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Vanguard: Saga of Heroes Forum » General Discussion raquo; Well I DL Vanguard again. and went into EU server. . .

5 posts found
  joojoo1975

Apprentice Member

Joined: 12/23/08
Posts: 201

 
12/04/11 1:01:11 AM#1

Been playing for bout 4+ hours got my char to lvl 8 and then it bloody hit me, where is everybody else.  did an advanced search lookin for peeps 1-9 and only saw me, lol.

 

should a done a bit a research, no?

 

prolly tonight or tomorrow i'll do another char on the US server.

To Protect The Helpless From The Heartless

  joojoo1975

Apprentice Member

Joined: 12/23/08
Posts: 201

 
12/04/11 1:10:16 AM#2

While i'm searching.  could you pls explain the concept of points per level

 

i look at humans and they can put up to 5 points per level after 10, while other races can only do 4.  but i do see they get bonuses to stats per lvl.  so my question, as i understand it.  other races get bonus points Plus the 4 points per level while humans only get 5 points per level.

 

 

would somebody pls explain to me how it is actually, conisiderin i'm pretty sure i'm wrong on this.

To Protect The Helpless From The Heartless

  IAmMMO

Hard Core Member

Joined: 5/17/08
Posts: 1184

12/04/11 1:16:12 AM#3

The all play on the USA server, The EU is dead as you've discovered.

  Adamantine

Hard Core Member

Joined: 1/07/08
Posts: 2811

War is not the ultima ratio, but the ultima irratio - Willy Brandt

12/05/11 3:33:52 AM#4

Humans get 14 attribute points per level - 6 at levelup, and 2 at 20%, 40%, 60% and 80% of a level - and can put up to 5 points into any stat. Normally you spend your attribute points +5 / +5 / +4 on a human.

Nonhumans get 10 attribute points per level (2 at 0%, 20%, 40%, 60% and 80% of a level), plus a fixed racial bonus (for example Highelf gets +3 Wis, +1 Int, or Dwarf gets +3 Con, +1 Wis), and can put up to 4 points into any stat. That means a Goblin (+3 Vit, +1 Int) may for example get a whooping +7 Vit every levelup. Normally you spend your attribute points +4 / +4 / +2 on a nonhuman.

 

I level like this: all points into the first two stats until you can reliably max them at each levelup. Rest into third stat.

That means on a human I will save up 4 points (which you get at 60% and 80%) for the next levelup. At 20% and 40% I will raise the third stat.

On a nonhuman I will save up 6 points (at 40%, 60% and 80%) for the next levelup. At 20% I will raise the third stat.

 

Non-human bonusses:

Dark Elf: +1 Dex, +1 Wis, +2 Int

Dwarf: +3 Con, +1 Wis

Gnome: +1 Con, +3 Int

Goblin: +3 Vit, +1 Int

Half Elf: +1 Dex, +1 Vit, +2 Int

Halfling: +3 Dex, +1 Wis

High Elf: +3 Wis, +1 Int

Kurashasa: +2 Con, +2 Int

Lesser Giant: +3 Str, +1 Con

Orc: +2 Str, +2 Con

Raki: +1 Dex, +2 Vit, +1 Int

Varanjar Barbarian: Str +2, Con +1, Wis +1

Varanthari Barbarian: Str +1, Con +2, Wis +1

Vulmane: Str +1, Dex +1, Wis +2

Wood Elf: Dex +2, Vit +2

 

 

Stats you raise are:

Warrior [levelup]: Max Str, Max Dex, Rest Con

Warrior [raiding]: its for all tanks: max Con, then balance Str and Dex in order to max damage (this balance depends upon the buffs you get and quality of gear, at the start Max Str is common, but later you might want to get more Dex)

Dread Knight: Max Str, Max Dex, Rest Int (!!!) for levelup [DK has an aggro problem, thus you need maxed aggro for levelup], for raiding like War

Paladin: Max Str, Max Dex for levelup. Third stat might be Vit (better soloing / heals) or Int (better grouping / aggro), raiding like War

 

Rogue: Max Dex, Max Str, Rest Con

Ranger [ranged]: Max Dex, Max Wis, Rest Vit (better Mana regen / heals)

Ranger [melee]: Max Str, Max Dex, Rest Con

Monk: Max Dex, Max Str, Rest Con

Bard: Max Dex, Max Str, Rest Con (Vit doesnt give that much mana regen, and int doesnt help much)

 

Cleric: Max Vit, Max Wis, Rest Str (dont play Cleric if you want to actually deal damage)

Shaman [Phoenix / Hayatet]: Max Vit, Max Wis, Rest Int

Shaman [Group Healer]: Max Vit, Max Wis, Rest Str

Shaman [Solist]: Max Str, Max Dex, Rest Vit

Disciple [Group Healer]: Max Vit, Max Wis, Rest Dex

Disciple [Solist]: Max Dex, Max Str, Rest Vit

Blood Mage: Max Int, Max Wis, Rest Vit

 

Sorcerer, Druid, Psionicist, Necromancer: Max Int, Max Wis, Rest Vit

 

 

  dazedconfuse

Novice Member

Joined: 1/13/11
Posts: 61

12/05/11 10:35:39 AM#5
Not sure about others, but DK I prefer con, str and int in that order. You will find int much more valuable than dex when raiding.