| 16 posts found | |
|---|---|
|
Guild Name: Receipt Upon Death
Quick Summary First let me start by saying this, we are not a start up guild. We have been around for a pretty long time and you as a member will see benefits from this immediately.What you will get with the experience of RuD members and officers is a fast paced, well organized, drama free environment. We aim to have a blast while still being able to progress in the game. Our end goal is to run end game raids and have our RuD events (consists of pvp and other fun stuff). Our age restrictions are fully open. However in general unless you are very good we don't take people under 17. RuD is made up from a mixture of semi-hardcore/hardcore players from ages 16 - 45. Like most other raiding guilds Vent is required but a mic is optional.
Background: RuD members are expected to follow these principals: Friendship - This I believe in strongly. Primarly you are online to have fun and actually progress in the game. I have found over the years players who are lifers in the guild are also players who can get along and who enjoy to play the game as much as everyone else. Respect - Our membership is made up of many different personalities and experiences. All members must work to keep the bs to a minimum. All in all officers/gm have the end word which isn't negotiable.
Guild Structure Gm: This is pretty self explanatory. The gm runs all high level operations of the guild. The gm is also responsible for promotions and removal of guild members. Gm Officers: These two officers are the highest level officers in RuD. These officers are responsible for DKP, Guild Bank, and scheduling raids. After RuD raids a few times these officers will also take control in leading raids. In absence of the GM these officers will control the guild and operations there of until the gm is online. Generally these are players that are online a large amount of time and have extensive knowledge of running raids or have shown the abilities of doing such. Class Officers: There is one class officer per class."IE Tank, Healers, Offensive Casters, Dps" This officer is expected to have a decent amount of knowledge about their class. The CO is is expected to lead their class during raids. CO's also give assistance to their class members in making proper decisions on specs,gear, and other areas their members have questions about. During raids the raid leader will give orders to the class leader in which the class leader will setup their class properly for each encounter. The class leader is also responsible to know who has what gear and what spec before each raid. This allows the class leader to make the appropriate decision of who should be in the raid and who shouldn't. The CO is also a moderator of their own forum. This is an excelent way to give information about strats/items/events for their class. Depending on the looting system the CO generally speaks up for the class on cross class gear. This creates an organized way of distributing cross class items. Cross class gear is usually posted up and the CO's select what and what not should be looted to his class based on their class members votes. I find that most CO's who are successful are not only demanding of their class but also make it enjoyable for their class to play. These are usually players who are online a large amount of time or make a large amount of raids. These players also have a in depth knowledge of their class and strats. Assistant Class Officers: There is one assistant class officer per class. Its the same description as above but with slightly less power. The assistant class officer acts as a consultant to the Class Officer. In the absence of the Class officer he/she will take on the full duties of the CO. The ACO is generally selected by the class officer. However it still has to be approved by the gm in order to put the correct person in this position. OOR Officers: Depending on the circumstances there are usually a few of these out of raid officers. These officers take care of leading groups of members in harvesting mats to help out the guild. Or by performing other tasks. These players generally are online a decent amount before raids or after raids. It also helps to be very well organized as this positions can sometimes be hard without proper organization. Members: Well your members. You are expected to make raids and pitch in when you can. Initiates: New members to the guild. Generally less then 3 weeks old. In order to make it out of this position you must show that you belong in the guild. This can be done by showing that you have exceptional skills in the game or by stepping up and assisting the guild in various other tasks that are nessary.
|
|
|
I almost forgot. We are located on the pvp server in open beta. Also you can contact me in game under the name of maveric.
|
|
|
Looking for a few more good players.
|
|
|
We will be online most of today working on recruitment to fill out our ranks before release. You can visit our site and check out our forums. Or you can contact maveric or branson in game on the pvp server if you have questions or would like to do some grouping with us.
|
|
|
We will be taking applications up to two weeks into release.
|
|
|
We have a few spots open for release.
|
|
|
We would like to complete our open recruitment phase. Please app to the site or contact us in game to run some dungeons with us.
|
|
|
1/23/07 10:31:45 PM#8
You guys rolling on the alt pvp server? or PvE?
|
|
|
1/24/07 12:38:55 AM#9
Originally posted by Maseloc Hi Maseloc, At the moment we are planning on Alt PVP:Factions, Currently deciding the faction before launch based on member preference. -wiz
|
|
|
We are rolling on
Server: Varking (PvP Faction Server) Faction : Order of Alurad |
|
|
My name is maveric in game. Or you can lookup my officer branson
|
|
|
Open Recruitment Closes next week.
|
|
|
We are still supporting open recruitment. Please apply on the forums.
|
|
|
Updated server information.. Whoops
|
|
|
updated all information
|
|
|
We currently have 10 slots to fill.
|
|