gatherer myself, and I always am forced into combat because I can't make any money from selling materials because of the market flood. I agree with the account bans, even though I don't think the way they're trying to go about it is the right way. Instead of using "warden" and hitting people with the ban stick when their anti-virus software nukes it, they should redesign their client/server communitcation to be secure, and work with microsoft to develop a secure way to get keyboard and mouse events that can't be injected.
From Blizzard:
World of Warcraft players using a Linux-based Windows emulator called Cedega had their bans lifted after an investigation by Blizzard in cooperation with the developers of Cedega revealed that the bans were in fact made in error by Game Master department due to Blizzard’s anti-cheating software incorrectly flagging their accounts has using 3rd party software.Blizzard has also sent out an email which reads...
Blizzard is guilty. They are in their rights, but in an econimic driven society, they will lose money from these actions...they would prolly lose more by doing nothing. This lose/lose scenario is something they brought on themselves however.
Everything could be solved into the design room, provided they give it enough considerations.
Gold farmers is something you can't fight, it is like waving your sword at the ocean...and you are hurting yourself doing so. However, you can remove all negative impact these farmers can have on the game, thereby more or less fighting it, but most importantly, making the game fun for non-farmers. They have instancing in the game, which is the MAIN tool to fight gold-farmers nasty impact...however, they fail to understand it...
Cheaters must be prevented from hurting the non-cheaters. This is it. You don't need to hunt them down, burn them, raze their computers and accounts to the ground. Again, this could be solved in the design room. I don't claim I have the solution for this one, but personnally I would have experimented a reclusion, putting all cheaters on a specific server with all other cheaters, yet, as I said, I might not have found the good solution about this. The fact that I, as an individual, doesn't figure it out is no excuse for a big company like Blizzard with heavy teams, they could have find something...or at least TRY.
Everytime they ban an account, please spank their designers for me! They deserve it. Especially the raid-enforcers, you can double spanks these!
And I'd too love to place the game in a linux computer too...
It's my right to do so, I've been playing the game since it ended the beta period, and now they are going to delete all my efforts? (6 60's by the way)...
Very nice Blizzard....
It amazes me, we talk of accounts getting banned, yet fail to mention the word accountability. This is what it all comes down to. Accountability on both sides, the Player or as I like to call them CUSTOMERS and Blizzard.
Unfotuantly, Blizzard has reduced their accountabilty to almost zero. Its kinda like a No Fault MMO, they don't need reason to ban you or drop you as a customer, and YOU AGREED to this arrangement. And you AGREE to drop them if they don't deliever the service you want. As it should be.
I have seen countless people crying foul at being banned just to find out later they just got caught, so I take a lot of these stories with a grain of salt. However, I do believe with the MASSIVE amount of accounts, some people get caught in the crossfire.
The player in the story getting banned for logging on another PC other then his "normal" PC sounds like a perfect example of someone "Powerleveling" them. While I am sure that IP traffic is monitored, it would be very simple to flag activity that was not what they concidered normal. Capturing this iinformation and using very simple tools for verification, is the key.
In closing, until the "demand" for gold or Power Leveling services is removed, this will continue, and the innocent will get caught in the middle.
Banning gold farming accounts does nothing to stop them. These are "black market" companies who will just purchase a new batch of accounts for their employes. This in turn makes one wonder as it quite obviously will put more money into the pockets of Blizzard.
By gold farmers I refer not to regular players, but those of companies who follow the MMO pop trend to set up farming accounts for selling virtual assets online to profit.
It doesn't make me wonder, it makes me giggle.
Banning for logging on from different locations... nice..
/Working as intended
LMAO
My account got banned when i play WoW in Mac. Stating that i use 3rd application that relates to botting and no words from them till now.
1 word : Lame
Since when is it a crime to buy gold or accounts? Heh, it's not.
It's a violation of Blizzard's ToS which is a rule for Blizzard, it's not against the law.
If blizzard didn't have such a farmy game no one would bother buying gold.
There is something a lot of people don't consider, and that as more people come into a game world the crime and scams increase quickly. Developers can't possibly think of every exploit that scammers, hackers, and exploiters are going to find and come up with. These games are large scale and it can be extremely difficult to catch everything until someone happens upon it and takes advantage of it. Yes developers are technically resposible for their content, but that doesn't automatically mean that someone is "allowed" to take advantage of it for profit at their expense.
I'm personally tired of gold farmers and sites spamming in game to come to their site for leveling and gold. Almost everytime we see this we report it because it goes extremely annoying when there is a bot spamming general chat for 5 lines advertising for their website. I pay monthly fees for this game and part of that goes for not having to deal with adds in the game, yet these people do it anyway, they deserve to be banned.
Most of these people that earn this gold exploit the game, farm things and deprive others from it, or hack accounts and steal from others. No one should be allowed to profit from this behavoir and should be punished.
Using any third party software is known when you play the game to be a bannable offense, so if you're using them you're asking to be banned, plain and simple. Some people my try to be technical and claim that some of the mods are third party software. Well Blizzard condones UI mods to help increase funtionality for the player, not open up the game for profit by eploitation, that should be obvious.
If you buy the game and want to play it go into it knowing that you cannot run bots or third party software legit and that you will be banned for doing so and if you do it anyway, then tough, you knew it going in, don't complain.
I don't personally agree with banning users for using Linux, but it was a mistake on Blizzards part and they owned up to it and credited those users back. However they would be within their rights if they so desired to ban users from doing so because it's not a supported OS that the game was designed for which could lend to some people possibly using that as a means for illegitiment activity.
I also don't pesonally agree with being banned from you account because you logged in from another computer. However none of us know the full story on this, all we know is that the person said that they were banned when they got home and they are claiming that it was because of that. That same person could be participating in suspicious activity, we only have their word to take for it and ultimiately it comes down to them and Blizzard. If Blizzard banned them because they were playing on two different machines, then yes that's wrong, especially when I play on two or three different machines myself as do many others out there. For all we know someone at the IP that caused them to get banned could have been participating in suspicious activity that lead to that person getting banned wrongly. One thing Blizzard is good about though is fixing their mistakes and giving back to those who have suffered for it.
Now for something I'm concerned about in regards to this issue. I don't want to see Blizzard to fall into the same trap SOE did. SOE became a victim of their own success. People started abusing the game so SOE had to severly crack down on their policies. At the same time SOE had the attitude for a long time that they were the only game in town and that is really hurting them now. Blizzard isn't as arrogant as SOE in that regard, however users who participate in this kind of activity ruin things for the rest of us and companies have to take severe actions sometimes to protect their products and the audiance that uses them.
I can honestly say that if Blizzard banned my account because they suspected me of something, then I would be upset, however I would be more curious about what caused it since I know that I'm not doing anything wrong. I would rather help them in their fight against these things and make the game better for everyone instead of just getting irritated bercause i'm out for a couple of days, but that's just my opinion.
There is an interesting pattern with successful MMO's. The meta-game of Devs vs. Players takes over and becomes the focus. An endless arms race between the fortress of the game owners and the chaotic rabble outside the gates.
After a couple of years, they can release some new dungeon or some new toon type or whirling 3-D weapon etc, and that's, like, fairly interesting. But ban 20,000 accounts and that's INTERESTING! Instant most-emailed status when you write an article. Instant flame fest as a forum topic.
Or you get in game and listen to the chat channels. Half of the realm sits there talking about bans, macros, bots, reporting people, farming, ganking farmers, suspensions, exploiters, etc, etc, etc, etc. Asking how to defeat some boss, or discussing almost anything about actual gameplay, is practically a n00b faux pas.
I think that the way each game defines 'cheating' and the way it conducts its inevitable war on 'cheaters' is an integral part of the game design and business plan. The ban department is a profit center for the game, because because the game keeps your prepaid time, and many bannees will buy new codes at least once. Professional services churn through codes, passing the price on to their customers as part of the cost of doing business. Thus the game publisher indirectly participates in the farming economy.
I sure hope that future game designs minimize this whole aspect. It's very distracting.
What you're saying may be true for many companies, but I honestly don't think that's the case with Blizzard. Blizzard has always delivered quality product, always. They spend years working on games to ensure not only their gameplay but their quality, and while the don't always get it right when it's out the door and gone gold, they fix their problems the correct way and keep the game fun by keep the games integrity intact and keeping the cheaters out.
Really, look at games like Starcraft and Diablo, look at how many people still play them online on Battle.net. These games have been live and going for years and it's a rarity that there are that many people still active on games that old. It's not just a few people either, there are a lot of people still playing these games because they're great games. Blizzard has a standard of quality and that can't be denied, just look on any storeshelf today and you still see WarCraft, StarCraft, and Diablo games that still sell well.
Blizzard isn't out to screw people, VU games I can't speak for, but Blizzard is trying to maintain the quality of the game despite what anyone may think. When you have over 7.5 million people playing it's a hard battle to keep the game quality intact against a constant barage of scammers and cheaters.
While it's true that the company does reserve the right to keep the ingame time of prepaid players, how else would you expect them to refund it to people? The can't just credit it back to them, and it's hardly worth it to cut a check to them for it, I honestly wouldn't expect it. If you buy prepaid time and are conduction these kinds of activity it's your own fault if you lose the money, and if Blizzard makes a mistake the pretty much always credit game time to those who they've screwed up on. So how is this some grand scheme?
I'll agree that there are games out there who don't have their players intentions truly at heart, but Blizzard isn't one of those companies. Some may say I'm a fanboy for saying all this, but that simply isn't the case, I've played a lot of MMO's and while it's not my opinion that WoW is the best that I've played, it's been published by a very reputable company. I say that after having taken a year long stance against SOE after they treated me very poorly due to one of their errors, having played half finished games, and started and quit many games with obivious lack of development thought.
well the time thing i see from a buisnees oint of view, to be playing more than 100 hours a week means more than one person is playing that account, and thats a big nono, one person to one account and thats a rule for almost all moo's and it also means more money for the mmo maker as that would require 2 people to have 1 account each, and blizz is all about making money, if yer having 2 people play an account then thats not making them money.
i sent numerous e-mails to blizzard saying it was not me who did this! someone hacked my forum account. everytime they kept reminding me that my account was only to be accessed by me, and it was my fault it was hacked. i also contacted the better business bureau in hope that i could it get back, but i did not have any luck.
my account is still playable, i just can't post on the forums. this really pissed me off and about a month later i quit for good and have never resubbed.
i think blizzard as a company doesn't really care about who they ban. they have so many customers that banning 1 or 20,000 doesn't seem to matter to them. plus i do believe that they think who ever was banned will just run out an buy another copy of the game. it only takes a few weeks to lvl to 60 anyways.
edit: spelling
Within the game operations profession, though, I think that "S E C U R I T Y" has a tendency to become a force unto itself and an unwanted distraction to the game overall. GM's watching for trash talkers is one thing, D-Day sized campaigns against entire continents full of players is another.
About the refunding - I get CC credits all the time, it's just another transaction at the same transaction center they use to bill you. Piece of cake if they wanted to do it. But they want the money, make no mistake. A banned player is like free money - the cost per player is zero since they can't get in.
Personally I've never had a run-in with them since I don't need or want to cheat. But I do have two homes and if I ever get grief from them for changing locations, I'll raise he|| for sure.
As for Blizzard, they are ban happy. They banned one of my accounts and I to this day don't know why, they also banned me from the forums on my main account for "trolling" when all I did was argue with a CM about something (they were wrong, and didn't like being proven wrong, banned me and deleted my posts). I've yet to receive a single reply to any of the emails I sent to them about either of those bannings.
"There was one instance I was made aware of where a player had logged into his character from a location other than his home PC. When he eventually got back home and logged in from his normal location he found that his account was cancelled due to third party activity. Now, please understand this example is complete hearsay."
Are these legitimiate news articles or the blog entries of a 13-year-old kid? Citing hearsay as a source is just not good journalism. Example: "There was one instance where some guy wrote an article slamming WoW because his account was banned because he was hacking and so he started making up stuff. Of course, this information about the author is completely hearsay, but..." The posts in this topic have had better information than the entire article. :/
At least one company doing something about bots and cheats etc...
I'm sick of seeing same groups of bots in EQ2 running around autofollowing each other... farm all day...
SOE seems to do nothing about it... it's 6 accounts paid, doesn't matter that a program is controlling them.
I played two characters to 60 on two differant servers hoard and alliance, so I have experienced ALOT of wow. It is a good game but in my experience the player base was it's biggest fault. It is good that blizzard is cracking down on people who are abusing the game and I hope that maybe this will make it far more pleasant to play if I ever choose to go back. I however, also feel that the lack of communication and sudden bannings of innocent players could cause some problems for Blizzard. (Innocent as in logging onto an account from a differant location etc) So in short, good thing bad approach.
-Jaxxy
Well I wouldn't really say Blizzard is really doing something about bots and cheating. If they really were they'd focus on the source of things. Many of these MMORPGs, at least the ones after the first few that came out have to know why people buy gold and why people farm it. It all goes back to the design of the game.That's where they have to look if they are even serious about stopping the problem or slowing it down.
Farmers, like others have said, will just go back out and buy another game. I don't doubt Blizzard is expecting or even hoping for this. All around that means more money for them. They have so many players now banning several thousand people doesn't really mean much to them. They are in any danger of losing massive numbers. They've already made massive amounts of profit. They could shut down the game tomorrow if they wanted to and still be way in the black and they know people will still be waiting for their next game. Blizzard knows what kind of position it has in the gaming community.
Botting problems are the game designers fault I feel. If they don't realize that their game design sometimes forces people to buy gold or even perhaps buy items they need to have a serious look at the design of the game itself. Yes some people are just lazy and don't want to work at anything. However I do not believe that is for all or even the majority of people. For some it's a time issue and the time sinks designs put into the games. Talking about all mmorpgs here I think. Take Final Fantasy XI, Square-Enix's game design for FFXI caused that economy problem I believe. Bannng players in situations like this in mmorpgs is like putting a band-aid on a broken leg or a sliced open leg. It isn't going to do anything really when you get down to it until the cause is fixed or at least looked at and I just don't see that being done nor will it ever been looked at I think.
If you dont abide with your end of the agreement then its the other party that has a right to come after you for damages, not the local, state or federal authorities.
Ok so I am still a player but not much theses day. While reading I said to myself this must be about the sites selling levels and gold so it really doesn't apply to me. Then I clicked the yellow link "How to stay in game" and now Im not sure what Blizzard is thinking.
This is taken straight from the Blizzard site (that yellow link)
Here are a few examples of access that is considered unauthorized. In all examples, George is the registered account user, and Cynthia is his 16-year-old daughter whom he has authorized to use the account (this list is by no means all-inclusive).
Now the last three I get but number one took be back and number two is just too much. So do you mean to tell me if my husband has headed for the bathroom and one of his guildies is wanting to start so quest I CAN'T SAY "HE WILL BE RIGHT BACK" This is much more then this article lets on.
Actually he is partially correct...breaking the contract is breaking the law...but only civil law. You cannot be criminally charged for breaking the contract (ie you cannot go to jail or be forced to pay fines to the state/federal autorities). You can only be sued by Blizzard in civil court, but instead, they just settle out of court by terminating your account.
First off, the Disclosure Clause for money transactions is shrinking every day here in the US., all in the name of the Goddess Herself, Homeland Security. Last I checked, $4,999.99 was the maximum transfer before automated flagging, it might be less now, if it isn't then rest assured it will soon enough. That said...
I'm amused at the multiplicity of posts referring to WoW being an overly 'farming game'. Um, wakey wakey, all you WoW-was-my-first-MMO-babies: MMOs are farm-fests pretty much across the board; ESPECIALLY Korean MMOs which is EXACTLY. WHAT. WoW. IS. MODELLED. AFTER. Why do you think it is such a success in China? It did NOT create new grounds, what it DID was copy the Korean MMO model and injected said model with Sword of Mana Graphics. It is also a massive success because it is a 3rd party Gold Seller's dream come true, for the reason that I state in the paragraph next.
The Viper That Bit Blizzard In The A** was their choice to go against EVERY MMO convention out there and whole-heartedly embrace hacking (oh *cough* sorry to insult you all: MODDING *cough* *cough*). So now here Blizzard is, reaping what they have sown: a veritable HACKFEST from having been too generous. Just as True Communism can never exist (and never has...except maybe in an Israeli Kibbutz), neither can a Rule-Abiding Moddable MMO exist. There is no such thing as Utopia and the Human Race will never realise that state. Humanity will always follow it's own Personal Selfish Agenda. This has been proven time and again.
As for 'My Linux system got banned' and all the other 'I was falsely banned coz of (insert favourite excuse here)', Criminals ALWAYS cry foul when they get caught. Criminals ALWAYS run to the Justice System to protect themselves against the Righteous Vengeance of those they have victimised. Don't believe me? Go spend some time with any of the Big Five Motorcycle Gangs and study how they do business. Crime hides behind the Scales of Justice, this also has been proven time and again. Don't be naive. Don't be deceived.
Farming this year *surpassed* MMOGs in term of incomes and I really doubt that some of the most active farming firms are not somewhat controlled by companies running farming-oriented MMOG. They are extra incomes, pumped up in prices by being deemed illegal.
People farming to sell on ebay (as long they do it in person) are not so different by lifeless gaming drones playing for 18-20 hours a day (and you know that WOW is full of them, in my former guild we had 30 people running WOW 24/7). Most of the farmers doesn't use any hacking, they just do what people are doing since MMOG exist, so why the difference in treatment if not to promote better incomes with the farming firms? Why a farmer that does it legit must be banned if he just *transfer* its time to another player? There's no illicit action, how many of you had received constant twinks by other guild members or by your own powerful alts? As long no illegitimate way of farming are employed, farming is a pretty conservative activity, in term of MMOG design. If the MMOG economy get damaged by farming, it's because the design is unbalanced, spawns are too frequent or drops are too profitable. WOW is a bitch in this case: since it's made to fulfil the wet fantasyes of sissy-players, the over-drops are killing the game with or without farming involved...
Troubled by the economy? Most fantasy MMOG have no economy at all, farmers (legit players this time) will ruin it anyway, and mostly at the same rate. In WOW every clan has several people appointed to farm gold 24/7 to counter the side effects of the continous raid requirements and to try to gather better eq in the AH for alts and other players. Inflation runs rampant and usually after several months a server is no more newbie accessible, due to the high inflation. It is a farming problem? Arguably. Most of the legit players do the same as with farming companies and most of them USE farming companies regoularly (otherwise there shouldn't be market for millions of golds every week). The legend that casual players use farmers is just a legend. Who feel compelled to play? Me? Who left the game since sucked or people playing all night long, being improductive at work, flaming for days on a forum, that recognize that most of their time is about pointless actions but cannot stop playing it? Farmers find most of profitability in addicts, and WOW is the perfect addict machine. It is really difficult to be able to constant raid and grind for epics AND try to have a life and a job. Any pro players saying the contrary it is in mala-fide and most probably use farmers regoularly.
The majority of players farms for their own and are "legit", inflation will always be there if any mob continue to drop gold pieces from nowhere and there's no real economy aside drop hunt. It's not likely that in every raid run in WOW are by farming companies, pro gamers and simple geeks are constantly killing the game, so Blizzard and Vivendi (assuming that they are not selling the items on ebay using someone else, a pretty unlikely event, IMHO) try to divert attention against a small portion of players that, in the grand scheme of things, is pretty neglegible.
In addition, if the farming enterprises are so profitable, that would mean that most of the players use it and then start pointing fingers and scream against that just to avoid that any other people will have the same advantage (just like things and drops get "unbalanced" for most players only after they exploited it ad infinitum).
We must accept that MMOG companies are selling us their stuff and they won't be very effective at fighting REAL farming. Mass bans are a way to catch attention about farming, and to stress that the prices made are a boom since the business is risky. That's it's the only rational explanation why companies continue to do games where it is really easy to farm, that have absolutely no control on effective farming countermeasures, whose economy seems to be made to eploit farming and whose gameplay evengelize it, practically compelling a lot of players to use it as much possible just to be average against the hardcores no-life players.
It's your money, choose your games more carefully. If a game is borked, let them know unsubscribing it. Not stubbornly supporting it in the hope it gets better, starting to pay not only to play it but also to be able to get a minimum of enjoyment for it.
BLizzard is
completly retarded when they:
Banning people for playing from varios computers/IP numbers.
First of all as many as my self have a numeros Computers I use.
My IP nr is changing as our ip use dynamical IP ( IP providers usualy do this in EU IP nr is running low here
I got friends of mine who have arrive home and seen there account banned becouse of this. Blizzard
never communicate with there users.
This is starting to be very pathetically ridiculous*.
Banning people becouse of using another OS then microsofts is (se above*).
I have gone true the legal pappers from Blizzard at a glance and I cant find any text stating banning can accour
becouse you swith to another computer, change IP nr or for that fact using Linux as OS.
More
- I got friends including my self playing WoW on varios computers, running it on linux clients, and
is this the way blizzard is acting it may be a good reason to start thinking " stop your current sub.." and
start browse for a better mmorpg.
We are right now 800 players in my guild and we got this " under disc shall we leave or not as it stands now
I think it's not that many + on wow and blizzard.
the writer aint native english so spelling and gramma may not be 100%
You are clearly wrong.
Instancing does not stop farming, it helps farmers by giving them a private place to farm nonstop without being seen or bothered. They don't have to deal with any competition from other players. The fact that WoW has a lot of instancing and is the most farmed MMOG around, proves this.
Here are a few examples of access that is considered unauthorized. In all examples, George is the registered account user, and Cynthia is his 16-year-old daughter whom he has authorized to use the account (this list is by no means all-inclusive).
Now the last three I get but number one took be back and number two is just too much. So do you mean to tell me if my husband has headed for the bathroom and one of his guildies is wanting to start so quest I CAN'T SAY "HE WILL BE RIGHT BACK" This is much more then this article lets onAll of the examples you gave are the same violation, sharing of an account, and you deserve a banning for any of them.
It's too much of a slippery slope to make exceptions for certain situations, and if you were a rational person, you would understand that and be willing to sacrifice some personal liberties in order to help stopping cheaters.
Everyone should read these guidelines carefully. They are a bizarre insight into a dangerous hubris that could one day spell the death of the game - and they are a very strong argument for looking the other way in the face of any offense.
Blizzard and most other MMOGs have the same"non sharing of accounts" rule.
Blizzard and other MMOGs don't claim high moral ground. They believe sharing of accounts enables cheaters to be more effective, with powerleveling and use of bots which is the truth.
Sorry if you can't use your spouse's account to chat with his guildmates. Get over yourself.
If Blizzard really wanted to ban friends/family that exchange account they could simply make warden check the interface folder on the harddisk if it has data from any characters that dont belong to the account. Dont be so paranoid.
On another note... Im sure some posts in this thread are glider users trying to make Blizzard seem like an evil evil company banning Linux users on purpose etc. Its so pathetic.
i dont care
i think people who whine couse other can become better trough paying real cash are just jelous
well i dont care
i got bad equipment and still can win against epic guys exspecially if they bought their epic char on ebay
its worthless, without skill there is no way they will win
so Im more happy if they wouldnt ban
i dont like the idea of getting banned couse i logged in at my friends home to send
him something...
the stuff with linux sucks also
forced to use windows only couse they cant handle it <<
So the lesson is do not trust/help a blizzard GM. They do not keep their word.
Actually, I believe the lesson learned is do not let friends play on your account, or do anything else that is against the rules. They did nothing wrong there. They strung you along long enough to get the details concerning you and your friend's wrongdoing and then banned you, which was and is their right in such cases. You do not have a legitimate complaint with this one. You were not wrongly banned and you fell for good cop/bad cop. Funny all the way around
/agree
It's the same ploy cops use and it's justifiable to get all the information they can.
Anyone who shares their account for whatever reason deserves to be banned.
Have you guys ever considered, that this is ONE of the cireteria used? That this is maybe just one point of several things that are checked by them?
I know this might be a far fetch, but couldn't it just be that while the blues make a mistake sometimes (and useually CORRECT it, see the incident with the handycapped boy), couldn't it just be that "this guildmate they banned" actually wasn'T into fair play? Do you know everone who is online 100%?
I have made many friends in the years I've been a guild master now. Most of the peope I consider a friend, I wouldn't know 100% if they wouldn't cheat.
And as for everyone who complains that you "must buy gold to get anywhere"...
I play 9 chars. I have a heathly RL, I work. That means, that in the last 2 years, not one of these guys reached lvl 60. I have an average of 100g at most spread around all of these chars.
Still I do not feel like I cannot play the game, still I do not feel like I'm worthless and still I doubt that buying gold would make be a better player (as a gold selling company tried to make me believe while I was reading the articel just now). Gold is a medium, guys. But if you base your own worth, or the worth of your characters on how much pixelated gold they carry, then don't you think as well that something has gone wrong?
The bottom line here is, you do not have a given right to play an online game. If the game publisher does not want you to play THEIR game, then they have the right to tell you that you can no longer play. They do not have to give you a reason other than we don't want you here. Having said that, no game publisher is going to ban anybody without good reason. I would venture to guess that 99% of these players who claim they did nothing wrong know perfectly well what they did.
You do not have to use a third party program to get banned. A good many players who get banned are exploiting a bug in the code. It is amazing how many players will say, " if there is a bug in the code it is the game publishers fault for not fixing it and I can expolit if I want to". Well, guess what, yes you can and you can also have your game account banned.
Players will say. " I didn't know it was a bug". Listen, if you find something in the game that allows you to reap rewards without any risk on your part then it is most likely a bug and you should report it, not exploit it. For instance, if you found a vendor that after you sold him a special item, he would sell you some other item for 1 silver but would buy it back for 100 gold and you were able to do this over and over and over, then that would obviously be a bug. You would be gaining a large reward for no risk and the situation was obviously not meant to happen. If you did this again and again, (thereby exploiting the bug), then you should not be surprised when the game publisher says buh bye to you.
One of the often exploited bugs are pathing bugs. If you find a spot where you can kill mobs over and over without any risk to yourself then that is a bug and you should report it, not do it. There is a game that had a few of these types of bugs. There were spots where you could, using a special spell, cause mobs to run into and get stuck in a wall and then all you had to do was sit there and fire damage spells at them until they were dead. This was obviously not meant to happen. Many players were banned from this game for doing this exploit.
Just keep in mind when you are playing an MMORPG. The game publisher can say goodbye to you whenever they please. So while you are playing you should always keep that in mind and not do things you know are not suppose to work the way you are using them.
If you are using third party programs to do things for you without any effort on your part, then don't be surprised when your account gets banned.
If you are doing things that interfere with other players playing the game normally, then don't cry when you get banned.
What I think is funny is how they go around banning people right and left without even talking to them, yet do nothing about the level 44 orc warrior who has been in Thousand Needles for three weeks continuously.
When I was there, 15 levels ago, he was stealing kills and even trying to skin my kills before I could skin them. He ignored constant requests to stop, so I reported him.
"We'll look into this player's activity and investigate further."
well, three weeks later, I can still do a /who on him anytime, day or night, and there he is, farming his little heart out. Same level, same location.
Yeah, they can't ban him because he MIGHT not be a farmer, but they ban others left and right for what ever capricious reason they feel is adequate.
Ban the cheaters and gold sellers, but do it evenly. And give them redress of grievences.Thats all I say.
Yeah, I remember when they made their little shiny promises.
The game WAS good but then it became a massive thing with 582859829 users, this ruined it.
Obviously Blizzard was ALWAYS slow to deal with EVERYTHING, they have an retarded inter-company structure and need days to respond to anything that gets reported.
Ive always loved their games and enjoyed WoW for a brief time, but I just wish it goes out of business, really. The service is looking like crap.
If the game expands that much they need to try and deal with it, hire more people or make more transparent systems to deal with problems. Obviously they cant do it.
Dunno about you all but I think that's a crock of horse-covered bull crap. 1) No other MMO states only you or a under 18 trustee or child can access your account. 2) You are paying their monthly fee for their services and mainteance of the server. 3) Your account to access the game is your own property they simply own the servers wich allow you to play of wich they keep maintained and make sure no one hacks/gold sell etc. It's your choice to allow your friend to use our account, your account name/password should be yours to share if you desire. Perma-banning someone for simply letting a friend use the account or any other trusted person is pure stupidity. I can understand powerleveling services and the such. But it's easy to filter out if the account is being PL'ed or not by simply speaking with the accused account user. Over all in my opinion this is a simply move like Bill gates would make, as Windows monopolizes the market. So it does seem the same with blizzard by forcing even legit loyal players to force them to buy more accounts just to play for a mins to hours a day when a quest is over. No other MMO has ever stated, has ever ruined the pure simple fun of letting friends play through YOUR OWN account, especially with such harsh terms as a perma-ban.
Is he wrong now?
All MMOs I have played so far (six of them) have stated that only ONE person, the owner, has the right to play it.
Why? Legal reasons. If someone wants to go ahead and prosecute you for something that happend on your character, the name that comes up that the company has to spit out is the one who will get pressed. Saying "It wasn't me, it was my cousins, brothers, best friends, sisters in-law favurite grandchild" will not help. You were told that one person can play, and one alone.
But seeing you seem to have other facts, could you give me the link to the TOS or ROC you think of? Most MMOs have them online, so you surely can provide?
First, we might want to consider that these MMO companies are going to get the heat if they don't ban enough cheaters, and if they do ban cheaters in batches (as opposed to handpicking them), they're gonna get the heat as well for the innocents that get caught by accident. The reality is that you can't handpick and investigate every single case/account with such a large player base and low RPU (revenue per user), because that would prove too expensive and people don't seem to be ready to pay more than the now-standard 14.99/month.
That being said, I'd much rather have a company that mass-ban accounts (yeah, even if *I* get caught by accident in the sweap) than a company that takes no or little action because they're affraid of their player-base reaction. I'd rather have to wait for a few days (or a week or two) before I can log back into my account, was I a victim of such an error, than to live with more bots/cheaters/rmt-ers.
I think, at the end of the day, what they really need to make sure they have is a good level of communication when dealing with such issues, and wide-open channels to make it so (ie giving explanations on reason for ban/suspension to the account holder, opening exclusive email addresses for banned people inquiries/investigation, being up-front and announce when banning occured).
AFAIK, a good level of communication along with semi-automated sweeps/bannings are the way to go, as they're less expensive and makes more sense business-wise -- and I think that's the very reason quite a few MMOs out there try to go that route... with mitigated results.
Actually you can buy faction. Twillight texts for Centarion Circle rep. Bijous and coins for ZG rep. Dark Iron ore plus other things for Thorium Brotherhood rep ...
Having gold just makes the game easier. Want to enchant your new BoP epic item having gold makes it happen. There are many other uses for in game money. That's probably why there is a demand for it :).
Having said that I'd be very to see all gold farmers (the ones sell their labor for real money) and all gold buyers removed for the game ASAP.
Yeah Ban'm all!
I'm all for punishing players who break the rules. Including banning them. Hell there are not enough bans given out. When I don't see evidence of botting, gold selling or even players making obsene* statements in public chat. Then there are probably enough bans given out.
I don't want to see truly innocent playerers get banned. And neither does Blizzard (or anyother gaming company). What would Blizzard have to gain from banning innocent players? Nothing of course.
I don't fear a ban and probably neither do the majority of players who play the game without breaking the rules.
Well for one it is Blizzards game and they have the right to do what they feel needs to be done to protect the game and its subscribers.
Like the editor noted it is hard to judge on the Linux issue or the so called logging into the game at a different location because there just isnt enough information on these 2 occurences. However if the ban is because your running an operating system other then windows then this is unacceptable.. but again we dont know the full story and for anyone that uses linex or unix knows you can do a lot more hacking or other things with these operating systems.
Hopefully these issues are corrected but dont judge Blizzard on them until you get the information on what is truly going on. Unfortunately we may never know.
I couldn't even get through the first page without noticing some errors. Im sure they have been corrected but..
Blizzard banning Cedega users: Nope. Blizzard has been working with Cedega so its not the fact that people are using linux to run WOW. It is because they are cheating and hoping Cedega covers it.
Seriously guys, grown some balls, be your own person and don't follow the rest of the sheep.
Stand tall and admit it, you like WOW.
But you know the Viva Pinata is the REAL wow killer.
There is nothing wrong with farming and buying gold. If you have the money, do it. We've been buying gold since the game came out and have never been banned. Audits ? Yeah right. 4 of my 60s have over 35,000 gold on them each.
My time > money. Boo hoo hoo I can't get the new rogue book. It won't drop. I lost the roll. So and so ninja'd it. Big deal. BOE items always drop in the AH. Believe me, BOP is just as easy - I have all the full sets for all my toons, once it comes time for the roll start whispering whoever is rolling against you - gold > rolling. You will win every time.
Gold buying FTWs. Now flame away "purists". Bahaha.
EDIT : Two things to look for when hunting for a new game to play. 1) Is there gold available for purchase and 2) death penalty. The obvious "fun factor" is a given.
EDIT : Completely forgot about the faction. I went from 0 to EXALTED in less than 2 hrs from using the Bijous and Twilight Texts. All in all it boils down to time against money for me. And for, I have waaaay more money than time. Let's think about this. You log onto a farming site (I frequent 2). I purchase the highest amount of gold possible. It is delivered in minutes. Hmmm. Minutes or MONTHS of farming ? You decide. Like I said, if you have the cash, do it. Enjoy the game. Buy the pots, gear, etc., get burned out and move to the next game.
I still laugh at the people running UBRS over and over and over and still getting nothing. MC, ZG, etc. are all the same. Remember, the loudest people AGAINST gold buying, etc. are usually guilty as hell.
Get over it. If you get caught, move along...nothing to see. Just pray your new game has an ingame mailing (w/attachment) system. Ever try trading 100,000k in COH/COV ? Takes f-o-r-e-v-e-r.
Guilty of making MAD MONEY!
And about the part on "Seriously guys, grown some balls, be your own person and don't follow the rest of the sheep." I'm just gonna ROFLMAO on this one :)
Thanks a bunch !!
SWG's EULA also states that you cannot share your account. I had a few guildmates in the past in SWG who were banned for sharing their account.
Also, you are paying a monthly fee, but your account is not your property. You are paying fee for being able to access and play the game, so actually you are paying some sort of license fee. Just like software... you are not buying it, you are buying a license to use it.
That's not true. They are too slow to ban even the most obvious botters. Sometimes they ban a lot of botters at the same time and post an article on their website as a publicity stunt, but as far as I know from various sources on the net, if they don't ban a botter within 9 days, the botter is making profit, so they should do it continuously, and not as a monthly campaign. These gold farming bots are ridiculously easy to spot in WoW, and still some of them are still happily farming even though I reported them almost a month ago. I'm beginning to suspect, too, that Blizzard may have a vested interest in some of those gold farming companies as an extra - and covert - source of income.
Botters do not hurt anybody? Not true. Try to do a quest when four or five bots are farming the quest mobs!! Try to mine resources when automated bot miners mine them 3 seconds after they spawn.
Also, I think, any legal action against Blizzard would be useless, and the reason why there has been none so far is that any lawyer will tell you the same. Blizzard owns the game and makes you accept their terms for gaining access to their property. If they see it OK, they can ban you without giving any reason, they can suspend your forum rights... remember you are accessing their private property where they are entirely within their rights to set the rules.
As a long time player of MMOs(only one of which is WoW), there is always more going on behind the scenes then what is portrayed by the players and the companies side.
Using WoW as an example
Known hackers using the same exact hack for 9 straight months check
Known Gold farmers making it through 3 waves of account bans even thou they were reported by 30 people every day for 90 days straight check
Working with gold farmers to get their cut of the 'virtual market' check
HAving every informative site about the game have links to virtual gold farmers check
Having GMs in game think their shait dont stink and that their game is perfect check
Training 20 disease ridden mods onto the Night elf hunter making it die over and over again priceless...
so purely for statistical reasons, if anyone is actually noting peoples oppinion about these matter i will quickly state my oppinion.
1) Yes the company has every right to ban your account whenever they feel like, but giving you a reason why a ban happened is in every respect good bussiness and it also gives a chance to wrongfully banned accounts to be reinstated, as we must assume that the various companies actually bann for a real offence and not for pleasure they should also desire not to wrongfully bann someone but in the event it happens, and everyone can do mistakes, they should desire to right their wrong.
2) At the moment too much power over the various accounts is withheld by the companies, i bet that if the various EULAS and TOS's were to be brought to courts over the wolrd over half of the documents we agree to in order to play their game will be deemed illegal, unfortunately this must happen by someone who will have the power and the money to do so, as they protect their "legal" documents vigorously, still in a purely academical point of view when you agree to follow some rules you should stay true to your word, but people must remember that there are laws out there that protect you from your own stupidity, someone can convince you to sign a paper stating that you are his slave but this paper will never have any legal weight, and in this particular example it is also illegal, at least in the civilized countries.
3) Gold farming is the companies problem, i don't care one bit if someone else is making money from their product i am not here to protect or do free work for them hunting down the offenders, what i do care though is that my gametime is not objectively ruined by them, and i say objectively because the pure ideological problems people have against gold farmers i do not consider objective, i may have a million subjective reasons to hate someone but the companies can't operate on the various whims i might have, so all in all in the end i play the game and if the gold farmers don't bother me, and if the companiy has a well designed game in which their activities have beed forseen and the game adjusts fast to them i will be happy, as in the end the reasons why someone plays the game are non of my concern.
4) Hackers and cheaters, i understand and agree that a cheating free game is essential, i have seen games, good games be destroyed because they underestimated the destruction cheaters can bring in a game, i demand from the companies to do their best to keep their game cheat free, i demand they protect their game and the time and money i have put in game and in the end i don't care one bit how they do, unless they decide to bring their fight to my home, my PC is my PC what i run on it is my bussiness if i catch you snooping me i will bring this to court and i will demand my private life to be protected, it is as simple as this, in a nutshell i might have installed on my PC every single hacking and cheating program in the world, untill that time that you can prove i actually used them against you you don't have the right to know i have them installed or not, simple isn't it?
In the end i never forget i am a customer buying a product, i have absolutely no obligation to protect the seller and definately no kind of lawyalty towards them, for many reasons i believe i am getting the short end of the deal, spending alot of time and money on a product which for some obscure reason i have agreed not to own, ever. I demand a clean and good game, and i demand it without offering anything from my part except my money, and the companies should not ask for anything more from me. I know i have limited power but this litle power i have to decide freely who gets my money or not i exercise when nescessary.
Stop with this nonsense. There was only a he said she said thing in the editorial about them banning different IPs, and I'll bet money there's much more to the story just like there was with the Linux portion. I think it was very irresponsible of the author to even post this.
Hi All,
Although it would be great if i can read this 6 page thread thoroughly, but i don't have the couple of hours to lay down for that time sink.
In a games entertainment industry that is beating movie box office sales for many years now in the US for billions of dollars. I'm still befuddled that no grass roots "game consumer protection groups" have formed up. If one has please share the linkage with moi, i'll appreciate it.
I wonder if a MMO game developer publisher that bans an account without "due reason". Is not breaking some sort of national or US State consumer protection rights? Perhaps something along the lines that a Internet Provider falls under since that is a subscription based business model likewise.
As consumers many of us don't know our full rights (whether by US State or National) and thus fail to exercise them appropiately.
The game companies already have ridiculously far-reaching and lopsided User Agreements that allow them to do anything they want at any time, with or without reason or warning, with no recourse on the part of the user. The only shred of accountability for game company behavior is the gaming press and its associated communities. Sites like this one need to hold Blizzard/SOE/etc's feet to the fire on mass bannings, reliability problems and other stuff. They are usually justified, but the game companies should NEVER be allowed to feel immune to criticism or justification.
I hope they continue to ban every gold farmer or buyer, power leveler and anyone using any program that may give them unfair advantages ie. cheating.
These alleged bannings of acounts simply for running on a different computer are exactly what it would look like to have a character power leveled.
The terms of service are clear and although it may be inconvenient to not be able to play on your laptop from your hotel, it's the only way to get rid of this garbage.
Well done Blizzard, keep up the good work.
You want to cure the patient not kill it.
There are things that could've been made when the game was made like:
1. Limited ammount of money as a whole (per server) That would totally destroy money farming since it'd get useless after a while since they would soon have no money to grind from. This is the case IRL
2. Making the best gear crafter made. A lot of less booring grind.
3. Making quests interesting. Quest should be something that would be emotionally rewarding rather than worth some stinky 2000exp points and some lousy ammount of money so people would do them for pleasure, not because its work to get to an instance, BG etc. Gaming should be about fun, it is not very fun to exp to get better gear to better exp to get better gear...
4. Maybe even allowing players to make a character of the level of their choice, no needs for bots when you don't have to game the booring parts... you could skip any unpleasing content, making it more suitable for even casual players.
I'm not a botter and I wasn't banned. But I think Blizzard is going at it all wrong.
- Tassu
I didn't bother to read your post.
But I did slog my way though most of the other ones (sorry folks, once you go past 3 paragraphs, I move on)
My son and his friends routinely log on their accounts both at my house and others, and never have been banned. They playe each others characters at times (which is against the rules) and I think that reports of bannings over account sharing are more legend than fact. (but, yes, they do happens sometimes, I'm sure)
As to banning Linux users.. why the heck not... I don't use it... could care less....
(just kidding guys)
As was mentioned by others, Blizz has a right to ban thoses they wish too.... if it happens to you... go play another game... its not the only fun one on the block.
So gaming sites posting lopsided and unsubstantiated he said she said rumors is OK because they keep gaming companies in check... I get it now...
Sure gaming companies should be held accountable, but so should gaming sites such as this one.
Im sure Blizzard isnt dumb enough to ban people simply becuase their IP changed. You gotta think HOW do they identify when you are playing from a different location? Not by IP, since a lot of times it can be changed (no1's IP is trully static). And what about unfortunate AOL users who HAVE to go through their proxies? (basicaly means all AOL users have similar IPs, regardless what state they are physicaly located in, so even if they move to a dif state, their IP wont change to the outside world).
Im sure there are additional means to checking that info. I doubt they can get access to your private info from your provider. But what they CAN do is check for a combination of changes that occured on the account: IP, radical hardware change but most importantly (i think) subscribtion method change. You CANT pay by cash, so you gotta subscribe by CC or gamecard. That info is easily identified and if for any reason an account that had one IP and one hardware change suddenly has a CC with a completely name (and possibly address) assigned to it IS a sign that that account was sold or transfered to a dif person. I think gamecards can be traced like that as well.
Still, even with that info it IS possible to get an innocent person. You CANT please everyone. What they CAN do, is warn everyone of things not to do. And if an innocent person somehow falls into a pattern of cheaters/hackers/eploiters/account sellers, well, thats tough. Maybe for those that move to a dif place and had a name change, maybe send them documents proving that it is still you who has possession of the game. Yeah it sux and takes an effort to resolve those kinda issues, but I believe they are doing it in order to protect their paying customers. Thats why I never saw any botters in WoW. Im sure they exist, but not as bad as in L2 (or so I hear).
All in all I think Blizz is doing a good job. They could definitely improve communications and maybe design some kind of way for those innocent people who got banned to prove that that ban was not deserved. Its hard to say what exactly can be done becuase I dont know what criteria Blizz goes by to ban accounts.
I don't play WoW, dont even like it but this statement is so untrue.....there are people like me that can literally stay up for 3-5 days straight playing and only need a few hours to recoup. If you have ever been in the military in any kind of combat situation you know you sleep very little if any at all with ongoing operations. I play my games with the same mentality....I actually camped the FBss and SMR in one session on EQ took almost 7 days and went through 3 server down times that week. I was the first person back online everytime so I ran the groups for those camps.
As for everyone elses statements.....like others have stated from a business stand point its good to let the gold farmers work for a while and then ban their accts. It makes them more money because they will buy more accts as stated and thus have another account raking in money while they get to keep whatever was left on the previous account. Its all about money, its not about your fun or even what you want, thats not what a business is interested in. Anyone who thinks Blizzard is different than any other big company is just plain dumb.
I don't play WoW, dont even like it but this statement is so untrue.....there are people like me that can literally stay up for 3-5 days straight playing and only need a few hours to recoup. If you have ever been in the military in any kind of combat situation you know you sleep very little if any at all with ongoing operations. I play my games with the same mentality....I actually camped the FBss and SMR in one session on EQ took almost 7 days and went through 3 server down times that week. I was the first person back online everytime so I ran the groups for those camps.
As for everyone elses statements.....like others have stated from a business stand point its good to let the gold farmers work for a while and then ban their accts. It makes them more money because they will buy more accts as stated and thus have another account raking in money while they get to keep whatever was left on the previous account. Its all about money, its not about your fun or even what you want, thats not what a business is interested in. Anyone who thinks Blizzard is different than any other big company is just plain dumb.
The thing is, botters dont actualy BUY this game. They use trials to get free access for a few days, farm a bit money, transfer gold to their main account, or to someone who paid. So in reality, the only one who is in serious danger is the buyer itself and the community in general. I dont know how far a botter can level itself in 7 days of non-stop botting, or how much money they can grind, but it is a fact that at least some of those botters work through trials becuase there was a big issue here in MMORPG.COM where a LOT of new accounts were created with these weird names like "aigsngdslk" and obtained a trial key for WoW. Needless to say that account was never heard of nor was it ever involved in forum activities. So I believe this activity is indeed hurting Bliz business, so they are doing some fairly drastic (dare say radical?) things in order to protect their playerbase a.k.a. incomebase.
how far could they get in 7 days? They can get to level 20, and they can transfer no more than 20 gold. Free trial accounts are capped in this manner.
Because I don't see no point of trying to reason the people like you on an internet forum, I'll just continue peacefully hating you for what you stand for and what you are: someone without a sense of honor and no respect.
for those that have never sold anything via a third party and have gotten cancelled due to logging in from a different location....
two words....law suit
No matter what terms of service you "agree" to. There are legal obligations for a company to provide the product that is being paid for. Not just take your money and say bubye!
Now...if they ban an account and refund money for time not played...then nevermind...they can deny service to whomever they choose is they have written down somewhere. Which they probably do.
Anyways...that's my opinion.
*watches a small child put his hand in the cookie jar, look directly at a parent and still utter the famouse words, 'I didn't do it.'"
Bannings: Perhaps a thank you is in order. Why waste your hard earned money on a game that lacks consistancy in policy.
The "buying gold" topis is as old as MMO's. LOL! But, I do like to jump in as devil's advocate. I absolutely love the "I worked hard to get what so and so just bougt" debate. First of all, your sitting on your butt, at a keyboard, pushing some buttons and a mouse. Work? Hardly. Which makes me wonder, do you also go picket your neighbor's house if he/she elects to hire the neighborhood kid to cut grass when you had to actually go push your own mower through your yard? Please, stop worrying about what your neighbor is doing and focus more on what you can do to make the entire neighborhood a cool place...go help him get his grass cut instead of complaining about how he's getting it done.
To all of those who scream how damaging it is to the economy. No, actually what damages the economy is simple human greed. Is it so easy to blame the person selling the gold, blame the person buying the gold, but never acknowledge the player asking 100 gold for a level 19 blue item. I blame player greed coupled with poor game design for what transpires outside the game (ie., gold sales). The farmers are simply supplying something that's in demand. Shut off the need (the demand) and you kill the farmers (supply). Help your neighbor cut his grass, and the neighborhood kid will go get a paper route instead. It's very simple, unfortunatley, too many simply want to sit back and throw a childish hissy fit as opposed to do something unselfish with their time.
Welcome to the world of MMO's.
-Ashyn
how far could they get in 7 days? They can get to level 20, and they can transfer no more than 20 gold. Free trial accounts are capped in this manner.
Well, ive "heard" that someone got to 60 in 2 or 3 weeks right after WoW was released. Not sure if its true or not, but if u bot 7 days non-stop, no breaks, just grind mobs/quests, then its not unrealistic to get to 40. Yeah they arent gonna farm a lot, but its a no-loss situation for botters. Sure they dont earn as much but they also dont pay for an account so they dont risk losing money at all.
Dont blame the drug-addict for purchasing drugs, blame the drug-dealer who uses drug-addict's weakness to drugs
Using drug addiction as an anology isn't what I would consider valid for arguement's sake, not in MMO's.
I gather from your post that you do blame the gold suppliers and it appears that you view it the same as you view those who sell drugs. Using your views, I can point out the flaws in the logic simply by stating that those who are "addicted" to the game more than likely have an adequate "gold" supply. Those aren't the primary ones purchasing the gold.
Perhaps you would like to drop a poll onto the forums and ask to find out the number one reason for purchasing gold. I have a good idea of what the highest percentage of answers would be; Simply the lack of time to aquire the amount of gold needed for an item, not "Omgz I'm soz addicted I can't get enough roxxerz my soxxerz goldz."
I believe the highest percentage of "buyers" out there are the casual gamers who work 40 or more hours each week, enjoy a bit of gaming time and would like to play to the fullest capacity but is limited due to either
You and I will obviousely differ on point of view. Perhaps you do picket your neighbor's house when they hire a gardner but you have to hand plant all of your begonias. I simply don't. How my neighbor spends his money is his business. How I spend mine is mine and quite frankly, anyone who believes otherwise should perhaps move to a communist society in order to fully understand the value of personal freedom.
-Ashyn
Ill give a better example (I hope):
lets say a new MMORPG just came out, and there is a known exploit where if u double click on one specific NPC, you get teleported to a dif city free of charge thus saving you money and cost for travel (there is no other travel currently present other then runing to another city). The admins arent very serious in punishing people for using this bug becuase it does not seriously affect the global community (who cares if u traveled to a city in 5 seconds instead of 15 minutes?). They might give u a warning if they see someone do that over and over, but certanly wont ban that player.
In second scenario, the same exploit has one little nasty after effect, everytime a player travels like that, the server has a small chance of crashing(lets say 1%, or a half of a percent).
Im guessing pretty much everyone would be using the exploit in scenario #1, because its harmless and doesnt give u "god" powers nor does it realy unbalances things. In scenario 2, the consequences for an exploit are much more serious, thus realy foring people to think whether they should do it or not. I personaly wouldnt do it in scenario 2, but probably would do it in 1.
Same way with goldsellers, if that form of exploiting did not affect global economy, id care less. But if level 19 items were being sold for 100 gold becuase of that, i care a lot.
Sorry again for my previous bad example.
PS: Auctioneer is not a program. Its a mod, a sort of script that WoW program loads and runs, it cant run without WoW. Not sure if there is a stand alone auctioneers (the ones that can run without WoW)
With that said, when you buy gold, I have to farm more gold. This means you affect people negatively when you do this. THIS IS SELFISH.
There are already many games that have recognized the market for people who want to buy items and provide that service themselves. I would suggest for people to go to those games if you want to involve more real-life money in gaming hobby.
Obviously though, no matter what measures the company takes to prevent in-game things being bought will real-life money; no matter what they do to game system to make the grind easier, selfish people will ALWAYS be doing this.
What I had meant to convey was that by using auctioneer, I can find stuff really cheap that people are selling and buy it. Then take the same item and sell it again at a profit. It is surprising how cheap some folks sell stuff for and how much gold I have made in the proccess.
Screw Blizzard.... here is my BBB result
---------------- SNIP ---------------------------
Now, here's the response when I tried to contact wowaccountadmin@ to investigate this matter further:
Thank you for contacting us in regards to your account issue. It would appear that your inquiry was resolved in a previous email, and the matter is considered closed; further inquiries on this matter will go unanswered. Thank you for your time and attention.
Account Administration wishes to alert all players to a new page on our support site, designed to clearly outline behavior which players should avoid in order to continue adventuring in the lands of Azeroth and beyond. Please take a few moments to peruse this informative article." (http://www.blizzard.com
Regards,
Midisro
Account Administrator
Blizzard Entertainment
www.worldofwarcraft.com
I was banned yesterday, my account had been canceled last year on Oct 16th 2006 when I went back to playing EQ2, since then it has been unused, the highest char on the account was about level 18-20ish, not twinked and not rich by any means.
To my knowledge the account has not been played at all, and I have not been billed for the account since I canceled it.
Last night I received and email from blizzard saying my account was banned permanently for violations, this is the first email I received from them since confirmation of my cancellation last year.
C&P from the email:
This is a notification regarding your World of Warcraft account. Access to this account has been permanently disabled for exploitation of the World of Warcraft economy or for being associated to accounts which have been closed for intended exploitation. While we try to be as lenient as possible in our assessments of the results of exploitation investigations, reoccurring trends in exploitative endeavors on your account have ultimately resulted in account closure.
I have no idea what is going on but I know the account is not played and has been canceled since last year, I have not received any answer to my questions about why I was banned.
At least they made the decision about giving WoW another chance easier, no chance of that now.
I'm used to be a real wow player. Despite i hate the game. (I was addicted to my precious friends)
I bought a second account, due to my many characters, and to be able to boost my other low levels from the second account and vice versa, to enchant my main account with second's mage (which i began to love more dearly than anything else)
But my main account held plenty of gold, (since i played this game for 4 years) I felt right to trade 100 gold from my main account to my second. About 30/1hour later, i receive an email from blizzard, sayin my account has been canceled "Invlolving online trading activities" So i naturaly want to know how in the world they can't see that im the same person, i tried to contact a GM ingame from my main account, i waited 8-9 hours for a respondse (after sleeping, it still said "Wait time currently unavaible) But he only gave me an url adress to a webform.
I followed that and completed the webform, explaining that i have multiple accounts for my own pleasure, explained that the second account was needing some gold, and since im the owner of them both, i felt right to do it.
I received an email 8 days later, in 4 languages, with text simply copy and pasted from the EULA and other agreement formulars. Which i already has read after every major patch.
So in summary, you're either lying, leaving something out, or full of it.
I must admit, i feel insulted to be suggested to have lied, or not told everything, but thats what happened, i know its awkward, and THATS the whole reason i post it.
If i EVER had bought gold, of course i will take the consequence, but what i do, is telling that i've been unjustly banned for doing something legal.
I also hoped, that if they investigated a little further, and actualy see that it was just from my own account the gold was comming from, they'd hopefully have unbanned the account. But without question, investigation nor anything else, they simply reply with a "copy and paste" email.
My new WoW account was just recently and wrongfully banned too. The reason given?
Account Action: Closure
Reason for Action: In-Game Chat Policy Violation - Advertisement and Spamming
This account was closed because a character on the account repeatedly abused World of Warcraft's in-game chat system. This abuse includes advertising third party services/websites and repeatedly spamming in-game chat channels. Abuse of this nature pollutes chat channels shared by all players and harms the game environment as a whole.
That's incredibly strange. I keep to myself ingame and almost never talk to anyone. So when I got this ban I was very surprised. Of course I contested it, but the Blizzard auto-reply email says it's going to take several days or even weeks before a staff member has a chance to review it.
It's a brand new account and I barely reached level 30 on my druid in the free month of gameplay that comes with the box. I've accumulated over 1000 gold ingame by playing the market. You know, buying low selling high (some EvE Online habits are hard to break). I never spoke to another player except in groups because everyone is just so obnoxious and immature.
Did I buy or sell ingame gold for RL money? No. Who needs to these days now that inflation has taken its toll on WoW?
Did I spam ingame on behalf of these RMT businesses? Obviously not.
I sincerely hope someone from Blizzard is reading this. And if there is, then this message goes to you:
You, Blizzard, have by and far the worst customer service in the history of online gaming. Using a shotgun approach in regards to account suspensions and bans is awful and morally wrong. I really hope you get slapped with the lawsuit you so desperately deserve.