Auto Assault was a 3D MMO from NetDevil and NCSoft. Originally released in 2006, most of Auto Assault's gameplay took place in a vehicle, which served as one's avatar for most of the game, except for time spent in towns. Taking its inspiration from sources such as the Mad Max films and Greek mythology, the game's post-apocalyptic setting was the backdrop for a story that took place after an indirect attack by aliens that left Earth uninhabitable and forced humanity underground. Trapped by circumstances, this led to research in order to combat the problem. Players could choose to belong to one of three races - Humans, Mutants, or Biomeks. Each race viewed the others negatively in some form, while each race also got certain advantages and classes unique to them.
Today is the last day in the life of Auto Assault, and they have posted a few parting words for the game's remaining fans, including word of "parting gifts" for those who stuck with the game to the end. Goodbye Auto Assault, and may you have a million subs in the MMO afterlife.
On Monday we reported that Auto Assault would be ending its services in August. For a short time there was hope among the game’s fans that NetDevil would buy the game from NCsoft and keep the game alive. Those hopes were officially dispelled in a recent interview with NetDevil CEO Scott Brown on the WarCry Network.
Today, it was announced that Auto Assault would be closing its doors permanently on August 31st, 2007. MMORPG.com Managing Editor Jon Wood caught up with NCsoft's David Swofford for a short interview.
NCsoft has announced that Auto Assault will be shutting down for the last time at midnight on August 31, 2007.
Carolyn Koh files her second report from the recent Online Game Developers conference. This time, she sat in on a talk with Scott Brown and Hermann Peterscheck from NetDevil, the company responsible for Auto Assault. In this talk, Brown and Peterscheck discuss their missteps while brining Auto Assault to market.