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Sony Online Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 01/30/07)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$09.97 | Pay Type:Hybrid | Monthly Fee:$14.99
Desktop Client | System Req: PC | ESRB:TOut of date info? Let us know!

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26 posts found
  solymnar

Apprentice Member

Joined: 8/28/06
Posts: 85

8/30/06 6:35:36 PM#21

Originally posted by wyzwun

Wouldn't you thing the combat engine might be still undergoing some changes? 

if i did not think that I wouldnt read or post/lurk here.

my problem is the "Z0/\/\|0! \/@nguar|) V1d30 1$ T3h P\/\/Nz0Rz!"

that i keep seeing, even threads put out by BM himself... just stop. Get back to me when it looks good lol, when your combat system is actually unique... lol.


I doubt they are going to bother releasing a loaded combat vid until they have the animations down and smooth (in theory sometime in beta 4).

Otherwise it will like go as follows:

SIGIL "Here is out indepth combat vid.  It shows several of the different classes in various situations.  We'll comment periodically so that you understand what they are doing, and why they are doing it to give you a general feel of how combat works in VG"

Followed by the accurate user comment of "You're anims look like crap."

Which I doubt will be the intended effect the devs were hoping for.  ;)

  Born

Novice Member

Joined: 8/30/06
Posts: 17

8/30/06 9:09:07 PM#22

Everything I've seen about this game so far seems like crap.  And they say it's been in development for over 4 years?  ROFL

Microsoft dropped it and Sony picked it up.  That's got to tell you something.  And now after looking it over in detail I see that it's really just old EQ's problems and tedium repackaged in current graphics.  What a ripoff. 

Excited?  Nah, I'll pass.

  Kyoruto

Novice Member

Joined: 1/10/06
Posts: 795

Excuses are refuge of the weak.

8/30/06 9:57:34 PM#23

Originally posted by Born

Everything I've seen about this game so far seems like crap.  And they say it's been in development for over 4 years?  ROFL

Microsoft dropped it and Sony picked it up.  That's got to tell you something.  I'm thinking EQ3 for sure. 

Excited?  Nah, I'll pass.


Wow is that all you can say? Well can't expect much from someone that just made an account today huh? Do you really have to reiterate that 1) Mircosoft isn't part of it anymore or that sony picked it up 2) you'll pass? In every damn thread? Cause people definitely respect opinions of someone that can just copy and past a response in different threads. And seriously, if you think you can do better in 4 years go right ahead. Nobody is stopping you. Its not like MMOs are hard to create... Oh wait... Yeah they are. Pretty sure there is nothing to ROFL cause that doesn't exist. Seriously screenshot or it didn't happen.

Siehst du mich
Erkennst du mich
Ganz tief in meinem Herz
ist noch ein Platz f?r dich
Ich suche dich
Ich sehne mich
nach dem was ich geliebt hab
doch ich find es nicht

  solymnar

Apprentice Member

Joined: 8/28/06
Posts: 85

8/30/06 10:44:25 PM#24

Originally posted by Kyoruto Wow is that all you can say? Well can't expect much from someone that just made an account today huh? Do you really have to reiterate that 1) Mircosoft isn't part of it anymore or that sony picked it up 2) you'll pass? In every damn thread? Cause people definitely respect opinions of someone that can just copy and past a response in different threads. And seriously, if you think you can do better in 4 years go right ahead. Nobody is stopping you. Its not like MMOs are hard to create... Oh wait... Yeah they are. Pretty sure there is nothing to ROFL cause that doesn't exist. Seriously screenshot or it didn't happen.


Correct, he has 4 posts all saying the exact same thing.  More interestingly he's also clueless about the M$ deal anyway.  There's a big difference between being "dropped" and MS pushing Sigil to release early thus Sigil buying their rights back and grabbing a different publisher while retaining all their dev rights AND 50% publishing rights.

Can we say troll?

  wyzwun

Novice Member

Joined: 2/10/06
Posts: 332

8/31/06 9:55:33 AM#25

Originally posted by knight1138

Originally posted by wyzwun

Wouldn't you thing the combat engine might be still undergoing some changes? 

if i did not think that I wouldnt read or post/lurk here.

my problem is the "Z0/\/\|0! \/@nguar|) V1d30 1$ T3h P\/\/Nz0Rz!"

that i keep seeing, even threads put out by BM himself... just stop. Get back to me when it looks good lol, when your combat system is actually unique... lol.


Hrmm... lets see combat system has an opener/bridge/closer. Pending on which skill/spell you use will determine the damage/buff/debuffer on each stage of the combat will result in. So i am not sure how much more uniqueiness u want? Or am i missing something?




way cool, another person who has played more or less only EQ lol. Another person who never played FFXI or did not pay attention while platying EQ2...

I am just not interested in helping build your MMO IQ.

Rites of the Four Horsemen
http://www.rotfh.com

  jimmyman99

Novice Member

Joined: 6/07/04
Posts: 3222

"Damn you, poetical justice" - Homer Simpson

8/31/06 1:19:58 PM#26

Originally posted by wyzwun




way cool, another person who has played more or less only EQ lol. Another person who never played FFXI or did not pay attention while platying EQ2...

I am just not interested in helping build your MMO IQ.


Vanguard has a WoWish combat (except not as fast and fluid) but it also has some unique features like intercept, guard and a few other special combat-events (ive not personally witnessed it, but more like saw a screenshot of them and a brief explanation of how they work) . Those events work llike this:
Lets say you are fighting a mob, and suddenly the mob does a special attack on you, but your perception skill let u "see" that special move and you have an option to block it or parry it or riposte (depends on how advanced your skills are), then the mob tries to cast a spell on u, same thing - u can try to block it, disrupt it, somehow change the flow of combat in your favor. There are bridge combos as previous poster above u mentioned, special attacks that call in other special attacks similar to EQ2 heroic stances. So the combat is not simple (technically). The only problem I have with combat right now (judging from the movies and first hand explanations) is graphical - the animations are not in "sync" with each other, combat does not look visually realistic, but thats OK for a beta.

So IMO, VSOH has some pretty unique ideas about pretty much everything. I can only hope that those ideas are implemented  at the release. Of course, since this is beta (early beta to that), anything and everything might change.

I am the type of player where I like to do everything and anything from time to time.

http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.

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