A few columns ago, I offered an analysis of Vanguard after its sunsetting by Sony Online Entertainment. I presented my case that the game could be considered a success in its presentation of an amazing open world, three "spheres" of gameplay, and a plethora of races and classes. I also touched upon how Vanguard's bug-ridden launch, lack of features to justify its long-standing subscription, and inconsistent leadership led to its inevitable demise.
I've always had a soft spot for Vanguard: Saga of Heroes, which closed its doors last week. Sony Online Entertainment's traditional high fantasy MMORPG represented to me an online world that had a tremendous amount of potential, but without the modernization and implementation required to compete in today's saturated market. The
Originally part of the Vanguard: Saga of Heroes beta, the Cave of Wonders never made it into the official release of the game. Now, seven years later, CoW has finally opened after being announced at SOE Live 2013.
In our latest Wayback Wednesday, we take a look at perennial favorite, Vanguard: Saga of Heroes. We've got a terrific in-game video, members of the dev team on hand and some thoughts about the game itself. Check it out and then tell us about your experiences with Vanguard in the comments.
With Vanguard's recent free to play conversion, many former players are revisiting their old friend. The Tourist is no exception. See what he discovered on reentering the game and then tell us of your own experiences in the comments.
The Vanguard: Saga of Heroes site has been updated with the news that servers will be merging into a single large server for all players. The merger process will begin on April 4th and the Halgar server will cease operations on April 9th.
Vanguard: Saga of Heroes recently went with a hybrid subscription-free to play revenue model. Since then, the team has been working hard to give players lots to experience and look forward to in the future. We had the opportunity to check out Vanguard's new look in a couple of areas and to talk with Producer Harvey Burgess and Game Designer Corey LeFever. See what we discovered and then relate your experiences in the comments.
With Vanguard: Saga of Heroes' recent transition from a subscription based title to a hybrid F2P-subscription revenue generator, interest has been renewed in the game. We've put the F2P version of Vanguard to the test to see how it fares. Read our review and then let us know what you think.
Vanguard has reached a venerated age of "seasoned MMORPG". In a new retrospective article, we take a look at the history of Vanguard: Saga of Heroes from its earliest days to today. Check it out!