Tyranny is not your typical RPG. Instead of being filled with hope and wide-eyed enthusiasm for justice, it places you in a world that has already fallen to the forces of evil—the forces you work for. At E3, I got a chance to go hands on with Tyranny for about a half an hour, exploring a bit of the story and new refinements to both the combat and just the game in general, some which were subtle but also extremely welcome. And while I walked into that demo already excited for Tyranny, I'm walking out even more so.
Read more of Steven Messner's Tyranny: E3 2016 - When Being Evil is a Day Job.