MMORPG.com is proud to present our second exclusive interview with the Irth Online team. A preview is below:
| MMORPG.com: |
In a recent interview it was stated that "The world of Irth is enormous at tens of thousands of square kilometers. This is an extremely small area of the entire playable landmass potential. We will introduce new continents when needed." A problem that myself and a lot of players have seen with worlds this large is that they tend to lack content and originality sometimes. Quite often you'll come upon long stretches where there is nothing but grass or trees as far as you can see. How do you plan to make sure this doesn't happen in Irth? |
| Irth Dev Team: |
It is true that the playable potential is enormous and we hope that one day we can use every square inch of it. The initial playable area is 192km x 192km. We don't think that's too big to start with. It is also true that the initial playable landmass is but a small fraction of the actual Irth size.
We have very creative and industrious world builders. Although there are many vast areas, they are not without interest, intrigue, danger, adventure and discovery. We have listened and responded to many players as they have expressed their needs. Solo players often enjoy large areas of interest away from the beaten path. We have it, and it's filled with content and surprise. | |
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