Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:607  Guilds:3,081
Members:1,597,877  Online:0
Guests:0  Posts:4,851,190
Sony Online Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 01/30/07)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Download,Retail | Retail Price:$09.97 | Pay Type:Hybrid | Monthly Fee:$14.99
Desktop Client | System Req: PC | ESRB:TOut of date info? Let us know!

Vanguard: Saga of Heroes Forum » General Discussion raquo; think it will servive next round of releases?

3 Pages « 1 2 3 Search
51 posts found
  Rimzik

Apprentice Member

Joined: 10/17/11
Posts: 4

10/20/11 2:09:59 AM#41
Originally posted by Letsinod

I just shut that comp down but I will try to take a screenshot tomorrow and post it.  Also, the game downloaded in 5.3GB from the patcher.  I thought it was the trial only so I logged into my other characters.  Every zone loaded fine.  I thought VG was like 17 GB?

  5.3 gb - is compressed size. After decompression it is about 20 gb.

  GaySue

Apprentice Member

Joined: 10/20/11
Posts: 25

10/20/11 2:12:12 AM#42

it has a ver y low player base, if 5 men and his dog, Barry, can keep it going, then yes.

  Adamantine

Hard Core Member

Joined: 1/07/08
Posts: 2811

War is not the ultima ratio, but the ultima irratio - Willy Brandt

10/20/11 4:18:58 AM#43

SW:TOR certainly has its appeal.

Sadly its Star Wars.

Not that I dont like SW once in a while, but playing it all the time ? Meh.

Compared to the richness of classic fantasy, always only Jedi is very boring.

The 15 classes of Vanguard offer a lot more variance than what I've learned about the 24 SW:TOR classes(*)

 

(*) Counted like this:

- There are 8 starter classes in SW:TOR, 4 Republic, 4 Empire

- Every Republic class has a mirrored Empire class with different skill names, but exactly the same functionality, thus the actual number of available classes is always half of this

- Each starter class splits into 2 so-called "advanced class"-es, resulting in 8 effective classes per side

- Each advanced class is actually 3 classes in one, meaning you get 3 skilltrees and depending upon which skilltree you put points in, the final setup is very different, to the extreme of some classes may turn full tank or full healer if you skill the right tree, but will be pure dds if you skill another tree.

- Thus, ignoring the possibility to make inferior hybrids that havent fully skilled one skilltree, but instead distributed points all over the place, there are 24 classes in SW:TOR

 

  Letsinod

Novice Member

Joined: 3/05/06
Posts: 263

10/20/11 3:51:57 PM#44

I figured that, but they never used to compress it as far I remember.

letsinod Xfire Miniprofile
  xDayx

Elite Member

Joined: 9/08/11
Posts: 542

10/20/11 4:09:57 PM#45

I dont think the developers "get it" yet as far as what the players want.  Therefore I dont think the new releases will take much if anything away from VG. ---- its kind of like saying another 'stimulus' will work this time around.

  allegria

Advanced Member

Joined: 3/10/07
Posts: 584

10/21/11 12:12:17 AM#46
Originally posted by xDayx

I dont think the developers "get it" yet as far as what the players want.  Therefore I dont think the new releases will take much if anything away from VG. ---- its kind of like saying another 'stimulus' will work this time around.

  The qualities that VG has are being phased out of existence as far as AAA MMOs go. I think there is a niche there and we will see if SOE can do something with VG ( there have been hints ) to capture it.

I play DDO as well and its humming along with tons of content updates while the rest of the MMO space waits for the next big thing(s) to come.

DDO = another niche old school MMO

  Mardy

Apprentice Member

Joined: 9/01/06
Posts: 1979

10/28/11 1:17:31 PM#47
Originally posted by markonam

im thinking we might take an even bigger hit on player population after this next round of releases, I know alot of vg players that are going to go swtor,... this might be the end for vg =(

 

VG doesn't cost SOE much to keep it running, so I don't see SOE shutting it down.  As long as there are people that are willing to pay for a game that hasn't seen development in over a year, they'll keep that game turned "ON" because it's like free money to them.

 

Games that have higher expenses, with development team and such, have more to worry about when newer around of MMO's release.  They stand to lose more, thus having a bigger chance of hurting and shutting down.

EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR

  Adamantine

Hard Core Member

Joined: 1/07/08
Posts: 2811

War is not the ultima ratio, but the ultima irratio - Willy Brandt

10/30/11 6:07:18 PM#48

What little I heard to far about EQ Next wasnt very exciting.

 

An EQ1 reloaded ? I havent even played the original ... and not going to, those graphics you can see of it are much below my tolerance level, even if the game was awesome.

  Zylaxx

Advanced Member

Joined: 7/12/04
Posts: 1457

"GW2 is the last bastion for innovative MMO gameplay" -Napolean Bonaparte

10/30/11 6:20:14 PM#49

If Asherons call can survive I see no reason why Vanguard can't.  My server in AC has only 607 people on peak time.

  ArcheAge

Apprentice Member

Joined: 3/01/11
Posts: 385

11/01/11 9:56:47 AM#50
Originally posted by Zylaxx

If Asherons call can survive I see no reason why Vanguard can't.  My server in AC has only 607 people on peak time.

Exactly ...600+ on one server is enough to actually enjoy the game.

http://realhistoryww.com/world_history/ancient/Misc/Jesus/Jesus.htm

  Adamantine

Hard Core Member

Joined: 1/07/08
Posts: 2811

War is not the ultima ratio, but the ultima irratio - Willy Brandt

11/01/11 5:41:01 PM#51

Right now Vanguards population seems to decrease again though. Much less lowbies around than just some weeks ago.

3 Pages « 1 2 3 Search