Basically, Irth has been designed to satisfy all different types of players. We have addressed various player styles by implementing features that respond to individual unique needs. While there is quite a bit of combat, PvP and PvM, the amount of combat in the game is really up to the player. Different civilizations have been prepared for different player types. If a player enjoys PvP he or she can choose between three PvP civilizations. Quests and storylines will encourage these types of players to engage in PvP combat such as invading foreign territories and player run villages, capturing foreign properties occupied by enemy players, bounty hunting real players for reward, etc. If a player enjoys Non-PvP and wants to focus on crafting and building wealth he or she can choose the Non-PvP civilization of Avaria. Avaria is an the economic superpower in the game and contains the only auction house on the Irth. Only Avarian currency is accepted world wide. Players, PvP and Non Pvp alike, will travel from far ends of the Irth to obtain highly sought after goods and services from the Avarians. Storylines and quests will aid and motivate crafters to develop their characters and trades efficiently and effectively. Quests and missions will also aid players to adventure and discovery. If players prefer solo-play, quests and missions will assist them and lead them to do so. There are numerous vast areas of significant interest and challenge where solo players can adventure, discover, gather, combat, and develop their characters. If players prefer group play many options have been implemented to assure for a full and fair experience. Features such as sharing in experience points in relation to the percent of damage an individual caused, prescribed loot split options that group leaders will choose before combat, and others. Many features have also been implemented to assist guilds including the ability to own common property. Players can reserve a guild name across all Irth online servers. They can do this before the game is released. They can also receive low cost website hosting, guild mail, and much more. We make it easy for players to preserve guild continuity across servers. Guilds can be included in our optional "Guild Recruiting" listing on the official Irth online website. Together with Irth Online's network provider, IWH, we are trying to remove the stress of the guilding rush that usually occurs after a game server debuts. If you are a hard core player and focus on achievement you can develop multiple professions, gain fame and hero status or criminal and villain status. There is proficiency titles that players can choose to display as a prefix to their name once earned to reflect their achievements and mastery of the game. If you are a casual player features have been built into the system to aid you in developing your character in an efficient and satisfying manner so that you will have a full experience even though your in-game time may be limited due to busy real world commitments. |